What is Computer Architecture? “Computer Architecture is the science and art of selectingand interconnecting hardware components to createcomputers that meet functional, performance and costgoals.” - WWW Computer Architecture PageCIS 501Computer Architecture An analogy to architecture of buildings Unit 0: IntroductionSlides developed by Milo Martin & Amir Roth at the University of Pennsylvaniawith sources that included University of Wisconsin slidesby Mark Hill, Guri Sohi, Jim Smith, and David Wood.CIS 501 (Martin): Introduction1CIS 501 (Martin): Introduction2What is Computer Architecture?What is Computer Architecture?The role of a building architect:The role of a computer architect:MaterialsSteelConcreteBrickWoodGlassCIS 501 (Martin): stSafetyEase of ConstructionEnergy EfficiencyFast Build iumsMuseumsComputersDesktopsServersMobile PhonesSupercomputersGame Logic GatesDesignSRAMDRAMGoalsCircuit TechniquesFunctionPackagingPerformanceMagnetic StorageReliabilityFlash MemoryCost/ManufacturabilityEnergy EfficiencyTime to MarketImportant differences: age ( 60 years vs thousands), rate of change,automated mass production (magnifies design)3CIS 501 (Martin): Introduction4
Computer Architecture Is Different Design Goals Age of discipline Functional Needs to be correct And unlike software, difficult to update once deployed What functions should it support (Turing completeness aside) 60 years (vs. five thousand years) Rate of change All three factors (technology, applications, goals) are changing Quickly Reliable Automated mass production Design advances magnified over millions of chips High performance Boot-strapping effect “Fast” is only meaningful in the context of a set of important tasks Not just “Gigahertz” – truck vs sports car analogy Impossible goal: fastest possible design for all programs Better computers help design next generationCIS 501 (Martin): IntroductionDoes it continue to perform correctly?Hard fault vs transient faultGoogle story - memory errors and sun spotsSpace satellites vs desktop vs server reliability5CIS 501 (Martin): Introduction6Design GoalsShaping Force: Applications/Domains Low cost Another shaping force: applications (usage and context) Per unit manufacturing cost (wafer cost)Cost of making first chip after design (mask cost)Design cost (huge design teams, why? Two reasons )(Dime/dollar joke) Applications and application domains have different requirements Domain: group with similar character Lead to different designs Scientific: weather prediction, genome sequencing Low power/energy First computing application domain: naval ballistics firing tables Need: large memory, heavy-duty floating point Examples: CRAY T3E, IBM BlueGene Energy in (battery life, cost of electricity) Energy out (cooling and related costs) Cyclic problem, very much a problem today Challenge: balancing the relative importance of these goals And the balance is constantly changing No goal is absolutely important at expense of all others Our focus: performance, only touch on cost, power, reliabilityCIS 501 (Martin): Introduction Commercial: database/web serving, e-commerce, Google Need: data movement, high memory I/O bandwidth Examples: Sun Enterprise Server, AMD Opteron, Intel Xeon7CIS 501 (Martin): Introduction8
More Recent Applications/DomainsApplication Specific Designs Desktop: home office, multimedia, games This class is about general-purpose CPUs Need: integer, memory bandwidth, integrated graphics/network? Examples: Intel Core 2, Core i7, AMD Athlon Mobile: laptops, mobile phones In contrast to application-specific chips Need: low power, integer performance, integrated wireless Laptops: Intel Core 2 Mobile, Atom, AMD Turion Smaller devices: ARM chips by Samsung and others, Intel Atom Embedded: microcontrollers in automobiles, door knobs Need: low power, low cost Examples: ARM chips, dedicated digital signal processors (DSPs) Over 1 billion ARM cores sold in 2006 (at least one per phone) Deeply Embedded: disposable “smart dust” sensors Or ASICs (Application specific integrated circuits) Also application-domain specific processors Implement critical domain-specific functionality in hardware Examples: video encoding, 3D graphics General rules- Hardware is less flexible than software Hardware more effective (speed, power, cost) than software Domain specific more “parallel” than general purpose But general mainstream processors becoming more parallel Trend: from specific to general (for a specific domain) Need: extremely low power, extremely low costCIS 501 (Martin): Introduction Processor that can do anything, run a full OS, etc. E.g., Intel Core i7, AMD Athlon, IBM Power, ARM, Intel Itanium9CIS 501 (Martin): Introduction10Constant Change: Technology“Technology”Logic GatesSRAMDRAMCircuit TechniquesPackagingMagnetic StorageFlash facturabilityEnergy EfficiencyTime to MarketApplications/DomainsDesktopServersMobile PhonesSupercomputersGame ConsolesEmbedded Absolute improvement, different rates of change New application domains enabled by technology advancesCIS 501 (Martin): Introduction11Technology TrendsCIS 501 (Martin): Introduction12
“Technology” Basic elementTechnology Trendsgate Moore’s Law Solid-state transistor (i.e., electrical switch) source Building block of integrated circuits (ICs) What’s so great about ICs? Everythingdrain Some technology-based ramificationschannel High performance, high reliability, low cost, low power Lever of mass production Several kinds of IC families SRAM/logic: optimized for speed (used for processors)DRAM: optimized for density, cost, power (used for memory)Flash: optimized for density, cost (used for storage)Increasing opportunities for integrating multiple technologiesAbsolute improvements in density, speed, power, costsSRAM/logic: density: 30% (annual), speed: 20%DRAM: density: 60%, speed: 4%Disk: density: 60%, speed: 10% (non-transistor)Big improvements in flash memory and network bandwidth, too Changing quickly and with respect to each other!! Non-transistor storage and inter-connection technologies Disk, optical storage, ethernet, fiber optics, wirelessCIS 501 (Martin): Introduction Continued (up until now, at least) transistor miniaturization13 Example: density increases faster than speed Trade-offs are constantly changing Re-evaluate/re-design for each technology generationCIS 501 (Martin): IntroductionTechnology Change Drives EverythingRevolution I: The Microprocessor Computers get 10x faster, smaller, cheaper every 5-6 years! Microprocessor revolution A 10x quantitative change is qualitative change Plane is 10x faster than car, and fundamentally different travel mode New applications become self-sustaining market segments Recent examples: mobile phones, digital cameras, mp3 players, etc. Low-level improvements appear as discrete high-level jumps Capabilities cross thresholds, enabling new applications and uses 14One significant technology threshold was crossed in 1970sEnough transistors ( 25K) to put a 16-bit processor on one chipHuge performance advantages: fewer slow chip-crossingsEven bigger cost advantages: one “stamped-out” component Microprocessors have allowed new market segments Desktops, CD/DVD players, laptops, game consoles, set-top boxes,mobile phones, digital camera, mp3 players, GPS, automotive And replaced incumbents in existing segments Microprocessor-based system replaced supercomputers,“mainframes”, “minicomputers”, etc.CIS 501 (Martin): Introduction15CIS 501 (Martin): Introduction16
First MicroprocessorPinnacle of Single-Core Microprocessors Intel 4004 (1971) Intel Pentium4 (2003) Application: desktop/server Technology: 90nm (1/100x) Application: calculators Technology: 10000 nm 2300 transistors13 mm2108 KHz12 Volts 4-bit data Single-cycle datapathCIS 501 (Martin): Introduction17 55M transistors (20,000x)101 mm2 (10x)3.4 GHz (10,000x)1.2 Volts (1/10x) 32/64-bit data (16x)22-stage pipelined datapath3 instructions per cycle (superscalar)Two levels of on-chip cachedata-parallel vector (SIMD) instructions, hyperthreadingCIS 501 (Martin): Introduction18Tracing the Microprocessor RevolutionRevolution II: Implicit Parallelism How were growing transistor counts used? Then to extract implicit instruction-level parallelism Hardware provides parallel resources, figures out how to use them Software is oblivious Initially to widen the datapath 4004: 4 bits ! Pentium4: 64 bits Initially using pipelining Which also enabled increased clock frequency and also to add more powerful instructions caches To amortize overhead of fetch and decode To simplify programming (which was done by hand then) Which became necessary as processor clock frequency increased and integrated floating-pointThen deeper pipelines and branch speculationThen multiple instructions per cycle (superscalar)Then dynamic scheduling (out-of-order execution) We will talk about these thingsCIS 501 (Martin): Introduction19CIS 501 (Martin): Introduction20
Pinnacle of Single-Core MicroprocessorsModern Multicore Processor Intel Pentium4 (2003) Intel Core i7 (2009) Application: desktop/server Technology: 90nm (1/100x) Application: desktop/server Technology: 45nm (1/2x) 55M transistors (20,000x)101 mm2 (10x)3.4 GHz (10,000x)1.2 Volts (1/10x) 774M transistors (12x)296 mm2 (3x)3.2 GHz to 3.6 Ghz ( 1x)0.7 to 1.4 Volts ( 1x) 32/64-bit data (16x)22-stage pipelined datapath3 instructions per cycle (superscalar)Two levels of on-chip cachedata-parallel vector (SIMD) instructions, hyperthreading 128-bit data (2x)14-stage pipelined datapath (0.5x)4 instructions per cycle ( 1x)Three levels of on-chip cachedata-parallel vector (SIMD) instructions, hyperthreadingFour-core multicore (4x)CIS 501 (Martin): Introduction21Revolution III: Explicit ParallelismCIS 501 (Martin): Introduction22To ponder Then to support explicit data & thread level parallelism Hardware provides parallel resources, software specifies usage Why? diminishing returns on instruction-level-parallelism First using (subword) vector instructions , Intel’s SSE One instruction does four parallel multiplies and general support for multi-threaded programs Coherent caches, hardware synchronization primitives Then using support for multiple concurrent threads on chip First with single-core multi-threading, now with multi-coreIs this decade’s“multicore revolution”comparable to the original“microprocessor revolution”? Graphics processing units (GPUs) are highly parallel Converging with general-purpose processors (CPUs)?CIS 501 (Martin): Introduction23CIS 501 (Martin): Introduction24
Technology DisruptionsRecap: Constant Change“Technology”Logic GatesSRAMDRAMCircuit TechniquesPackagingMagnetic StorageFlash Memory Classic examples: The transistor Microprocessor More recent examples: Multicore processors Flash-based solid-state storage Near-term potentially disruptive technologies: Phase-change memory (non-volatile memory) Chip stacking (also called 3D die stacking) Disruptive “end-of-scaling” “If something can’t go on forever, it must stop eventually” Can we continue to shrink transistors for ever? Even if more transistors, not getting as energy efficient as fastCIS 501 (Martin): ost/ManufacturabilityEnergy EfficiencyTime to MarketCIS 501 (Martin): le PhonesSupercomputersGame ConsolesEmbedded26Managing This MessPervasive Idea: Abstraction and Layering Architect must consider all factors Abstraction: only way of dealing with complex systems Divide world into objects, each with an Interface: knobs, behaviors, knobs ! behaviors Implementation: “black box” (ignorance apathy) Only specialists deal with implementation, rest of us with interface Example: car, only mechanics know how implementation works Goals/constraints, applications, implementation technology Questions How to deal with all of these inputs? How to manage changes? Layering: abstraction discipline makes life even simpler Answers Accrued institutional knowledge (stand on each other’s shoulders)Experience, rules of thumbDiscipline: clearly defined end state, keep your eyes on the ballAbstraction and layeringCIS 501 (Martin): Introduction27 Divide objects in system into layers, layer n objects Implemented using interfaces of layer n – 1 Don’t need to know interfaces of layer n – 2 (sometimes helps) Inertia: a dark side of layering Layer interfaces become entrenched over time (“standards”)– Very difficult to change even if benefit is clear (example: Digital TV) Opacity: hard to reason about performance across layersCIS 501 (Martin): Introduction28
Abstraction, Layering, and ComputersWhy Study Computer Architecture?Application Application Understand where computers are goingApplicationOperating System, Device DriversProcessorMemoryI/OCircuits, Devices, MaterialsSoftwareInstruction Set Architecture (ISA)Hardware Future capabilities drive the (computing) world Real world-impact: no computer architecture ! no computers! Understand high-level design concepts The best architects understand all the levels Devices, circuits, architecture, compiler, applications Understand computer performance Computer architecture Definition of ISA to facilitate implementation of software layers Writing well-tuned (fast) software requires knowledge of hardware Get a (design or research) hardware job Intel, AMD, IBM, ARM, Motorola, Sun/Oracle, NVIDIA, Samsung This course mostly on computer micro-architecture Get a (design or research) software job Design Processor, Memory, I/O to implement ISA Best software designers understand hardware Need to understand hardware to write fast software Touch on compilers & OS (n 1), circuits (n -1) as wellCIS 501 (Martin): Introduction29CIS 501 (Martin): IntroductionPenn LegacyCourse Goals ENIAC: electronic numerical integrator and calculator See the “big ideas” in computer architecture30 Pipelining, parallelism, caching, locality, abstraction, etc. First operational general-purpose stored-program computer Designed and built here by Eckert and Mauchly Go see it (Moore building) Exposure to examples of good (and some bad) engineering Understanding computer performance and metrics First seminars on computer design Experimental evaluation/analysis (“science” in computer science) Gain experience with simulators (architect’s tool of choice) Understanding quantitative data and experiments Moore School Lectures, 1946 “Theory and Techniquesfor Design of ElectronicDigital Computers” Get exposure to “research” and cutting edge ideas Read some research literature (i.e., papers) Course project My role: trick you into learning somethingCIS 501 (Martin): Introduction31CIS 501 (Martin): Introduction32
Computer Science as an EstuaryEngineeringDesignHandling complexityReal-world impactExamples: Internet,microprocessorCourse TopicsWhere does architecture fit into computer science?Engineering, some ScienceScienceMathematicsLimits of computationAlgorithms & analysisCryptographyLogicProofs of correctnessCIS 501 (Martin): IntroductionExperimentsHypothesisExamples:Internet behavior,Protein-folding supercomputerHuman/computer interaction Revisiting “undergraduate” computer architecture topics Evaluation metrics and trendsISAs (instruction set architectures)Datapaths and pipeliningMemory hierarchies & virtual memory Parallelism Instruction: multiple issue, dynamic scheduling, speculation Data: vectors and streams Thread: cache coherence and synchronization, multicore More fun stuff if we get to itOther IssuesPublic policy, ethics,law, security33CIS 501 (Martin): IntroductionCIS501: AdministriviaResources Instructor: Prof. Milo Martin (email@example.com) Readings TAs: Christian DeLozier & Abhishek Udupa “Microprocessor Architecture: From Simple Pipelines toChip Multiprocessors” by Jean-Loup Baer Penn Bookstore or Amazon ( 68) or Kindle ( 54) Research papers (online) Lectures Please do not be disruptive (I’m easily distracted as it is) Free resources Three different web sites Course website: syllabus, schedule, lecture notes, assignments http://www.cis.upenn.edu/ cis501/ “Piazza”: announcements, questions & discussion http://www.piazza.com/upenn/fall2011/cis501 The way to ask questions/clarifications Can post to just me & TAs or anonymous to class As a general rule, no need to email me directly “Blackboard”: grade book, turning in some assignments https://courseweb.library.upenn.edu/CIS 501 (Martin): Introduction3435 ACM digital library: http://www.acm.org/dl/ Computer architecture page: http://www.cs.wisc.edu/ arch/www/ Local resources: Architecture & Compilers Group: http://www.cis.upenn.edu/acg/CIS 501 (Martin): Introduction36
PrerequisitesThe Students of CIS501 Basic computer organization an absolute must Three different constituencies, different backgrounds Basic digital logic: gates, boolean functions, latchesBinary arithmetic: adders, hardware mul/div, floating-pointBasic datapath: ALU, register file, memory interface, muxesBasic control: single-cycle control, microcodeFamiliarity with assembly language“Computer Organization and Design: Hardware/Software Interface”http://www.cis.upenn.edu/ cis371/ More research focused WPE-I PhD qualifying exam MSE students (CIS, EMBS, Robotics, others) Expand on undergraduate coursework Which, unfortunately, varies widely BSE (undergraduate) students Significant programming experience No specific language required Why? assignments require writing code to simulate hardware Not difficult if competent programmer; extremely difficult if notCIS 501 (Martin): Introduction PhD students37 Expand on undergraduate coursework (CIS371) For those considering graduate school Extremely difficult to tailor course for all three constituenciesCIS 501 (Martin): IntroductionFor Non-CIS Students Coursework Registration priority is given to CIS students For non-CIS students Homework assignments As the class is already extremely large I’ll only consider admitting students not in their first semester For non-CIS students not in their first semester, if youwant to be considered, send me via email (milom@cis):126.96.36.199.5.Your name & Penn email addressWhat program you’re enrolled inA transcript of all your Penn courses with gradesDescription of prior courses on computer architectureA brief description of the largest programming project you’vecompleted (lines of code, overall complexity, language used, etc.)CIS 501 (Martin): Introduction3938 Written questions and programming Due at beginning of class 2 total “grace” periods (next class period), max one per assignment Hand in late, no questions asked No assignments accepted after solutions posted Individual work Paper reviews Short response to papers we’ll read for class Discuss and write up in groups of four Twist: can’t work with the same group member Exams Midterm, in class, Thursday, October 27th Cumulative final Thursday, December 15th 12-2pm WPE I for PhD studentsCIS 501 (Martin): Introduction40
CourseworkGrading Mini-research project Tentative grade contributions: Topic Validate data in some paper studied in class (default) Examine modest extension to paper (more ambitious) Your own idea (great!) Use simulation tools Homework will help you get ready Groups of four (keep an eye out for potential partners) Proposal final report More detail later Homework assignments: 20%Paper reviews: 5%Mini-research group project: 15%Exams: 60% Midterm: 25% Final: 35% Typical grade distributions A: 40%, B: 40%, C/D/F: 20%CIS 501 (Martin): Introduction41CIS 501 (Martin): Introduction42Academic MisconductFull Disclosure Cheating will not be tolerated Potential sources of bias or conflict of interest General rule: Most of my funding governmental (your tax at work) Anything with your name on it must be YOUR OWN work Example: individual work on homework assignments National Science Foundation (NSF) DARPA & ONR Possible penalties My non-governmental sources of research fundingZero on assignment (minimum)Fail courseNote on permanent recordSuspensionExpulsion NVIDIA (sub-contract of large DARPA project) Intel Sun/Oracle (hardware donation) Collaborators and colleagues Penn’s Code of Conduct Intel, IBM, AMD, Oracle, Microsoft, Google, VMWare, ARM, etc. (Just about every major computer hardware company) http://www.vpul.upenn.edu/osl/acadint.htmlCIS 501 (Martin): Introduction43CIS 501 (Martin): Introduction44
First Assignment – Paper Review #1Paper Review #1 Questions Read “Cramming More Components onto Integrated Circuits” byGordon Moore Q1: The figure on page 2 graphs relative manufacturingcost per component against the number of components perintegrated circuit. Why do the chips become less costeffective per component for both very large and very smallnumbers of components per chip? As a group of four, meet and discuss the paper Briefly answer the questions on the next slide The goal of these questions is to get you reading, thinking about, anddiscussing the paper Your answers should be short but insightful. For mostquestions, a single short paragraph will suffice E-mail the answers to me: Q2: One of the potential problems which Moore raises (anddismisses) is heat. Do you agree with Moore's conclusions?Either justify or refute Moore's conclusions. Due: “last thing” Wednesday, Sept 14th Q3: A popular misconception of Moore's law is that it statesthat the speed of computers increases exponentially,however, that is not what Moore foretells in this paper.Explain what Moore's law actually says based on thispaper. Text only, no html or attachments, please Send to: cis501 firstname.lastname@example.org The “ reviews” is important, don’t leave it out Carbon copy (CC) all group members Include the names of all group member at the start of the e-mailCIS 501 (Martin): Introduction45For Next Week Read Chapter 1 for Thursday Read “Cramming More Components onto IntegratedCircuits” by Moore, 1965 Group discussion responses for “last thing” Wednesday If you’re a non-CIS student wanting to take this course Send me email as discussed earlier See me right now if: You’re an undergraduate taking this course Any other questions about prerequisites or the courseCIS 501 (Martin): Introduction47CIS 501 (Martin): Introduction46
What is Computer Architecture? “Computer Architecture is the science and art of selecting and interconnecting hardware components to create computers that meet functional, performance and cost goals.” - WWW Computer Architecture Page An analogy to architecture of File Size: 1MBPage Count: 12Explore further(PDF) Lecture Notes on Computer Architecturewww.researchgate.netComputer Architecture - an overview ScienceDirect Topicswww.sciencedirect.comWhat is Computer Architecture? - Definition from Techopediawww.techopedia.com1. An Introduction to Computer Architecture - Designing .www.oreilly.comWhat is Computer Architecture? - University of Washingtoncourses.cs.washington.eduRecommended to you b
Paper Name: Computer Organization and Architecture SYLLABUS 1. Introduction to Computers Basic of Computer, Von Neumann Architecture, Generation of Computer, . “Computer System Architecture”, John. P. Hayes. 2. “Computer Architecture and parallel Processing “, Hwang K. Briggs. 3. “Computer System Architecture”, M.Morris Mano.
CS2410: Computer Architecture Technology, software, performance, and cost issues Sangyeun Cho Computer Science Department University of Pittsburgh CS2410: Computer Architecture University of Pittsburgh Welcome to CS2410! This is a grad-level introduction to Computer Architecture
CS31001 COMPUTER ORGANIZATION AND ARCHITECTURE Debdeep Mukhopadhyay, CSE, IIT Kharagpur References/Text Books Theory: Computer Organization and Design, 4th Ed, D. A. Patterson and J. L. Hennessy Computer Architceture and Organization, J. P. Hayes Computer Architecture, Berhooz Parhami Microprocessor Architecture, Jean Loup Baer
1. Computer Architecture and organization – John P Hayes, McGraw Hill Publication 2 Computer Organizations and Design- P. Pal Chaudhari, Prentice-Hall of India Name of reference Books: 1. Computer System Architecture - M. Morris Mano, PHI. 2. Computer Organization and Architecture- William Stallings, Prentice-Hall of India 3.
What ? Computer Architecture computer architecture defines how to command a processor. computer architecture is a set of rules and methods that describe the functionality, organization, and implementation of computer system.
developed an integrated computer architecture labo-ratory called CAL2 that features a flexible, hierarch-ical, graphical simulator of an educational computer system (SimECS) and a web-based software system for Computer Architecture Learning and Self-Testing (CALKAS). The educational computer system (ECS) is designed to demonstrate a broad .
John P Hayes “Computer Architecture and organization” McGraw Hill 2. Dezso Sima,Terence Fountain and Peter Kacsuk “ Advanced Computer Architecture” Pearson Education 3. Kai Hwang “ Advanced Computer Architecture” TMH Reference Books: 1. Linda Null, Julia Lobur- The Essentials of Computer Organization and Architecture, 2014, 4th .
CS 352: Computer Systems Architecture Lecture 1: What is Computer Architecture? January 17, 2003 Kathryn S McKinley Professor of Computer Science University of Texas at Austin email@example.com CS352 Spring 2010 Lecture 2 2 The simple view All a computer does is –
In Architecture Methodology, we discuss our choice for an architecture methodol-ogy, the Domain Specific Software Architecture (DSSA), and the DSSA approach to developing a system architecture. The next section, ASAC EA Domain Model (Architecture), includes the devel-opment process and the ASAC EA system architecture description. This section
12 Architecture, Interior Design & Landscape Architecture Enroll at uclaextension.edu or call (800) 825-9971 Architecture & Interior Design Architecture Prerequisite Foundation Level These courses provide fundamental knowledge and skills in the field of interior design. For more information on the Master of Interior Architecture
Business Architecture Information Architecture Application Architecture Technology Architecture Integration Architecture Security Architecture In order to develop a roadmap for implementing the DOSA, the current C-BRTA architecture was mapped onto various architectures in the form of heat maps.
The Unified Architecture Framework (UAF) is an extensive update of the NATO Architecture Framework (NAF), UK Ministry of Defence Architecture Framework . Architecture Physical Data Model Data Definition Data System Model Program Function Technology Architecture Network Architecture Network PLANNER Objectives/Scope OWNER Conceptual
Computer Architecture “Computer architecture, like other architecture, is the art of determining the needs of the user of a structure and then designing to meet those needs as effectively as possible within economic and technological constraints.” F.P. Brooks, Planning a Computer System, Project Stretch, 1962 What does this “design .
Architecture vs Micro-architecture Architecture: ! Parts of processor design needed to write programs in assembly ! What is visible to s/w E.g Number of registers Micro-Architecture: ! Detail of how architecture is implemented E.g Core frequency of the processor Aside: Processor Speed: Intel Core i7: 1.8 GHz
COMPUTER ORGANIZATION (3-1-0 ) . Computer System Architecture, Morris Mano, PHI Reference Books: 1. Computer Architecture & Organization, William Stallings, Pearson Prerequisite 1. Knowledge of digital circuit 2. Functionality of various gates . Computer Architecture and Organization, by - John P. Hayes, 3rd Edition, Mc Graw Hill .
Computer Architecture: David A. Patterson and John L. Hennessy, Computer Organization and Design: The Hardware/Software Interface, Elsevier. Carl Hamachar, Zvonco Vranesic and Safwat Zaky, Computer Organization, McGraw-Hill. John P. Hayes, Computer Architecture and Organization, McGraw-Hill. Operating System:
Dec 31, 2012 · Computer Architecture: A Constructive Approach Using Executable and Synthesizable Speci cations . This book is intended as an introductory course in Computer Architecture (or Computer Organization, or Computer Engineering) for undergraduate students who have had a basic . (the Fith
CS429: Computer Organization and Architecture Instruction Set Architecture Dr. Bill Young Department of Computer Science University of Texas at Austin Last updated: October 2, 2019 at 18:05 CS429 Slideset 6: 1 Instruction Set Architecture
Advanced Computer Architecture The Architecture of Parallel Computers. Computer Systems Hardware Architecture Operating System Application No Component Software Can be Treated In Isolation From the Others. Hardware Issues Number and Type of Processors Processor Control Memory Hierarchy