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COMPUTER SCIENCE SYLLABUS
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Computer Science Syllabus Forms 1 4, ACKNOWLEDGEMENTS. The Ministry of Primary and Secondary Education wishes to acknowledge the following for their valued. contributions in the development of this syllabus, The National Computer Science Panel comprising of. Representatives of Computer Science Teachers, The Zimbabwe School Examination Council ZIMSEC. Representatives from Teachers and Technical Colleges. Representatives from Universities, United Nations Children s Fund UNICEF. United Nations Educational Scientific and Cultural Organization UNESCO. Computer Science Syllabus Forms 1 4, ACKNOWLEDGEMENTS i.
CONTENTS ii, 1 0 PREAMBLE 5, 2 0 PRESENTATION OF SYLLABUS 5. 3 0 AIMS 5, 4 0 SYLLABUS OBJECTIVES 5, 5 0 METHODOLOGY AND TIME ALLOCATION 6. 6 0 TOPICS 6, 7 0 SCOPE AND SEQUENCE CHART 7, 8 0 COMPETENCY MATRIX 9. 9 0 ASSESSMENT 26, 10 0 GLOSSARY APPENDICES 30, Computer Science Syllabus Forms 1 4. 1 0 PREAMBLE HIV and AIDS, Guidance and counseling.
Heritage studies, 1 1 Introduction Human Rights and Responsibilities. Child Protection, This syllabus is designed to cover the first four years. Environmental issues, of Secondary Education in Computer Science which. Disaster Risk management, provides essential skills in problem solving It prepares. learners for further education or branching to more. specific and specialised fields of computing Learners 2 0 PRESENTATION OF. will be able to use the acquired skills to solve day to day SYLLABUS. life and work related problems in the globally competitive. information age The Computer Science syllabus is presented as one. document for Forms 1 to 4, 1 2 Rationale, The learning area provides a foundation for further 3 0 AIMS.
studies in specialized areas of computing and equips. learners with computer related skills for self sustenance The syllabus aims to enable learners to. Computer Science promotes innovative thinking for, socio economic development and equips learners with 3 1 appreciate the organisation of computer systems. knowledge of the evolving nature of technology while 3 2 demonstrate an understanding of the issues sur. applying research skills in Computer based projects rounding the development and use of information. communication technologies ICTs, 3 3 develop programming and analysis skills through. 1 3 Summary of Content Knowledge system development. 3 4 foster a culture of innovative thinking for so. Skills and Attitudes, cio economic development, Computer Science is a learning area which among. others encompasses Computer Applications, 4 0 SYLLABUS OBJECTIVES. Network technologies Technopreneurship Computer, Learners should be able to.
Architecture System Development Security and ethical. principles that meet local and global standards, 4 1 describe a range of information processing sys. 4 2 explain the effects of introducing information. 1 4 Assumptions processing systems both to individuals and to the. organizations, It is assumed that learners 4 3 explain the functions of individual hardware and. software components of ICT systems and their, have had some exposure to ICT tools Interrelationship. have acquired basic computer literacy skills 4 4 use computers sensibly to generate implement. have completed the Junior ICT learning area and document solutions appropriately 3 4. 4 5 demonstrate the techniques used to solve real, life problems 3 5. 1 5 Cross cutting themes 4 6 analyse ICT applications in terms of data flow. and system requirements 3 4, The teaching and learning of Computer Science should 4 7 analyse evaluate make reasoned judgments.
integrate the following cross cutting themes and present conclusions 3 5. 4 8 demonstrate proficiency in the creation design. Financial literacy and implementation of computer solutions using. Collaboration programming packages 3 6, 4 9 conduct research using the internet 3 3 3. Computer Science Syllabus Forms 1 4, 4 10 develop an understanding of the component 6 8 Programming. parts of computer systems and how they inter re 6 9 Databases. late including software data hardware commu 6 10 Web Design. nications and people 3 1 6 11 Technopreneurship, 4 11 analyse organize interpret and present. information in a variety of forms 3 5, 5 0 METHODOLOGY AND TIME. ALLOCATION, Methodology, The teaching and learning of Computer Science is based.
on a learner centred approach The following methods. are recommended, Problem solving, E learning, Multi media. Simulation and modeling, Experimentation, Design based learning. Project based learning, Question and answer, Demonstrations. Discussion, Educational Tours, Research and Presentations. Expert guest presentations, Time Allocation, The subject should be allocated at least 6 periods of.
35 40 minutes per week At least 2 of the periods, should be devoted to theory and 4 of the periods to. practical work, 6 0 TOPICS, The syllabus consists of the following topics. 6 1 Hardware and Software, 6 2 Application of Computer Science. 6 3 Data Representation, 6 4 Communication Networks and Internet technolo. 6 5 Security and Ethics, 6 6 Systems Analysis and Design.
6 7 Algorithm Design and Problem Solving, 7 0 SCOPE AND SEQUENCE CHART. TOPIC FORM 1 FORM 2 FORM 3 FORM 4, Hardware and Software Input devices Application software Hardware devices Hardware and software. Output devices System software Operating systems maintenance. Storage devices, Processing devices, Software concepts. Application of Computer Agriculture Agriculture Agriculture Agriculture. Science Banking systems Transport management Computer aided manufac Ambient systems. Education Health turing Geographic Information, Computer Science Syllabus Forms 1 4. Social networks Environmental manage Intelligent systems System. Research and development ment Wildlife management, Robotics Mining.
Data Representation Binary Number System Conversion Units of storage Logic gates. Data representation using denary to binary Number bases Truth tables. binary binary to denary, Binary Operations, addition and subtraction. Communication Networks Networking Concepts Data transmission modes Mobile technology Network protocols. and Internet Technologies Types of networks Data transmission media Cloud Services Networking Devices. Network Topologies Types of Networks, Internet services Internet Service Providers. Security and Ethics Unhu Cyber wellness Unhu Computer Crime Privacy and Data Integrity Data backup. Ubuntu Vumunhu Ubuntu Vumunhu Data protection measures System security Disaster recovery plan. Copyright issues Computer Ethics Cybercrime, Plagiarism and piracy. TOPIC FORM 1 FORM 2 FORM 3 FORM 4, System Analysis and Design Systems development life Feasibility study Systems Analysis Documentation. cycle Systems Design User Training, Problem identification Development Testing Implementation Evaluation.
and Maintenance, Algorithm Design and Introduction to Algorithm Algorithm Tools Algorithm Tools Algorithm Design. Problem solving Tools Interpreting and Testing, Sequence Construct Algorithms. Programming Programming Concepts Programming Concepts Interface design Coding programs. Functions Visual Programming Testing and Debugging. Testing and Debugging Testing and Debugging, Computer Science Syllabus Forms 1 4. Interface design Errors, Databases Database Creation Database objects and Database objects and Advanced Queries. File structure elements views views Database connection. Database objects and Data manipulation methods External data sources Database security. views Data analysis Database security, Database security.
Web design Web page templates Content management CMS Web development. Web content development systems CMS Web site Graphic design Web Security. templates Ads Testing and Debugging, Web Content Development Web Security. Testing and Debugging Plugins Extensions, Plugins and Extensions. Technopreneurship Elements of Intellectual Environmental technopre Laws and policies on tech Finance and funding. Capital neurship components nopreneurship Market research. Business Ethics Unhu Technology innovation and Intellectual Property Rights. Ubuntu Vumunhu design thinking, Marketing and business. strategies, 8 0 COMPETENCY MATRIX, SKILL TOPIC OBJECTIVES CONTENT SUGGESTED SUGGESTED. Learners should be able KNOWLEDGE SKILLS ATTI LEARNING ACTIVITIES AND LEARNING. to TUDES NOTES RESOURCES, 8 1 Hardware and explain how hardware Input devices Identifying hardware devices PCs and Laptops.
software devices work Output devices Connecting and troubleshooting Printers. connect hardware devic Storage devices hardware devices Multimedia tutorials. es Processing devices Classifying types of Software. identify types of software Software concepts Conducting educational tours to. Computer Science Syllabus Forms 1 4, technology centers. 8 2 Application of describe areas of com Agriculture Distinguishing different computer Internet. Computer Science puter applications Banking systems applications Print media. Education Conducting educational tours to Multimedia Tutorials. Social networks business organisations, Research and Development. 8 3 Data Representation outline the concept of Binary Number System Using logic circuits to represent Print Media. binary number system Data representation using binary binary number system Internet. recognize the use and Discussing binary number system Calculators. importance of binary Circuit boards, numbers in computer. SKILL TOPIC OBJECTIVES CONTENT SUGGESTED SUGGESTED. Learners should be able KNOWLEDGE SKILLS LEARNING ACTIVITIES AND LEARNING. to ATTITUDES NOTES RESOURCES, 8 4 Communication outline the concept of Networking Concepts Defining network terms Print media. Networks and Internet computer networks Types of Networks Illustrating network topologies Multimedia tutorials. Technologies describe network topolo LAN Discussing internet services Internet. gies WAN Utilising Internet services, use Internet services Network topologies Conducting educational tours to.
Star Internet service providers, Internet services. Computer Science Syllabus Forms 1 4, E commerce, E learning. Social media, 8 5 Security and Ethics outline the characteris Cyber wellness Discussing on cyber use and Internet. Unhu Ubuntu Vumunhu tics of cyber culture and Cyber use culture Zulu URL Risk Ana. its impact Handling online content and be Checking for safety of websites lyzer. describe the character havior Blocking unsafe websites Comodo Web In. istics of safe and unsafe Online relationship Discussing social impact of online spector. sites Copyright issues content and behaviours Multimedia tutorials. suggest effects of online Plagiarism and piracy Carrying out campaigns on online Guest experts. content and behaviour relationships Copyright Act, explain the importance of Discussing the copyrights act Chapter 26 1. copyrights Case studies on copyrights is Anti plagiarism. describe consequences sues software such as, of plagiarism and piracy Researching and reporting on Turn it in Viper.
consequences of plagiarism and See Sowles, Using anti plagiarism software to. check for plagiarism in a docu, SKILL TOPIC OBJECTIVES CONTENT SUGGESTED SUGGESTED. Learners should be able KNOWLEDGE SKILLS ATTI LEARNING ACTIVITIES AND LEARNING. to TUDES NOTES RESOURCES, 8 6 System Analysis and outline the stages in the Systems Development Life Cycle Discussing the stages involved in Print media. Design systems development life Overview system development Multimedia tutorials. cycle SDLC Generic Model Stating the activities under prob. identify problems of the Problem identification lem identification. existing system Preliminary investigation Conducting case studies on. Data collection techniques problem identification, Questionnaire Interview Record. inspection Observation, 8 7 Algorithm Design and define an algorithm Algorithm Tools Introduction Giving examples of algorithms Multimedia tutorials.
Computer Science Syllabus Forms 1 4, Problem solving explain the purpose of Sequence Construct Discussing sequence construct Print media puzzles. algorithms Interpreting a sequence algorithm Puzzles. explain sequence con Solving problems using a se, struct quence algorithm structure. apply the sequence algo Dry running a sequence algo. rithm structure rithm, 8 8 Programming explain the syntax and Programming Concepts Discussing the syntax and Case studies. Concepts semantics of the pro Program structure semantics of the programming Software develop. gramming language Variables and constants language ment tools such as. declare variables and Data types integer character Using variables and constants in Python VB Net. constants string and boolean a program Java, apply operators to solve Operators Solving basic mathematical prob. problems o Arithmetic lems, o Logical Testing and debugging.
o Relational, SKILL TOPIC OBJECTIVES CONTENT SUGGESTED SUGGESTED. Learners should be able KNOWLEDGE SKILLS LEARNING ACTIVITIES AND LEARNING. to ATTITUDES NOTES RESOURCES, 8 9 Databases create a database Database creation Developing a database Database packages. create a file structure File structure elements Setting fields data types for such as Ms Access. design forms reports Fields mats field sizes validation MySQL. Computer Science Syllabus Forms 1 4 6 4 10 develop an understanding of the component parts of computer systems and how they inter re late including software data hardware commu

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