Mad Minute Manual - Essential Skills

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Mad Minute ManualTeaching & Practice Software

Software Titles from Essential SkillsBasic Skills SeriesReadiness SkillsPhonemic AwarenessSuper PhonicsSuper Phonics Level 2Sight WordsSight Words Level 2Reading ComprehensionReading Comprehension Level 2Reading Comprehension Level 3GrammarWriting FundamentalsCreative WritingMastering NumerationMastering Numeration Level 2Mastering Numeration Level 3Measurement Grade 1Measurement Grade 2Measurement Grade 3Geometry Grade 1Geometry Grade 2Geometry Grade 3Patterning & Algebra Grade 1Patterning & Algebra Grade 2Patterning & Algebra Grade 3Data Management Grade 1Data Management Grade 2Data Management Grade 3Fun with Spelling Grade 1Fun with Spelling Grade 2Fun with Spelling Grade 3Spell Master Grade 4Spell Master Grade 5Spell Master Grade 6Spelling Stumpers Grades 1 to 5Spelling Stumpers Grades 5 to 9Vocabulary Builder Grade 3Vocabulary Builder Grade 4Vocabulary Builder Grade 5Vocabulary Builder Grade 6Read to Succeed SeriesHigh-Low Readers 3High-Low Readers 4Leveled Readers Grade 2Leveled Readers Grade 3Reading Adventures:In the Amazing ForestSearch for Lost OasisAssessment SeriesGraded Tests:Word Recognition TestReading Comprehension TestSpelling TestDiagnostic Assessments:Phonics SkillsSpelling SkillsDecoding SkillsAutomated Library SystemLibertyFor more information on any of the products listed above please visit us at ourwebsite: http://www.essentialskills.net/2

Mad Minute: Math Facts3

Table of ContentsOverview: Getting the Facts Straight.5Using the Program.6The Basics.6Logging In.7Main Menu.8Drills.11Marks Manager.15Managing Students.15Reports.17Settings.18Programs.20System Requirements.21PC Installation Guide.21Mac Installation Guide.224

Mad Minute: Math FactsOverview: Getting the Facts StraightWelcome to the Mad Minute: Math Facts series of programs. This simple, yetresults oriented software is designed to help students achieve a mastery of basicarithmetic facts. Addition, subtraction, multiplication and division are the earlybuilding blocks of a child’s education in mathematics. With Mad Minute: MathFacts in the classroom, you can help to ensure that your students develop a solidfoundation in these areas.The program works by generating a series of customized, one-minute drills thattarget the weak points in each student’s knowledge of arithmetic. Mad Minute:Math Facts remembers which facts a child has mastered and which ones needmore work. Drills are updated automatically as a student’s fact-base becomesmore comprehensive. Because Mad Minute: Math Facts can evolve with studentsas they learn, each child is free to work at a pace suitable for his or her own levelof ability.The Mad Minute software inspires confidence in young learners by introducingmath facts in a fun, encouraging, and visually stimulating environment. Becausepractice sessions are intensive but brief, students can address trouble areaswithout getting bogged down. Correct answers are rewarded with theappearance of colorful graphics, and every session ends with a message ofpositive reinforcement.This package also includes the Marks Manager, an administrative tool forteachers. With the Marks Manager, you can review or print easy-to-read progressreports, change drill settings, and manage students by name and classroom.With this software, students can: Improve their arithmetic accuracy and speed of recall.Accelerate the learning process.Tackle trouble areas with a strategy of focused repetition.Teachers can: Automate the drill-administration and marking procedures.Free up valuable time for classroom management and curriculumplanning.Track students’ progress with printable reports.5

Using the ProgramThe BasicsTo begin with, it is a good idea to provide your students with a demonstration ofthe login process and activities. Exploring Mad Minute together will familiarizenew learners with the program, and give them enough confidence to workindependently. Note, however, that spoken instructions are provided to guide thestudent through all parts of the program. Every Mad Minute math drill is unique incontent: level of difficulty will vary from student to student and adapt as thestudent progresses. Nonetheless, the format for each drill remains essentially thesame.The Mad Minute: Math Facts program includes a pretest designed to determinethe level of difficulty at which a given student should be working. The pretest alsoidentifies any gaps in that student’s knowledge of arithmetic. The results of thepretest are then used to configure a series of one-minute drills that make up thebody of the program. A student must complete a pretest for each operationbefore moving on to the Mad Minute drills.For Mad Minute: Math Facts to become an integral part of your curriculum, it isadvised that students complete a drill session, consisting of ten one-minute drills,at least three times per week.Note: Teachers are advised to configure names and classes in the MarksManager before students use the program for the first time. This is a very simpleprocedure, whereby a class name is created within the Marks Manager, and thenthe name of each pupil is entered for that particular class. Detailed instructionsare provided in the Marks Manager section.6

Mad Minute: Math FactsLogging InTo begin, open Mad Minute from the Start Menu if you are using a PC, or fromthe Applications folder in the Finder if you are using a Mac. This will bring up theLogin screen. Then:z Choose a class, and click OKz Choose a name, and click OK. If a student name does not appear in thelist, it can be added by clicking New.z Choose Mad Minute: Math Facts, and click OK.7

Main MenuOnce a student logs on, he or she will be presented with the Main Menu screen.His or her first name and last initial will appear in the upper left-hand corner. Theoperation ( - ) buttons appear to the right of the screen.Upon selection of an operation, the student will be prompted to complete apretest. Clicking on Do Test will trigger audio and text instructions, after whichthe student may click Continue to move on to the pretest.Note: The addition and subtraction operations are bundled and sold together, asare the multiplication and division operations. Only the operations that have beenpurchased and installed will appear.8

Mad Minute: Math FactsThe Pretest is a series of questions in the chosen operation that appear in orderof progressive difficulty. When a new fact appears, the student must type ananswer into the blank space beneath. Pressing Enter on the keyboard will bringup the next question, even when the answer space remains blank. If the studentanswers too many questions incorrectly, the pretest will end. Clicking Cancel willend the test prematurely, and the student will be required to redo the pretestlater.9

Upon completion of the pretest, the Main Menu screen appears once again. Themain menu now displays a color-chart, indicating which math facts have beendeemed by the pretest to be:z Mastered - the student has committed the math fact to memory and canrecall it quicklyz Learning - the math fact has been presented to the student but they havenot yet commit it to memoryz New - the student has not yet been presented the math fact.Note: A fact is considered mastered if it is consistently answered correctly in aspecific time frame, called the mastery threshold. For more information anddetailed instructions on how to change the mastery threshold, see the Settingsheading in the Marks Manager section.The purple lights at the top of the screen indicate how many drills have beencompleted in the current session. Sound effects can be turned on and off byclicking on the speaker icon at bottom right. The icon second from the right atbottom indicates the current 'reward theme' in the drill. Students can select theirfavorite theme by clicking this button.Clicking the GO! button will launch a drill. The Exit button will close the program.1

Mad Minute: Math FactsDrillsMad Minute: Math Facts will often begin a drill by introducing several new mathfacts, or reviewing math facts answered incorrectly in the previous drill. Thestudent must type the retype the numbers for each fact in order to continue thedrill. Once all the newly introduced or reviewed math facts are entered correctly,the GO! button will light up and the student may begin the drill.Note: Questions can be displayed either vertically horizontally. For detailedinstructions on how to change the orientation of the math facts, see the Settingsheading in the Marks Manager section of this manual.1

Once the drill begins, the timer in the bottom left hand corner begins countingdown. Questions appear one after another at the top of the screen - the studentmust type in each correct answer and press Enter. If the student answers thequestion correctly, a small animation appears.Note: By default, the length of each drill is set to one minute, however this maybe made as short as 30 seconds or as long as 2 minutes. For detailedinstructions on how to change the drill length, see the Settings heading in theMarks Manager section.1

Mad Minute: Math FactsWhen the given time has elapsed, a message of positive reinforcement isdisplayed as well as the student’s accuracy level (expressed as a percentage). Ifthe student mastered any math facts over the course of the drill, that is displayedas well.The purple lights at the bottom of this screen are the same as those on the MainMenu. They indicate the number of drills that remain to be completed thissession. The student may now click Menu to return to the Main Menu, or GO! tomove on to the next drill.Once the student has completed the required number of drills for the session, thestudent will be awarded a small medal. The student may then continue tocomplete drills or may return to the main menu to work on a different operation orexit the program.1

Having mastered all facts in a given operation, the student will be notified at theend of the drill by words of congratulations and a small trophy. Upon returning tothe main menu, a large trophy overlay will appear over the color chart indicatinghis or her achievement. The student may still complete drills in the givenoperation, but should ideally move onto a new operation.1

Mad Minute: Math FactsMarks ManagerThe Marks Manager is an administrative tool that allows teachers to managestudents and classes, view and print progress reports and change drill settings.Managing StudentsThe Students tab contains a list of classes, and lists of names within each class.You may wish to enter students’ names in the Marks Manager before bringingMad Minute into the classroom. (Note that students can also register their ownnames the first time they run the program.) To register students’ names yourself,first create a new class, or choose an existing one from the Class list.Adding a New Classz In the Marks Manager, make sure that you have selected the Studentstab at the top of the screen.z Click the New Class button.z Enter your class name in the popup window and select OK.1

Adding Students to a Classz First make a selection from the Class drop down menu.z Click the New Students button.z Type each name on a separate line in the New Students popup window,then click OK. These names should now appear in the Student list on themain screen.Editing Student Namesz Select one or more names from the Student box. (To select more thanone student at a time, hold down the Control or Apple key as you clickon the name of each student.)z Click Rename Students to bring up the Renaming Students window.z Make changes and click OK. The edited names should now appear in theStudent list on the main screen.Editing Class Namesz Make a selection from the Class list.z Click on the Rename Class button to bring up the Rename Classwindow.z Make changes and select OK. The edited name should now appear in theClass list on the main screen.Moving Students Between Classesz Select one or more students from the Student list on the main screen. (Toselect more than one student at a time, hold down the Control or Applekey as you click on the name of each student.)z Click Move Students to bring up the Move Students window.z Choose a destination class from the list, and select OK. The studentsshould now appear in that class.Deleting Studentsz To delete students from a class, select one or more names from theStudent list. (To select more than one student at a time, hold down theControl or Apple key as you click on the name of each student.)z Click Delete Students to bring up the Delete Students window.z Click the Delete button to erase student records permanently, or theCancel button to the leave the records alone.Note: Once a student has been deleted, his or her record cannot be recovered.1

Mad Minute: Math FactsDeleting Classesz To delete a class, first make a selection from the Class list.z Click Delete Class to bring up the Delete Class window.z Click the Delete button to erase a class record permanently, or theCancel button to leave the class alone.Note: Once a class has been deleted, records for that class and for all of itsstudents cannot be recovered.ReportsUsing the Reports tab in the Marks Manager, you can generate, view, and printdocuments to track students’ test and drill results.Types of ReportsThe Marks Manager can generate six different types of printable progress reportsfor Mad Minute: Math Facts:z Mastered Facts displays all facts that have been mastered and those thathave been learned for each operation in a chart similar to that whichappears in the Main Menu.z Pretest Results displays the initial mastered and learned facts asdetermined by the pretest.z Report by Day displays a summary of facts mastered in each operation,broken down by month.z Report by Month displays a summary of facts mastered in eachoperation, broken down by month.z Status Report – Cumulative summarizes the operation that a student iscurrently working on and the cumulative number of facts mastered foreach operation.z Status Report – Last 30 Days summarizes the operation that a student iscurrently working on and their recent performance.The Mastered Facts and Pretest Results reports show a student's status in detail.The Report by Day and Report by Month show their development over time. TheStatus Reports can be used to quickly see the progress of an entire class.1

Creating Reportsz To create a report, first select a class from the Class list.z Select a student or group of students from the Students list. (To selectmore than one student at a time, hold down the Control or Apple key asyou click the name of each student.)z Make a selection from the Program list.z Choose the type of report you would like to create from the Reports list.(See Types of Reports above.)z Click the Create Report button. Your report will appear in a new window.Printing ReportsTo print a report, simply create a report and click on the Print button at the top ofthe report window.SettingsUsing the Settings tab in the Marks Manager, you can tailor Mad Minute: MathFacts to the needs of each individual student as well as your own teachingrequirements. The default settings should be appropriate in most situations,however, it may be necessary to make small adjustments to maximize thebenefits of Mad Minute: Math Facts for certain students.1

Mad Minute: Math FactsSettings OptionszzzzzzDrills Length adjusts the time allotted for each drill. We recommend thedefault setting of one minute. However, this may be set as high as 2minutes or as low as 30 seconds.Drills per Session sets the number of drills a student is asked tocomplete per operation in one sitting (there is no penalty for notcompleting the set number of drills). Once the student has completed thisnumber of drills, he or she will be rewarded, but may continue to completedrills. The default setting is 10 drills per session per operation, but thismay be adjusted as high as 15 drills per session, or as low as 4 drills persession.Mastery Threshold adjusts the number of seconds the student has toanswer the question in order to attain mastery. If the student consistentlyanswers this fact correctly in less then the set number of seconds, he orshe will be considered as having mastered the fact. A setting of 2 to 3seconds is considered as fast, perhaps for advanced students who arealso quick typists. The default setting is 4 seconds, and a setting of 5 to 7seconds is slow, perhaps for remedial students.Question Orientation sets the presentation format of the math facts. Ifset to ‘Vertical’ or ‘Horizontal’, all questions have the given orientation. Ifset to ‘Both’, a different presentation will be chosen for each drill.Reward Animations turns on or off the animations that accompanycorrect answers in the drill.Reward Sounds turns on or off the sounds and music that occurthroughout the program.Changing the Settingsz To change the settings, first select a class from the Class list.z Select a student or group of students from the Student box. (To selectmore than one student at a time, hold down the Control or Apple key asyou click the name of each student.)z Choose a program from the Program list.z In the Settings list, choose the setting you wish to change. An editor willappear at the bottom of the screen. Click on the arrows to increase ordecrease quantitative settings or make a selection from a list of options.1

ProgramsThe Programs tab lists the Mad Minute programs you have installed. Click oneach program to see a short description.2

Mad Minute: Math FactsSystem RequirementsYour Mad Minute program is a dual-platform CD-ROM which runs on a WindowsPC or Macintosh computer. Once installed, the CD is not required to run theprogram for Lab Pack or Site License versions. The Lab Pack and Site Licenseversions can also be installed on multiple workstations. In order for all MadMinute programs to share a common Marks Manager, they must be installed inthe same folder on a network server.System RequirementsPCz Pentium 233 MHz or faster processorz Windows 98, Windows ME, Windows NT, Windows 2000, Windows XP, orWindows Vistaz 64 MB RAMz Sound cardMacintosh OS XzzzzIntel x86 or PowerPC G3, G4 or G5 processorMac OS X 10.2 greater128 MB RAM (256 MB recommended)Sound CardPC Installation GuideInstal

Software Titles from Essential Skills. Basic Skills Series. Readiness Skills Phonemic Awareness Super Phonics Super Phonics Level 2 Sight Words Sight Words Level 2 Reading Comprehension Reading Comprehension Level 2 Reading Comprehension Level 3 Grammar Writing Fundamentals Creative Writing Mastering Numeration Mastering Numeration Level 2

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