EYE OF THE BEHOLDERLEVEL MAPS 2005 Simon OsborneThe maps contained in this document were compiled froma variety of online sources and my own maps drawn whilere-playing the game in February 2005.My aim in creating these maps was to display all therelevant information for each level in an easy tounderstand guide for quick and easy reference. Thesolution maps I found online were not particularly userfriendly, so I decided to compile my own. While my mapsare not as exhaustive regarding items and encounters asother resources, they contain all necessary information,such as where exits/portals/pits lead to, and what keys arerequired for which locks. This information is displayed in areadily usable and consistent manner throughout all themaps contained herein.The Special Quests information was foundGamewinners site (www.gamewinners.com).ontheThe maps are, to the best of my knowledge, complete andwithout error. If you think any of the information iswrong, please contact me at ravensblade (at) ntlworld (dot)com with any queries or corrections.
LEVEL 1 R  0 X100    0 X2 DoorButtonX1Entrance Door LeverX2To Level 2 (X1)Secret WallRRunes0Pressure PadGo to the area behind the group of three leeches (the one where you do notfind an arrow) and the two goblins. Once you take the two scrolls out of therectangular holes in the wall, put a dagger into the same hole. There shouldbe pink writing in the dialogue box that says, "Special Quest for this Level!"Take the dagger back out. It will be a 4 dagger called "Guinsoo."
LEVEL 2 X2X7 L2 T2 L1 0 R1   X6 O10 O1 0 O1O1L1X3O1X1L1 O1O1L1 X5 T1RRRRX4Q1RR10 R10 R1 DoorL1Lock (Silver)T1Teleport to T2X4Up to X3 DoorL2Lock (Gold)T2Teleport to T1X5Down to X6Secret WallO1PitX6Up to X5, Down to X7ButtonQ1From Pit O1X1To Level 1 (X2)X7Up to X6 LeverRRunesX2To Level 3 (X1)0Pressure PadDagger RunesX3Down to X4R1Throughout this level, you should find carvings in walls that look like straight lines. If you press them,the dialogue box will say "What an odd carving to place here." Put one dagger in each of the fivecarvings. After this is done, the pink writing should appear again, and you will get one ration (food).
LEVEL 3 RT1X1 CRX2CRCX3R C L1 L1 L1L1R O1 0L1 T2L9  O2Q2 L90 O2 O2 O2 O2O2O2 0O2 O2O2O20O2 0O2O2O2 O2O2 0O2 0Q1 Q1 Q1 Q1 T3 Q1Q1Q1 Q1Q1Q1Q1Q1Q1Q1 Q1Q1Q1 DoorCCarvingL1Lock (Silver)X1To Level 2 (X2) DoorRRunesL9Lock (Red Gem)X2To Level 3 (X1)Secret WallT1Teleport to T2X3To Level 3 (X4)ButtonT2Teleport to T1O1Pit to L4 (Q1)Q1From Pit O2 LeverT3Teleport to Q2O2Pit to Q1Q2From T3To the "left" of the green portals (you will see R.A.T.S. on the walls next to them) should be a very longhall. When you get to the end of the hall (do not take the first right), you should be able to turn right andfind a blue gem. Now go into that right turn, find all three of the other blue gems (the last one is tricky),and take them back out. Once you have put them all into the "cat's eyes", you will see the pink writingand be able to go down to level 4.
LEVEL 4To AE37 L4 L4 0 O1 O1 O1A1 C C C RC W W L4 R L4X3R CC C WZ X1 CC W X4 00 O2 R L4 0WX2Q1W C  0WWWWWWWWWTo AE05 Door0Pressure PadA1Portal to L7 (A3)X1To Level 3 (X2) DoorCCarvingO1Pit to L5 (Q2)X2To Level 5 (X1)Secret WallL4Lock (Dwarven)O2Pit to L5 (Q1)X3To Level 5 (X3)ButtonRRunesQ1From Pit L3 (O1)X4To Level 3 (X3) LeverWWebZAdventurerAfter reaching level 4 by climbing down the ladder from the place where you found the blue gems youshould find that you can go through the walls to the right. After you have done that and rescued Taghorthe dwarven warrior, there should be a chain that is two lefts from the gargoyle that is mounted on thewall. Pull the chain. Note: this does not always work on the first try.
LEVEL 5X4 Q2 Q2 Q2RA1T TTT T T TT RTTT T T T T CLCF F Z FX3 FFY FFFO10F L4 L4Q1CQ4L4RX2R R Q3X1 T2 L T1L4 DoorL4Lock (Dwarven)O1Pit to L6 (Q3)X1To Level 4 (X2) DoorCCarvingQ1From L4 (O2)X2To Level 6 (X4)Secret WallFDwarfQ2From L4 (O1)X3To Level 4 (X3)ButtonRRunesQ3From T1X4To Level 6 (X1) LeverTTeleporterQ4From T20Pressure PadT1Teleport to Q3YPantryA1Portal to L7 (A1)T2Teleport to Q4ZAdventurerCLClericNear the place where you found Armun, Dohrum, and the other dwarves, is a place called "Pantry." Putfive rations in the rectangular hole in the wall after you take the poison out. They will come out as ironrations.
LEVEL 6X6X1 0 Q1 Q2X500 A1X20O1O2Q3 0 YL4L4X3L4X4 0000  DoorL4Lock (Dwarven)Q3From Pit L5 (O1)X5Down to X6 DoorO1Pit to Q1X1To Level 5 (X4)X6Up to X5Secret WallO2Pit to Q2X2To Level 7 (X3)A1Portal to L10 (A2)ButtonQ1From Pit O1X3To Level 7 (X1)0Pressure PadQ2From Pit O2X4To Level 5 (X2)YNestIn the place where you found a lot of Kenkus (bird creatures) is a place called "Nest." After killing bothKenkus, put all ten Kenku eggs on the floor. The wall will disappear, and you will find the 5 ChieftainHalberd.
LEVEL 7 00 00 O10 O1L8 X3L5  R O2X6X2X1 Q1 T1X8 L5 X7 X5R Q2T2      X4A1 A2 A3 L7 L6 L5 L5 L6 DoorL6Lock (Jewelled)X1To Level 6 (X3)X8To Level 8 (X6) DoorL7Lock (Ruby)X2To Level 8 (X7)A1Portal to L11 (W)Secret WallL8Lock (Gold)X3To Level 6 (X2)A1Portal to L5 (N)ButtonO1Pit to L8 (Q4)X4To Level 8 (X1)A2Portal to L9RRunesO2Pit to L8 (Q1)X5To Level 8 (XA)A3Portal to L40Pressure PadT1Teleport to Q2X6To Level 8 (X9)Q1From T2Lock (Drow)T2Teleport to Q1X7To Level 8 (X5)Q2From T1L5In the room with five portals are three rectangular holes in the wall. Put any stone item in the holes.You will find three scrolls (informational, not magical) which help explain the game. The stone itemswill also remain in the holes.
LEVEL 8 0X2RR Q4Q4 00000 X8T1A2O2 L7Q1XB X9Q2X7 O3O3O3O3T2X6XA L9 Q3X5A1O1X4 X3 0 X1 0 DoorL7Lock (Ruby)X3To Level 9 (X6)XBTo Level 9 (X4) DoorL9Lock (Red Gem)X4To Level 9 (X5)Secret WallO1Pit to L9 (Q2)X5To Level 7 (X7)A1Portal to L10 (A1)ButtonO2Pit to L9 (Q3)X6To Level 7 (X8)A2Portal to L10 (X3)0Pressure PadO3Pit to L9 (Q1)X7To Level 7 (X2)Q1From Pit L7 (O2)X8To Level 9 (X3)Q2From T1T1Teleport to Q2X1To Level 7 (X4)X9To Level 7 (X6)Q3From T2T2Teleport to Q3X2To Level 9 (X1)XATo Level 7 (X5)Q4From L7 (O1)In the room to the right of the stairs in level 9 (and the second right of the place where "Turn Around" iswritten on the wall), you will find a room with twelve spider markings on the wall. Put a dart in each ofthe twelve holes and step on the pressure plate by the door. The darts will fly out, but they will be 5Adamantite Darts.
LEVEL 9L5 L5 X1L0 000 00 0L0 0Q1Q1Q1Q1R 0X20Q3X3O1O10L5 L600 X4 0 R Q2L6 X5 A1X6 RX7 X8  DoorL5Lock (Drow)X1To Level 8 (X2)X7To Level 10 (X1) DoorL6Lock (Jewelled)X2To Level 10 (X2)X8To Level 10 (X3)Secret WallL0Lock (Glowing Rock)X3To Level 8 (X8)A1Portal to L7 (A2)ButtonO1Pit to 10 (Q1)X4To Level 8 (XB)Q1From Pit L8 (O3)0Pressure PadX5To Level 8 (X4)Q2From Pit L8 (O1)RRunesX6To Level 8 (X3)Q3From Pit L8 (O2)In the room with the "The Key Lies on the Other Side" message on the wall, throw any object at thatwriting. The wall will disappear, and you will find the three Orbs of Power which activate the Oracle ofKnowledge on level 4.
LEVEL 10O1X2 Q1   000 X1A1X3A2Z1 Door LeverO1Pit to L10A1Portal to L8 (A1) DoorLLockX1To Level 9 (X7)A2Portal to L6 (A1)Secret Wall0Pressure PadX2To Level 9 (X2)Q1From Pit (L9 (O1)ButtonRRunesX3To Level 9 (X8)Z1Dwarven PrinceFind the room with the three rectangular holes in the wall (and four Mantis Warriors). Place oneKenku egg in each hole after killing the Mantis Warriors, starting with the hole farthest from thedoor. Four more mantis warriors will surround you. Kill them, and take each of their rings. Return tothe Oracle Of Knowledge to identify these rings.
LEVEL 11   Q1 A1    L5   L5 A2  DoorButtonL5Lock (Drow)A1Portal to L7 (A1) Door LeverRRunesA2Portal to L12 (A1)Q1From L10 (O1)Secret WallIn the "Room of the Levers" (which Shindia mentioned if you heard her out) is the Dwarven Healingpotion that you can take to the dwarves. Take it out and put it somewhere. After that, put any scroll inthe hole in the wall. Put each lever in the down position except the second and the seventh (goingeither way, there are eight). You will not get the scroll back, but you will get a scroll that gives you ahint as to how to defeat Xanathar.
LEVEL 12P P P P P P PL3  L3 0 0 0 0 0 A1   0 P L3PP0  DoorButton0Pressure Pad Door LeverRRunesL3P P Secret WallPX P0 A1XPortal to L11 (A2)Spike TrapLock (Skull)This is the final level of the game, which is the final battle against Xanathar. Save the game before reachinghim. After you kill Xanathar, complete the Special Quest for level 12, and find that throne room the Dwarvenspokesman Armun had mentioned.
Secret Wall O2 Pit to Q2 X2 To Level 7 (X3) A1 Portal to L10 (A2)  Button Q1 From Pit O1 X3 To Level 7 (X1) 0 Pressure Pad Q2 From Pit O2 X4 To Level 5 (X2) Y Nest In the place where you found a lot of Kenkus (bird creatures) is a place called "Nest." After killing both Kenkus, put all ten Kenku eggs on the floor. The wall will disappear, and .
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