Experiment 1: Velocity, Acceleration And Measurement Of G

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Experiment 1:Velocity, acceleration and measurementof gNate Saffoldnas2173@columbia.eduOffice Hour: Monday, 5:30PM-6:30PM @ Pupin 1216INTRO TO EXPERIMENTAL PHYS-LAB1493/1494/2699

Overview IntroductionBrief historical introduction (Galilei and Newton) The physics behind the experiment (equations ofkinematics, force equation, elastic collisions)The experiment Description of the apparatusPart 1: the coefficient of restitutionPart 2: acceleration of gravity, gTipsPHYS 1493/1494/2699: Exp. 1 – Velocity, acceleration and g2

History: Galieo Galilei Experiments aimed at studying the motion of bodies undergoing auniform acceleration are literally the first scientific experiments of humanhistory!Galileo (circa 1638): Built his own smooth, frictionlessinclined planeToo bad thatNobel prize wasnot a thing in1638 He realized that bodies possess inertiaHe showed for the first time that bodiesundergoing constant accelerationmove with displacement proportional toa squared timeIn doing this he set the criteria for the scientific method: Observation ! Prediction ! ExperimentPHYS 1493/1494/2699: Exp. 1 – Velocity, acceleration and g3

History: Sir Isaac Newton After Galileo, other very important experimental physicistsstudied the kinematics of bodies on Earth and in the sky(Johannes Kepler, Tycho Brahe, )They paved the road to the first great theoretical physicist: SirIsaac Newton“If I have seen further, it is by standing on the shoulders of giants”Isaac Newton Newton formulated a theory that has been regarded as thedefinitive, exact one for centuriesTo change this paradigm we will have to wait the revolutionarywork of Albert Einstein in 1905PHYS 1493/1494/2699: Exp. 1 – Velocity, acceleration and g4

History: Sir Isaac Newton Three Newtonian laws of motion: First Law: A body will stay in constant motion unless it is acted upon bya force.Second Law: the acceleration due to a force is proportional to the forceitself:Third Law: For every force there will be a reaction force equal inmagnitude, but opposite in direction.The first law is due to the inertial nature ofmass If a body is at rest it will stay so. If it is inmotion with constant velocity it will stay so. Every change in motion must be due to a force!PHYS 1493/1494/2699: Exp. 1 – Velocity, acceleration and g5

Motion under constant acceleration If a body is subject to a constant acceleration in 2 dimensions itis easy to find the velocity as a function of time:PHYS 1493/1494/2699: Exp. 1 – Velocity, acceleration and g6

Motion under constant acceleration If a body is subject to a constant acceleration in 2 dimensions itis easy to find the velocity as a function of time: Integrating again we find the position as a function of time: This is exactly what Galileo observed experimentallyPHYS 1493/1494/2699: Exp. 1 – Velocity, acceleration and g7

Vector equations Very important:Newton’s law is a vectorial equationIt contains one equation for each direction in space! This means that in general one has to apply the followingprocedure:1. Choose a suitable, convenient system of Cartesian axes2. Consider all the forces in play and compute their vector sum,3. Each component ofequation for the body:will correspond to one Newton’sPHYS 1493/1494/2699: Exp. 1 – Velocity, acceleration and g8

Vector equations: an example Let’s take a quick look at a simple example: a body on a tablewith two external forces applied as followNewton’s law along the x- and y-axes:If we know every force we can then solve for the accelerations.Viceversa, if we know the accelerations we can find some of theforcesPHYS 1493/1494/2699: Exp. 1 – Velocity, acceleration and g9

(Quasi) elastic collision In a perfectly elastic collision both energy and momentum areconservedIf you have a single body of mass m and velocity v bouncingelastically off a wall it will reverse its direction. Hence, fromconservation of momentum:Mass of the body clearly stays the same If the collision is perfectly elastic the velocity only changesdirection but the magnitude remains the sameOne can then have a measure of the elasticity of a collision bycomputing the coefficient of restitution:PHYS 1493/1494/2699: Exp. 1 – Velocity, acceleration and g10

The ExperimentPHYS 1493/1494/2699: Exp. 1 – Velocity, acceleration and g11

Apparatus: the “frictionless” air-track Air-track: metal bar with pinholes for air to flowThanks to the flow of air the rider runs on a nearly frictionlesscushion of airTiming is performed by Sonic RangerPHYS 1493/1494/2699: Exp. 1 – Velocity, acceleration and g12

Apparatus: position measurement Sends out pulses of sound waves with a frequency f 20 Hz.PHYS 1493/1494/2699: Exp. 1 – Velocity, acceleration and g13

Apparatus: position measurement Sends out pulses of sound waves with a frequency f 20 Hz.Detects reflected sound waves and records “round trip” time ( )for each pulse.It then measures the distance to the reflecting object using theknowledge of and of the speed of sound ( ):PHYS 1493/1494/2699: Exp. 1 – Velocity, acceleration and g14

Apparatus: velocity measurement Traditional radars measure the velocity of a body by detecting theshift in frequency between sent and received waves (Doppler effect)Our radar as a less sophisticated method. It simply computes theaverage velocity over very small time intervals:PHYS 1493/1494/2699: Exp. 1 – Velocity, acceleration and g15

Apparatus: velocity measurement Traditional radars measure the velocity of a body by detecting theshift in frequency between sent and received waves (Doppler effect)Our radar as a less sophisticated method. It simply computes theaverage velocity over very small time intervals:The output will look like this:Position vs. time - - - x(t) vs. tVelocity vs. time - - - v(t) vs. tPHYS 1493/1494/2699: Exp. 1 – Velocity, acceleration and g16

Main goals Measure x(t) vs. t and v(t) vs. t under different physicalcircumstancesPart 1: Achieve motion with constant velocity with level air-track Collide the rider with one end of the air-track Measure coefficient of restitutionPart 2: Achieve motion with constant acceleration with inclined air-track Extract the acceleration of gravity, g, from the x(t) and v(t) curves Estimate effect of frictionPHYS 1493/1494/2699: Exp. 1 – Velocity, acceleration and g17

Leveling Air-track It is essential for the whole experiment to level the airtrack carefully before performing your measurementsUse the following procedure:1. Turn on air and place the rider on the air-track2. Adjust the feet of the track until the air-track doesn’t move on its ownanymore3. Check for different positions of the rider IMPORTANT NOTES: Some track might be slightly bent on different spots and therefore therider might never be at rest. Check that the motion is random and slowDo not use shims to raise the track! You will need them later. You canuse paper insteadPHYS 1493/1494/2699: Exp. 1 – Velocity, acceleration and g18

Part 1: quasi-elastic collision Put the rubber band on the riderPush the rider away from thesonic ranger and let it bounceoff the other sideYour x(t) vs. t plot will look likethe one on the rightUse Data Studio to obtain theslopes (with errors!) of the linesbefore and after the collisionQuasi-elastic collision happenshere and the velocity is reversedPerform the collision 10 times and repeat the above stepsPHYS 1493/1494/2699: Exp. 1 – Velocity, acceleration and g19

Part 1: analysis The slope of each x(t) vs. t is the (constant) velocity of theriderFor each of the 10 measurement you can then compute thecoefficient of restitution: Remember to propagate errors! After that you will have 10 values of Use them to compute both unweighted and weightedaverage and error for the coefficient of restitutionThis will be your final resultPHYS 1493/1494/2699: Exp. 1 – Velocity, acceleration and g20

Part 2: set up In the set up of this experiment(typical inclined plane) theperpendicular component of g iscanceled by the normal reactionThe parallel component isinstead given by:PHYS 1493/1494/2699: Exp. 1 – Velocity, acceleration and g21

Part 2: set up In the set up of this experiment(typical inclined plane) theperpendicular component of g iscanceled by the normal reactionThe parallel component isinstead given by:You can change h by placing shims under the trackPHYS 1493/1494/2699: Exp. 1 – Velocity, acceleration and g22

Part 2: measurements For a fixed value of the height do:1. Release the rider on the plane2. Start taking data right before therider hits the elastic bumper3. Take data until the next collisionwith the bumper4. Obtain the slope (with error!) of thev(t) vs. t line5. Repeat 10 timesHere the rider stops rising, reverse itsvelocity and starts falling backPHYS 1493/1494/2699: Exp. 1 – Velocity, acceleration and g23

Part 2: measurements For a fixed value of the height do:1. Release the rider on the plane2. Start taking data right before therider hits the elastic bumper3. Take data until the next collisionwith the bumper4. Obtain the slope (with error!) of thev(t) vs. t line5. Repeat 10 times Here the rider stops rising, reverse itsvelocity and starts falling backFor a few trial ( 3 ) check the consistency of the value of axobtained from v(t) with that obtained from a quadratic fit of x(t)Repeat everything for a total of 4 heightsPHYS 1493/1494/2699: Exp. 1 – Velocity, acceleration and g24

Part 2: analysis For a fixed value of the height h you will have 10 values ofthe slope with errors Starting from those values compute the weighted Now you have 4 pairs of measured (ax, h) Recall that: Make a plot of ax vs. h and show that the shape is linear Using a weighted fit estimate slope and intercept: From the slope computeg 9.807 m/s2. Compare with the expected valueCompute the intercept and check if it is statistically compatible withzero. If not, discuss why.PHYS 1493/1494/2699: Exp. 1 – Velocity, acceleration and g25

Part 2: estimating friction From the v(t) data estimate the initial velocity (immediatelyv1after the riders hits the bumper)From the x(t) data estimate the total distance traveledbetween collisions (distance from top to bottom of thel2parabola)1If energy is conserved: mv12 mgl2 sin 2For a few sample trials compute (w/ error)v12 2ax l21Statistical deviations of this quantity from zero indicate thatenergy has been lost because of frictionPHYS 1493/1494/2699: Exp. 1 – Velocity, acceleration and g26

Tips IMPORTANT: never place or move the rider on the airtrack without the air flow on! That would ruin the trackThe experiment is fairly easy and hence not so many tipsare needed. However:1. Make sure very carefully that the track is level before everynew set of measurements. This is particularly important forpart 2 since a small unaccounted angle would affectseverely your acceleration ax2. Do not trust the height of the shims reported on them. Onceyou selected a certain number of them measure their totalheight directly using a caliperPHYS 1493/1494/2699: Exp. 1 – Velocity, acceleration and g27

Leveling Air-track It is essential for the whole experiment to level the air-track carefully before performing your measurements Use the following procedure: 1. Turn on air and place the rider on the air-track 2. Adjust the feet of the track until the air-track doesn’t move on its own anymore 3. Check for different positions of the rider

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