UX UI 101

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UX UI 101Productive EdgeTravis Lee WigginsMobile Design Lead

Productive Edgewww.productiveedge.comHeadquarters: Chicago, ILFull Service Technology Company - End to End SolutionsWe Develop Software That Redefines What’s Possible

What is UI? What is UX?UI - User InterfaceGUI- Graphical User InterfaceUX - User ExperienceScience & PsychologyDesign the screen the elements the color the platformUser Research The User Takes into considerationthings outside the screen The environment, what theuser might be doing The study of Users, howthey are using &experiencing the interface Experiments & Testing Questionnaires

UX & UI working togetherWhat is happening outside the Interface?UX of airportFuture UX becoming a part of every system’s design

Goal of PresentationUX / UI 101 Introduce User Experience (UX) & User Interface (UI) Walk-Through a Basic UX & Design Process Common concepts, buzz-words, and frameworks To improve your knowledge of UX and software design

A little history lessonManchester Baby: world’s first stored program computerThe very first people interacting with computerswere scientists, programmers, engineers, and “experts”

Today: UX & UI is an emerging fieldToday Many complex systems have been replaced or harnessed the power ofcomputers. Humans interact with them on a daily or minute by minute basisUX & UI should improve how humans interactwith computers and complex systems

Why is UX & UI important?Good UX & UI improves peoples livesUX & UI aims to make interactions efficient and enjoyable

Bad UX & UI can be deadlyJohn Denver - October 12, 1997The fuel selector handle—which switches the fuel flowbetween the left and right tanks--should be locatedbetween the pilot's legs.Builder put it behind the pilot's left shoulder.Denver had to remove his shoulder harness, turn aroundand switch the handle.This action, likely caused him to inadvertently apply theright rudder, resulting in loss of aircraft control.

Who Practices UX & UI?User Experience Designer (UX Designer)User Interface Designer (UI Designer)UX/UI DesignerMobile Creative DesignerMobile DesignerInteraction DesignerUser Experience ResearcherCreative DirectorUser Centered DirectorUX ArchitectDesign ResearcherInformation DesignerUI/UX Product DesignerUX/UI LeadInteractive ArchitectMobile ArchitectInformation ArchitectVisual DesignerUX Product ManagerResearch ScientistUX Specialistdifferent types & levels of specializationsA true UX/UI designer is an Ambassador of Process.A defender of Usability, a defender of the user’s experience.

Good UX & UI is not just UX & UI DesignersAnyone can be a part of the methodologyUser Experience is a discipline.User Experience is a process.User Experience has a goal of improving a system in any way possible.Even small changes can have a big impact.

User Centered Design

The User (Capital U)UX/UI refers a lot to the “User.”

User Centered DesignPuts the User in the middle of the system designIt’s common to put what we want the User to do in the middle instead of the User’s experience (Not Ideal)

User Centered Design (UCD)Think about it as“Putting yourself in the other person’sshoes.”AdditionallyDefine the User.“Define what shoes they are wearing.”Are they even wearing shoes?

Defining y SavvinessDeviceFinger Size and more!

UX Basic Process

Basic 3 Step UX/UI Process1 Who, What, Where,When, WhyDefine GoalsRequirementsBusiness PrinciplesResearch & User Stories/ScenariosResearch others2 The ArtDesign - Visual MagicUser FlowWireframes / PrototypesDesigns3 Data / ObservationsMake it ScientificUser TestingIterations

App Process WalkthroughTrumpify your friends, family, or pet!

Define Goals / Requirements / Business PrinciplesEntertainment Appthat applies funnyTrump-related imagesto a user’s photo.Leverage social mediaby sharing images onInstagram & FacebookExample requirements document

Research & User Stories/Scenarios“User Story”Defining your user. Follow what auser would go throughKnow their age, their language,their familiarity with the system youare trying to designTarget users of Trumpify will befamiliar app users and socialmedia users. Probably fans oragainst Trump.

User Flow / Wireframeseverything the app and every page doesYou don’t want to find out something is needed laterblueprints

DesignMake interactive prototypes before it is developed.great tool: Invision

Eagle Eye viewLook at the app as a whole.Does everything make sense?

User TestingSet up a user testHave them walk through, talking out loud.Sit next to them or behind them is the simplest way.Don’t guide them.“zoom” issue

IterationsThroughout process - testingYou will have findings - bring them back to the designs and requirements

The Reality is: The Process isn’t always completely forwardWho, What, where, when, whyThe ArtDesign - Visual MagicData / ObservationsMake it ScientificExamples: Proof of Concept Final Art Mockups before everything else.Testing an App/Concept Name with Users 1st.

Design / Branding Style GuideWill help with future releases or multiple people working on projectCan generate more ideas and shelve them for later

Other UX/UI Concepts

UX & UI Design should work ‘hand in hand’Environment and situation can change design.Always think about more than just the interface.

The Importance of FamiliarityDriving on the right side of the roadEasiest way to design is to use a familiar design the users already know“Intuitiveness”“Frameworks”

Common UX & UI Frameworkson the web: Wordpress74,652,825 sites25% of Internet!Codecanyon: Themes/TemplatesAndroid Apps “Action Bar”“Hamburger” IconSidenav IconiOS Apps Tab Bar

Borrowing TastefullyResearch what others are doing. Borrow tastefully. Or not so tastefully.

Superior UXA great design can’t save abad product idea.Great UX can be hindered bybad design.Bad UX or design can ruin a product.Superior UX/UI combines the budget, requirements, user research, the art, thedata, & the technology to present a great User Experience for the User.

Don’t Forget: Always a human element in software designolderiOSStyle Changes.The Art of Design is the most human element to softwareOver-reliance of Data in 2016. Data is NOT human.ios9

Human BehaviorBeat all predictions: 100 million in 4 months“Guitar groups are on theway out, Mr. Epstein.”“You can’t put into a spreadsheet how people are goingto behave around a new product.”- Jeff Bezos

Best Practices

Tip: Prioritize Features & Start SmallThen Gauge Reaction & User ExperienceA lot of times the best software is simple.Does one thing, and does it well.Not every app idea is genius. Test it.“Oh you’re an app designer? ”

Best PracticePrioritizedToo many options!Prioritize most important activities/elements“Less is More”Avoid “Decision Fatigue”

Best PracticeAlways think about User, put yourself in their shoes, comeback to the application like you know nothingand you’re using it for the first time.

Best Practice - Software Design & LifeDon’t assume you know everything,there are always things you will never know.

GraduationUX UI 101

Thank You!Questions or Comments? Feel Free to Reach Out!Productive Edge - Free Discovery of Projectstwiggins@productiveedge.comProductive EdgeTravis Lee WigginsMobile Design Lead

UX - User Experience UI - User Interface GUI- Graphical User Interface The User Takes into consideration things outside the screen The environment, what the user might be doing the screen the elements the color the platform User Research The study of Users, how they are using & experiencing the interface

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