The Nameless CampaigN Book ARCADIA QUEST - Rulebook

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The NamelessCampaignBookARCADIA QUEST - Rulebook

The NamelessThreatAnd lo, did the mightiest Guild wrest Arcadia from Lord Fang’svile clutches! With the sun and moon turning in the sky oncemore, the people could return, and the king could retake hisrightful throne. And all was right with the world! Er, for about a day.Our intrepid heroes found vast stockpiles of party favors, festive hats, and tasty beverages, all piled up in the town market.Speculation abounded. Were the monsters planning a festival?Celebrating a birthday? Some new marauding-based sportsevent?Regardless, it would be a shame to let it all go to waste, so thevictorious Guild threw their heroes a party (and let the losersattend to drown their sorrows). The festivities ran long. Perhaps,a bit too long. For, when they all awoke after a drink or ten,they’d been banished! The sun was gone once more! And monsters stood on the walls and jeered.Arcadia was retaken! But how, and by whom?Way back when Lord Fang attacked Arcadia, he launched his assault mere minutes before The Nameless and his Faceless minionshad made their own independent move! Seriously. Minutes!2Campaign Book Arcadia QuestAnd so, The Nameless, bereft of his prize, had spent the yearsof darkness plotting and brooding. The Nameless’ mastery ofthe Dark Arts increased exponentially with the onset of eternalnight, but he’d be cursed if he was going to let the upstart Fanghog all the limelight. (Lime-dark? Lime-shadows ? Well, I’ma narrator, not a thesaurus. Let’s just move on )The Nameless hatched a plan to capitalize on Lord Fang’s success! Really, why reinvent a perfectly round wheel? And it wasso simple: drug the enemy with strong spirits and bedazzle themwith festive party favors. But then, the heroes defeated LordFang, and took the bait themselves. So much the better! TheNameless’ mighty horde descended from the mountains andpiled the snoozing heroes beyond the gates. Eternal Night fellonce again!Now, in this darker time within the darkest time, the heroes mustface this despicable Nameless Threat in yet another Arcadia Quest!More monsters! More loot! More glory! (And, perhaps just anice dinner party afterwards this time, hmm?)

The FacelessThe Heartless“I don’t care about you, your city, or what you want. Ialso hate puppies.”The Heartless was a low ranking member of the Faceless, butthought the chant stupid, and didn’t care to participate. Whileone might think this would disqualify her from this particular cult, it actually elevated her as their chief organizer andmaster tactician. A former University alumnus, she excelled inHenchman Motivational Studies and earned a First-Class degreein Evil Overlord Methodologies, (a very unusual branch of study,overseen by Professor Morgan). In fact, to-date, The Heartlessis the only graduate to have ever taken the course. Her credentials impressed the Nameless, and her methods have cementedher as his right-hand woman.“We are the Faceless of the Nameless in service to theNameless.We are the Faceless of the Nameless in service to theNameless.We are ”--Chant of the Faceless(No wonder they’re so despised.)Minions of the Nameless, they speak in a monotone and reciteonly from the Nameless Grimoire. Which does make usefulplanning difficult. The Faceless Cult arose in secret, meetingdeep beneath Arcadia University for year upon year as theyplotted and planned with their perfidious overlord to overthrow Good King David the Younger, and raise Lord Nameless inhis place. Unfortunately, Lord Fang beat them to it by minutes.MERE MINUTES!! They needed time to re-plot, and re-plan,which is a rather slow process given their limited vocabulary.The Nameless“There is a power in Names. Which is why you don’tknow mine. No, I have no business cards. I’m not falling for that again.”The Nameless, which is simply a title, and not a name, studiedat the University for many centuries. Unknown, and unseen, hefostered his cult from disgruntled students unhappy with theUniversity’s slow pace and high tuition. The abysmal cafeteriaespecially served as a ripe recruiting ground. To the Nameless,knowledge is power, and proper names are the source of all truepower. His mastery of the Dark Arts lets him twist any name intoa parody of itself, and the person or object along with it! Theeternal night that has descended on Arcadia only amplifies hissorcery, and now he seeks the very name of the universe itself!Arcadia Quest The Nameless Campaign3

This book contains all the 11 scenarios of the Nameless Campaignand provides all the necessary information for setting up, andplaying, each scenario. You can play the Scenarios in this bookeither as a Campaign or in Episodic Mode.Connects toEach scenario might have Title connections TO other scenarios.If it does, this section will indicate which other scenarios benefitfrom the Title that can be obtained in this scenario.Campaign and Episodic ModeThe Arcadia Quest campaign is divided into three stages: theOuter Circle, the Inner Circle and the Final Showdown. Duringa campaign, just six of the eleven scenarios contained in thisCampaign Book will be played, so each new campaign can takedifferent paths and offer all new scenarios for the players.TitleIn most scenarios, one Quest rewards the Guild who accomplished it with a Title. Each Title offers an advantage that thisGuild will be able to enjoy when playing certain subsequentscenarios. This section specifies which of its Quests is associated to a Title, what advantage it brings, and which subsequent scenarios benefit from that Title.Outer Circle - Of the six scenarios available in the OuterCircle, three must be completed before the players move intothe Inner Circle.Inner Circle - Of the four scenarios available in the InnerCircle, two must be completed before the players move to theFinal Showdown.Final Showdown - All campaigns end with the Final Showdownscenario.At the beginning of the campaign, players choose which ofthe Outer Circle scenarios will be the first (it is recommendedthat first-time players begin the campaign with the District ofHammers scenario). Afterwards, the winner of the previous scenario chooses which scenario will be played next.However, if a group of players desires to simply have some fun in adisconnected way, just gathering some Heroes and playing a scenario without greater repercussions, they can play in Episodic Mode.In Episodic Mode, players quickly set up their Guilds, withHeroes and Upgrade cards in any level of their choice and gotackle any scenario in this Campaign Book. For more information about the Episodic Mode, see page 30 in the Rulebook.How to Use This BookEach scenario’s description contains different sections that aredescribed below. See the chapter “Scenario Setup” on page 10in the Rulebook for a detailed description of how to set up theboard for a scenario to be played.Connected FromEach scenario might have a Title connection FROM other scenarios. If it does, this section will indicate which other scenariosoffer a Title that can benefit a player in this scenario.4Campaign Book Arcadia QuestQuestsEach scenario possesses a number of Quests that the Heroesmust accomplish in order to be victorious. The specific Questcards for each scenario are listed in this description and they’redivided into two kinds: Player vs. Player (PvP) and Player vs.Environment (PvE). PvP Quests relate to defeating the Heroesof the enemy Guilds. PvE Quests are specific feats related tothe scenario at hand, such as defeating a specific Monster orperforming a specific task. This section also indicates whether a Quest grants a Reward card or a Title to the player who accomplishes it.Reward CardEach scenario has one, or more, Quest that grants a Rewardcards. This section indicates what reward cards can be gained inthe scenario.Special SetupSome scenarios might have specific setup rules. This section explains those rules.Special RulesEach scenario has some unique rules specific to it. This sectionexplains those rules, including a more detailed explanation ofwhat the players need to do in order to accomplish the scenario’s PvE Quests.Title AdvantagesThis section explains the effects that Titles gained in previousscenarios have in the current scenario.Map KeyThis section details which components, and their respectivequantities, are needed to play the scenario.

Campaign MapThe map below shows the city of Arcadia and all eleven availablescenarios for this campaign. They are divided into six scenarios inthe Outer Circle, four scenarios in the Inner Circle and the FinalShowdown at the center of the city.Each scenario lists its relative difficulty and complexity (eitherEasy, Medium or Hard).To help players visualize the Title connections between scenarios, each Title is represented by a symbol. The Title thatcan be gained in a scenario is displayed above its name, and theTitles that offer an advantage in a scenario are displayed underits name. This way you can quickly determine which scenariosconnect to each other.BrightsunArenaEASYDISTRICTOF HAMMERSEASYThe tHARDeasyTHE TEMPLE OFDAWNING TWILIGHTRED TheManorHardMediumThe ORCS' HIVEHardArcadia Quest The Nameless Campaign5

QuestsPVE- “Find the Lost Weapons”. Collect 1 Quest token. - GrantsReward card- “Kill 3 monsters”PVP- “Kill Blue”. Kill 1 hero from opposing Blue Guild- “Kill Red”. Kill 1 hero from opposing Red Guild- “Kill Green”. Kill 1 hero from opposing Green Guild- “Kill Orange”. Kill 1 hero from opposing Orange GuildReward CardSkull Cracker (x2)Districtof HammersOuter CircleWhile the monsters couldn’t quite figure out the secret dwarvenforging techniques, the Nameless’ forces have no such issues!Despite a number of fatalities brought about via pronunciationaccidents (Dwarven being a brutal language), the forges nowoperate night and day, and two new weapons of unspeakablepower sit cooling in the smithies. This is bad news for the Guilds.If the Nameless can master mass-production, his armies will beunstoppable. Worse, the Guilds will lose their endorsementdeals with the Dwarven Trade Unions! Can the heroes get therein time?Connects toThis scenario does not grant a Title.6Campaign Book Arcadia QuestSpecial Setup- In this scenario, use all of the Orc figures to represent OrcMarauders, including those carrying swords.Special Rules- If a player collects the Red or Blue Quest token, the playerimmediately completes the Quest “Find the Lost Weapons” andexchanges the token for one of the 2 Reward Cards. A maximumof 2 players will be able to complete the Quest and recover theReward.- If a player kills 3 monsters, he immediately completes theQuest “Kill 3 monsters”. When a player kills his first Orc orGoblin, place his Guild token on the “1” space of that Questcard. As he kills more monsters, advance his token to the nextspace, until it gets to the “3” space, at which point he has accomplished that Quest.

8A 4B7A 3B 6A2A 9AClosed door x8Quest tokens x2Portal x4Open door x2Exploration token x12Orc Marauder x8Small closed door x4Spawn token x4Goblin Archer x6Arcadia Quest The Nameless Campaign7

PVP- “Kill Blue”. Kill 1 hero from opposing Blue Guild- “Kill Red”. Kill 1 hero from opposing Red Guild- “Kill Green”. Kill 1 hero from opposing Green Guild- “Kill Orange”. Kill 1 hero from opposing Orange GuildReward CardShield of Souls (x2)Special Setup- When playing this scenario, instead of using a MinotaurMonster card, use the Bullroarer Monster card.BrightsunArenaOuter CircleWhile the heroes thought they had eliminated Bullroarer fromthe Brightsun Arena, it turns out the Guilds aren’t the only onesthat know the secrets of resurrection. The Nameless has broughtback the mighty minotaur and given him command of countless Faceless minions. Bullroarer himself is still smarting from hislast defeat, and he’s not above a little creative manipulationof the rules in what he considers to be HIS arena. The contestisn’t remotely fair, but what are heroes for if not defeating overwhelming odds?Connects toThis scenario does not grant a Title.Special Rules- When a Hero ends his activation in the same Space as one ofthe 4 Quest tokens, and with no enemies on that same Space,place one of his Guild tokens on his Space. Once a player placeshis 5th Guild token on one Quest token, or at least 1 Guild token on each of the 4 Quest tokens, he accomplishes the “Kingof the Arena” Quest. The first 2 players to complete the Questget one of the Reward cards.Note: It is impossible to take these Quest tokens from the board.QuestsPVE- “King of the Arena”. End 5 turns with your activated hero in 1Quest token, or 1 turn in every Quest token - Grants Reward card- “Kill the Minotaur”8Campaign Book Arcadia Quest- If a player kills Bullroarer, he completes the Quest “Kill theMinotaur”.

6B8B 1A 4B3ACloseddoor x8Opendoor x8Explorationtoken x12Spawntoken x4Small opendoor x4OrcMarauder x8GoblinArcher x6Minotaur x1The Faceless x4Questtokens x4Portal x6Arcadia Quest The Nameless Campaign9

QuestsPVE- “Close the Gate”. Step on Red or Green Quest token to helpclose the gate (collect 1 Spawn token) - Grants Title- “Kill The Faceless” - Grants Reward cardPVP- “Kill Blue”. Kill 1 hero from opposing Blue Guild- “Kill Red”. Kill 1 hero from opposing Red Guild- “Kill Green”. Kill 1 hero from opposing Green Guild- “Kill Orange”. Kill 1 hero from opposing Orange GuildReward CardCaptain’s Blade (x2)The MoonGateSpecial Rules- When a Hero enters a Space containing either the Red orGreen Quest tokens, and has no enemies on the same Space,he accomplishes the “Close the Gate” Quest. He immediately chooses and removes 1 Spawn token from the board.Additionally, the first player to fulfill this Quest receives the Title“Guardian of the Gate”. The Quest “Close the Gate” will still beavailable to other players, but after completing it, they will notget the associated Title.Outer CircleNote: It is impossible to take these Quest tokens from the board.Besides simply being a sound strategic location, the Moon Gate’spowers were a simple matter for the Nameless to decode. AncientElven is a flowery language, thus, the inscribed flowers encirclingeach pillar were more than simple filigree; they were instructions.The ‘On’ button was obvious. Now, the gate can bring reinforcements in two ways: overland and extra-planar! The threat is clear.With unlimited access to his Faceless hordes, the Nameless canmeet any threat Arcadia can muster. The heroes will be hardpressed to stem the double-tide of fearsome hordes!Connects toAlchemist’s DistrictEvershadow DistrictTitleThe first player to step on the Red or Green Quest tokens completes the Quest “Close the Gate” and is now the “Guardian ofthe Gate”. That player will be in control of the Spawn tokenson the “Alchemist’s District” and “Evershadow District” scenarios.When playing one of those scenarios, and when having to spawnback the monsters, instead of rolling the dice to spawn back themonsters, the Guardian of the Gate chooses if the monster is removed from the game or if it is spawned back in any availableSpawn token.10Campaign Book Arcadia Quest- If a Hero kills 1 of the Faceless, he immediately completes the Quest “Kill The Faceless” and gets one of theReward cards. The Faceless are not placed in the Spawn tile,but returned to the game box, so a maximum of 2 players will be able to complete the Quest and get the reward.

5A8A 1A 2A9A 7B 6ACloseddoor x8Opendoor x6OrcMarauder x6Questtokens x2GoblinArcher x6Explorationtoken x12Spawntoken x5HammerBeastman x2Portal x4Portal x2The Facelessx4Arcadia Quest The Nameless Campaign11

QuestsPVE- “Rescue the Eagles”. Collect 1 Quest token and take it to 1blue portal token - Grants Title- “Kill Hammer Beastman” - Grants Reward cardThe RookeryOuter CircleWhere once the orcs struggled in vain to teach the eagles orcishaddressing doctrine, the Nameless has ensorcelled the eaglesinto working for his own nefarious ends. Eagles come and go,night and night, traveling across the world in great flights andreturning from destinations unknown. What is the Nameless upto? And do we really care? Whatever it is it must be evil, and itmust be stopped! Fortunately, a few of the oldest and wisesteagles are immune to his magic, and remain under heavy guard.They must be freed and the Rookery liberated!Connects toThe University PlazaEvershadow DistrictTitle- If a player collects one of the Eagles (Red, Green, Blue orOrange Quest tokens) and escorts it to a blue portal, the playercompletes the Quest “Rescue the Eagles”, becomes the “Lordof the Eagles”, and will have access to an exclusive set of portalsin “The University Plaza” and “Evershadow District” scenarios.Those scenarios have 2 different sets of portals. The blue portalsmay be used by all players, but the red portals will only be available to the players who hold the Title of “Lord of the Eagles”.12Campaign Book Arcadia QuestPVP- “Kill Blue”. Kill 1 hero from opposing Blue Guild- “Kill Red”. Kill 1 hero from opposing Red Guild- “Kill Green”. Kill 1 hero from opposing Green Guild- “Kill Orange”. Kill 1 hero from opposing Orange GuildReward CardBeastman’s Spear (x2)Special Setup- Attach the purple plastic bases to the Orc Captain figures tohelp distinguish them from the Orc Marauders.Special Rules- If a player collects one of the Eagles (Red, Green, Blue orOrange Quest tokens), he must escort the token to a blue portal. When the hero carrying the token enters the Space with theportal, and has no enemies on the same Space, the Hero discards his Quest token from the game and completes the Quest“Rescue the Eagles”.- If a Hero kills a Hammer Beastman, he completes the Quest“Kill Hammer Beastman” and immediately gets one of theReward Cards. The Hammer Beastman is not placed in theSpawn tile, but returned to the game box, so a maximum of 2players will be able to complete the Quest and get the reward.

7A 3B 8B5A 6B 9aCloseddoor x6Small opendoor x4Spawntoken x4Explorationtoken x12OrcMarauder x4GoblinArcher x4OrcCaptain x2Portal x2Portal x4Questtokens x4HammerBeastman x2SpearBeastman x2The Facelessx4Arcadia Quest The Nameless Campaign13

QuestsPVE- “Recover 2 Clues” - Grants Title- “Kill The Heartless” - Grants Reward cardPVP- “Kill Blue”. Kill 1 hero from opposing Blue Guild- “Kill Red”. Kill 1 hero from opposing Red Guild- “Kill Green”. Kill 1 hero from opposing Green Guild- “Kill Orange”. Kill 1 hero from opposing Orange GuildReward CardHeart of Angelis (x1)Special Setup- Each player places one of his Guild Tokens in each of the 3spaces designated on the map with a “!”.The ManorOuter CircleAfter the last battle, the Manor (once the troll Schmetterling’spersonal restaurant and lair) now lays in ruins. It’s hard to saywho did more damage, Schmetterling or the heroes. But theshattered rooms and blasted walls have revealed hidden treasuretroves! The Nameless’ minions now pore over these uncoveredcaches in search of artifacts and coin. The Guilds would dowell to seize this strategic hoard before the Faceless discoverSchmetterling’s hidden weapons and turn them against the heroes.Connects toAlchemist’s DistrictRed Dawn SquareTitle- If a player finds 2 clues (2 out of his 3 Guild Tokens), thatplayer completes the Quest “Recover 2 Clues”, becomes the“Troll Hunter” and will be the only one to have access toSchmetterling’s hiding places in the “Alchemist’s District” and“Red Dawn Square” scenarios. Those hiding places hold theTroll’s special prizes.14Campaign Book Arcadia QuestSpecial Rules- If a Hero kills the Heartless, he immediately completes theQuest “Kill The Heartless” and immediately gets the RewardCard.- When a Hero enters a Space containing one of his Guildtokens, and has no enemies on the same Space, he collectsthat token, placing it on the “Recover 2 Clues” Quest card.When a player places his second Guild token on that card, heaccomplishes the “Recover 2 Clues” Quest. Additionally, thefirst player to fulfill this Quest receives the Title “Troll Hunter”.

8B 9B 4B6A 1A 5BCloseddoor x10Explorationtoken x12Spawntoken x5Portal x4Portal x4OrcMarauder x7GoblinArcher x4SpearBeastman x2The Faceless x2The Heartless x1Arcadia Quest The Nameless Campaign15

QuestsPVE- “Destroy One Stone” - Grants Title- “Kill The Faceless” - Grants Reward cardPVP- “Kill Blue”. Kill 1 hero from opposing Blue Guild- “Kill Red”. Kill 1 hero from opposing Red Guild- “Kill Green”. Kill 1 hero from opposing Green Guild- “Kill Orange”. Kill 1 hero from opposing Orange GuildReward CardGreenskin Bane (x2)The Orcs’ HiveOuter CircleThe Nameless recognizes that contented minions are effectiveminions. Thus, he has restored the Bloodstones in the Hive totheir former glory, and amplified their power accordingly. Nowthe gloom is positively impenetrable: just the way the orcs likeit! The heroes, on the other hand, may have difficulty findingtheir way through this once cheerful district. But it must bedone, and the Bloodstones must be destroyed, preferably before their power spills over into other districts!Connects toRed Dawn SquareThe University PlazaTitle- If a player destroys one of the magical stones, he completesthe Quest “Destroy One Stone”, becomes the “BloodstoneBreaker” and will face weaker version of the orcs in the “RedDawn Square” and “The University Plaza” scenarios. All otherplayers will face the Orcs at the normal level of that scenario,but the player(s) with the “Bloodstone Breaker” Title will facethe Orcs at the level with the next lower version.16Campaign Book Arcadia QuestSpecial Rules- If a Hero kills 1 of the Faceless, he immediately completes theQuest “Kill The Faceless” and gets one of the Reward cards. TheFaceless are not placed in the Spawn tile, but returned to thegame box, so a maximum of 2 players will be able to completethe Quest and get the reward.- When a Hero enters a Space containing one of the four Questtokens, and has no Enemy on the same Space, the player destroys the magical stone, returning the Quest token to the gamebox and completing the Quest “Destroy One Stone”. Once aplayer destroys one stone, he cannot destroy any of the others.

4b 7b 8b5b 1a 3aOpendoor x1Spawntoken x3The Faceless x2Closeddoor x8Small closeddoor x4Questtokens x4The Heartless x1GoblinArcher x6HammerBeastman x2Explorationtoken x12Portal x4OrcMarauder x6SpearBeastman x2OrcCaptain x2Arcadia Quest The Nameless Campaign17

QuestsPVE- “Recover the Rare Ingredients”. Collect 2 Quest tokens Grants Title- “Kill The Faceless” - Grants Reward cardPVP- “Kill Blue”. Kill 1 hero from opposing Blue Guild- “Kill Red”. Kill 1 hero from opposing Red Guild- “Kill Green”. Kill 1 hero from opposing Green Guild- “Kill Orange”. Kill 1 hero from opposing Orange GuildReward CardBomb (x2)Special Setup- If a player got the “Troll Hunter” Title by collecting 2 cluesin the scenario “The Manor”, he places one of the available“Schmetterling” Reward cards on the area designated “Troll’sHideout” on the map.Alchemist’sDistrictInner CircleDuring Lord Fang’s rule, The Sisters of Pain and The Sisters ofPleasure did magical experiments that led to a massive explosionin the central magical workshop. Everyone believed it destroyed.But, the Nameless discovered that the central workshop was accidentally moved to a parallel reality. Using knowledge gleanedfrom the Moon Gate’s workings, he has created multiple portalsleading to this extra-dimensional realm, where magic is easy tofind, and there’s no chance of any further destructive explosions. No chance. Not at all. No, really!Connected FromThe Moon GateThe ManorConnects toThe Temple of Dawning TwilightTitleThe first player to collect 2 Rare Ingredients (Quest tokens) completes the Quest “Recover the Rare Ingredients” and becomesthe “Warden of Fire”. The player will be immune to the effectsof Traps and Treasures (Exploration tokens) on “The Temple ofDawning Twilight” scenario.18Campaign Book Arcadia Quest- In this scenario, use all of the Orc figures to represent OrcMarauders, including those carrying swords.Special Rules- If a player’s Heroes hold 2 out of the 4 (Red, Blue, Greenor Orange) Quest tokens, he immediately completes the Quest“Recover the Rare Ingredients” and receives the “Warden ofFire” Title. The tokens are still considered in play, so other players may still complete the Quest, though they will not get theTitle.- If a Hero kills one of The Faceless, he immediately completesthe “Kill The Faceless” Quest and takes one of the Reward cards.The Faceless is not placed in the Spawn tile, but returned to thegame box, so a maximum of 2 players will be able to completethe Quest and get the reward.Title Advantages- If a player got the “Guardian of the Gate” Title by being thefirst to help close the gate in “The Moon Gate” scenario, hecontrols the Spawn tokens. Instead of rolling the dice to spawnback the monsters, the Guardian of the Gate chooses if eachmonster is removed from the game or placed on any availableSpawn token of his choosing.- If a player got the “Troll Hunter” Title by collecting 2 clues inthe scenario “The Manor”, he is the only one able to open thelocked door that leads into the “Troll’s Hideout” and take theReward card contained inside.

5B 7A 8A3A 1A 2B6A 9B 4BCloseddoor x8Questtokens x4Lockeddoor x1Explorationtoken x12Opendoor x4Spawntoken x4Portal x4 Portal x4OrcMarauder x8HammerBeastman x2GoblinArcher x4The Facelessx2SpearBeastman x2The Heartlessx1Arcadia Quest The Nameless Campaign19

Red DawnSquareInner CircleThere’s just something about resistance leaders that simplycannot be quashed. No matter how many you execute, morepop up in their place! It was maddening to Lord Fang, but tothe Nameless (who is a fair bit brighter), it’s pretty obvious thatin a world where resurrection is possible, no amount of quashing will suffice without some pretty dark magic. Now, at last,the Nameless has the resistance leaders lined up for their finaldeaths in Red Dawn Square. The heroes must race against theclock to stop this final, decisive quashing!Connected FromThe ManorThe Orcs’ HiveConnects toThe Temple of Dawning TwilightSpecial Setup- If a player got the “Troll Hunter” Title by collecting 2 cluesin the scenario “The Manor”, he places one of the available“Schmetterling Reward cards” on the area designated “Troll’sHideout” on the map.- Place The Nameless figure near the board.TitleIf a player collects and escorts one of the members of the Resistance(Orange or Blue Quest token), he completes the Quest “Aid theResistance” and becomes the “Rebel Leader”. The Resistance willkill the 2 orcs that are placed nearer his starting player area on thesetup of “The Temple of Dawning Twilight” scenario.QuestsPVE- “Aid the Resistance”. Collect the Orange or Blue Quest tokenand take it to the indicated area on the map - Grants Title- “Kill The Nameless”. Step on Red or Blue Quest token to try tospawn The Nameless’ Shadow. - Grants Reward cardPVP- “Kill Blue”. Kill 1 hero from opposing Blue Guild- “Kill Red”. Kill 1 hero from opposing Red Guild- “Kill Green”. Kill 1 hero from opposing Green Guild- “Kill Orange”. Kill 1 hero from opposing Orange GuildReward CardBlood Crown (x1)Special Rules- If a Hero collects one of the members of the Resistance(Orange or Blue Quest token), he must escort the token to oneof the spaces on the map indicated with a “!”. When the herocarrying the token is at the indicated area, and has no enemies sharing the same Space, the player completes the “Aid theResistance” Quest, removing that token from the game.- If a Hero enters the Space containing the Red or Green Questtokens, immediately remove that token from the game and rollto spawn The Nameless, and only it. If the rolled Spawn tokenis available, place The Nameless miniature on that Space, otherwise keep his figure near the board. If The Nameless’ Shadowenter the board, the player who kills it completes the Quest“Kill The Nameless” and gets the Reward Card.Title Advantages- If a player got the “Troll Hunter” Title by collecting 2 clues inthe scenario “The Manor”, he is the only one able to open thelocked door that leads into the “Troll’s Hideout” and take theReward card contained inside.- Any player who got the “Bloodstone Breaker” title by destroying a magical stone in “The Orcs’ Hive” will be facing weakerversions of the Orcs. When their Heroes enter combat with anOrc, use their level 2-3 Monster card, instead of level 4-5.20Campaign Book Arcadia Quest

9a 1a 7a3a 4a 2b6a 8b 5bCloseddoor x6Small opendoor x4Spawntoken x4GoblinArcher x6Opendoor x9Lockeddoor x1Portal x6Questtokens x2Questtokens x2Explorationtoken x12OrcMarauder x6The Faceless The Heartlessx2x1SpearBeastman x2Minotaurx1Arcadia Quest The Nameless Campaign21

The UniversityPlazaInner CircleNo place is as important to the Nameless as the University (except for the absolutely necessary Temple of Dawning Twilight).As the seat of learning and knowledge, it’s also the seat of theNameless’ power. As such, he has spared no expense and dispatched his strongest troops here to secure the remains of theUniversity’s archives. The Heartless is most often found here,poring over the shattered card catalog in an attempt to restoreat least some order after the last epic battle.Connected FromThe RookeryThe Orcs’ HiveConnects toThe Temple of Dawning TwilightTitleThe first player to collect 2 Tomes (Quest tokens) completes theQuest “Find the Tomes” and becomes the “Lore Master”. Hewill be able to choose which Exploration tokens will be placedand where they will be placed on the scenario “The Temple ofDawning Twilight”. The player still has to follow the scenario map.QuestsPVE- “Find the Tomes”. Collect 2 Quest tokens (Red, Blue, Green orOrange) - Grants Title- “Kill the Troll” - Grants Reward card- “Kill The Heartless” - Grants Reward cardPVP- “Kill Blue”. Kill 1 hero from opposing Blue Guild- “Kill R

No, I have no business cards. I’m not fall- . Outer Circle, the Inner Circle and the Final Showdown. During a campaign, just six of the eleven scenarios contained in this Campaign Book will be played, so each new campaign can take dif

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They are also given the opportunity to register early for a vacation at Camp Arcadia. Families or individuals may apply to join the Lutheran Camp Association for a one-time donation of 400. Box 229 Arcadia, MI 49613 camp-arcadia.com Phone: (231) 889-4361 CAMP ARCADIA 2017 SEASON 3

Chính Văn.- Còn đức Thế tôn thì tuệ giác cực kỳ trong sạch 8: hiện hành bất nhị 9, đạt đến vô tướng 10, đứng vào chỗ đứng của các đức Thế tôn 11, thể hiện tính bình đẳng của các Ngài, đến chỗ không còn chướng ngại 12, giáo pháp không thể khuynh đảo, tâm thức không bị cản trở, cái được