MCSE Traing Guide Networking Essentials - Ravi Thanki

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01.919-x FM8/28/98 10:08 AMPage iTRAINING GUIDEMCSESecond EditionNetworkingEssentialsExam: 70-058Glenn Berg

04.919-x Part18/28/98 10:59 AMPage 1P A R TSTANDARDSANDTERMINOLOGY1 Networking Terms and Concepts2 Networking StandardsI

05.919-x CH01.i8/28/98 11:26 AMPage 3OBJECTIVESChapter 1 targets the following objectives in theStandards and Terminology section of the NetworkingEssentials exam:Compare a client/server network with a peer-topeer network. This objective makes sure you are familiar with thetwo main network classification models.Define common networking terms for LANs andWANs. The purpose of this objective is to make sure people working in the networking field understand thedifference between a local area network (LAN) anda wide area network (WAN). These terms are themain topics of discussion throughout this chapter.Compare a file and print server with an application server. This objective makes sure you are aware of the different types of servers in the field of networking.C H A P T E R1Networking Terms andConcepts

05.919-x CH01.i8/28/98 11:26 AMPage 4OUTLINENetworking Concepts and Components7Network Services189Basic Connectivity ServicesRedirector ServiceServer Service181919Centralized Computing9File Services20Distributed Computing11Collaborative Computing12File Transfer ServicesData MigrationFile ArchivingFile-Update Synchronization23242525Printing Services26Application ServicesDatabase ServicesMessaging/Communication ServicesEmailVoice MailFax ServicesGroupware26283031313131Models of Network ComputingNetwork Models: ComparingClient/Server and Peer-to-PeerNetworking Configurations13Client/Server Based Networking13Peer-to-Peer Networking15Local and Wide Area Networks16Local Area Networks (LANs)16Directory Services32Wide Area Networks (WANs)16Security Services33Intranets and Internets17Chapter Summary36

05.919-x CH01.i8/28/98 11:26 AMPage 5S T U DY S T R AT E G I E S. You need to be very familiar with the terminology used throughout this chapter. This terminology serves as a basis for the rest of the bookand for the exam. Many different services are explained in thisbook. Be prepared to understand the keydifferences between a file and print serverand an application server, as well as the differences between client/server and peer-to-peernetworks. Remember that a file and print serveror an application server can be part of either aclient/server or peer-to-peer network. Keep in mind that this chapter presents thebig picture—a 50,000-foot overview ofnetworking—while at the same time introducingbasic terminology and definitions that need tobe memorized.

05.919-x CH01.i68/28/98 11:26 AMC h a p t er 1Page 6NE TWO R KI NG TE R M S AND CONCEPTSINTRODUCTIONAs one of the required exams in the Microsoft MCSE certificationprogram, the exam for Networking Essentials challenges your knowledge of computer networking components, theory, and implementation. This chapter is generic in the sense that it is not specific to anyone software or hardware vendor; instead, it introduces you to someof the basic and rudimentary terms and concepts used when discussing networking. Real-world examples are provided wheneverpossible. Study this chapter carefully; you will use these terms andconcepts throughout the rest of this book and in the real world, nomatter which networking model or system is being discussed.Although most of this chapter’s examples are given in terms ofMicrosoft solutions, all other successful networking models mustaccomplish these same tasks.This chapter begins with a definition of networking. It then moveson to cover three different computing models used by various systems throughout the world. The discussion next turns to the twomain types of network models and then covers how networks areclassified based on various factors. The chapter goes on to describethe various services that a network can offer.In general, this chapter helps the reader understand some of thebroad classifications into which networks can fall. An appropriateanalogy might be motor vehicle classification—you should think interms of car, truck, or bus instead of a detailed description such as a1969 Ford Mustang or a 1998 Honda Accord.The integration of network services within personal desktop operating systems and the public emergence of the worldwide network,also known as the Internet, have generated incredible momentum inthe movement to get connected. Networks have become the primarymeans of disseminating information in most modern offices andeven in some homes.

05.919-x CH01.i8/28/98 11:26 AMPage 7C hapter 1NETWORKING CONCEPTSCOMPONENTSNETWORKING TERMS AND CONC E PT S7ANDNetworking is the concept of sharing resources and services. A network of computers is a group of interconnected systems sharingresources and interacting using a shared communications link (seeFigure 1.1). A network, therefore, is a set of interconnected systemswith something to share. The shared resource can be data, a printer,a fax modem, or a service such as a database or an email system. Theindividual systems must be connected through a pathway (called thetransmission medium) that is used to transmit the resource or servicebetween the computers. All systems on the pathway must follow aset of common communication rules for data to arrive at its intended destination and for the sending and receiving systems to understand each other. The rules governing computer communication arecalled protocols.In summary, all networks must have the following:á A resource to share (resource)á A pathway to transfer data (transmission medium)á A set of rules governing how to communicate (protocols)ABHi, BHi, AFIGURE 1.1In its simplest form, a computer network is twoor more computers sharing information acrossa common transmission medium.

05.919-x CH01.i88/28/98 11:26 AMC h a p t er 1Page 8NE TWO R KI NG TE R M S AND CONCEPTSHaving a transmission pathway does not always guarantee communication. When two entities communicate, they do not merelyexchange information; rather, they must understand the informationthey receive from each other. The goal of computer networking,therefore, is not simply to exchange data but to understand and usedata received from other entities on the network.An analogy is people speaking (see Figure 1.2). Just because two people can speak, it does not mean they automatically can understandeach other. These two people might speak different languages orinterpret words differently. One person might use sign language,while the other uses spoken language. As in human communication,even though you have two entities who “speak,” there is no guarantee they will be able to understand each other. Just because two computers are sharing resources, it does not necessarily mean they cancommunicate.Because computers can be used in different ways and can be locatedat different distances from each other, enabling computers to communicate often can be a daunting task that draws on a wide varietyof technologies.Student(client)FIGURE 1.2Human communication is like a network.Air(transmissionmedium)Instructor(server)

05.919-x CH01.i8/28/98 11:26 AMPage 9C hapter 1NETWORKING TERMS AND CONC E PT SThe two main reasons for using computer networking are to provideservices and to reduce equipment costs. Networks enable computersto share their resources by offering services to other computers andusers on a network. The following are specific reasons for networking PCs:á Sharing filesá Sharing printers and other devicesá Enabling centralized administration and security of theresources within the systemá Supporting network applications such as electronic mail anddatabase servicesYou will learn more about these important network functions laterin this chapter.MODELSOFNETWORK COMPUTINGAfter you have the necessary prerequisites for network communication, a structure must be put in place that organizes how communication and sharing occurs. Three methods of organization, ormodels, generally are recognized. The following are the three modelsfor network computing:á Centralized computingá Distributed computingá Collaborative or cooperative computingThese three models are the basis for the various types of computernetworks you learn about in this book. The following sections discuss the three models for network computing.Centralized ComputingThe first computers were large, expensive, and difficult to manage.Originally, these large mainframe computers were not networked asyou are familiar with today. Jobs were entered into the system byreading commands from card decks. The computer executed one job9

05.919-x CH01.i108/28/98 11:26 AMC h a p te r 1Page 10NE TWO R KI NG TE R MS AND CONCEPTSat a time and generated a printout when the job was complete.Terminals, which came later, provided the user with a new mechanism to interact with the centralized computer. These terminals,however, were merely input/output devices that had no independentprocessing power. All processing still took place on the central mainframe, (see Figure 1.3) hence the name centralized computing.Networks, therefore, served little purpose other than to deliver commands to and get results from the powerful centralized processingdevice. To this day, large mainframe systems are still being operatedaround the world, most often by governments and large corporations. An example of centralized computing to which everyone canrelate is using an ATM machine. ATMs function as terminals. Allprocessing is done on the mainframe computer to which the ATMsare connected. In summary, the centralized computing modelinvolves the following:á All processing takes place in the central mainframe computer.á Terminals are connected to the central computer and functiononly as input/output devices.This early computing model worked well in large organizations thatcould justify the need for these expensive computing devices. One of100% of computingNo computingMainframeDumbterminalNo computingNo computingPrinterDumbterminalFIGURE 1.3In centralized computing all the processing isdone by a central computer.

8/28/98 11:26 AMPage 11C hapter 1NETWORKING TERMS AND CONCE PT Sthe drawbacks, however, was that the mainframes were not flexiblein their placement (some were the size of a large room) and did notscale down to meet the needs of smaller organizations. New ways ofsharing information were necessary to allow computing power to beshared efficiently on smaller networks.Distributed ComputingAs personal computers (PCs) were introduced to organizations, anew model of distributed computing emerged. Instead of concentrating computing at a central device, PCs made it possible to give eachworker an independent, individual computer. Each PC could receiveinput and could process information locally, without the aid ofanother computer (see Figure 1.4).NOTE05.919-x CH01.iPersonal Computer Terminology.The term PC initially referred to a specific device—the IBM PC computer.Over time, PC has become a genericterm referring to any desktop computer. Some purists, however, still usethe term PC to refer to an IBMcompatible workstation computerand use the term Mac to refer to acomputer from Apple.This meant that groups who previously had found the cost of amainframe environment to be prohibitive were now able to gain thebenefits of computing at a far lower cost than that of a mainframe.These PCs, however, did not have the computing power of a mainframe. Thus, in most instances, a company’s mainframe could not bereplaced by a PC.An analogy might help clarify the difference between the two computing models. A mainframe, which uses a centralized computingmodel, is like a bus. A bus is a large, powerful vehicle used to transport many people at once. Everyone goes to one location—thebus—to be transported. In the same way, everyone must work70% of the processing30% of the processingInformation flowsFIGURE 1.4Distributed computing.11

05.919-x CH01.i128/28/98 11:26 AMC h a p te r 1Page 12NE TWO R KI NG TE R MS AND CONCEPTSthrough or at a mainframe computer. A personal PC, which uses distributed computing, is like a motorcycle. It transports one person ata time. (Yes, I know a motorcycle can transport two people, butthink of it as only having one seat.) Each person can use his ownmotorcycle to go somewhere without worrying about the otherusers. PCs enable individuals to work at their own computers ratherthan through a single large computer.In summary, distributed computing involves the following:á Multiple computers capable of processing independentlyá Task completion by the local computer or other computers onthe networkDistributed computing was a major step forward in how businessesleveraged their hardware resources. It provided smaller businesseswith their own computational capabilities, enabling them to performless-complex computing tasks on the smaller, relatively inexpensivemachines.Collaborative ComputingAlso called cooperative computing, collaborative computing enablescomputers in a distributed computing environment to shareprocessing power in addition to data, resources, and services. In acollaborative computing environment, one computer might borrowprocessing power by running a program on another computer on thenetwork. Or, processes might be designed so they can run on two ormore computers. Collaborative computing cannot take place without a network to enable the various computers to communicate.A person browsing the Internet is an example of collaborative computing. On the Internet, Web servers actively use resources to giveyour computer information about how a Web page should look,includings its colors, its font sizes, and what graphics should display.Your computer uses its processing power to interpret this information and to display it in the format intended by the designer.Another example of collaborative computing is Microsoft serverbased products such as Exchange Server or SQL Server. For both ofthese products, requests originate from intelligent client software(which uses the processor power of the workstation it is running on)

05.919-x CH01.i8/28/98 11:26 AMPage 13C hapter 1NETWORKING TERMS AND CONCE PT Sbut then are serviced from server software running on a WindowsNT server. The server then processes the request using its ownresources and passes the results back to the client. Processor andmemory resources on both the client and the server are utilized inthe completion of the task.In the future, you can expect collaborative computing to provideeven greater amounts of computing power. This might happenthrough a new capability of computers to detect which PCs are idleon the network and to harness the CPU power or RAM of the idlePCs for use in processing.In summary, collaborative computing involves the following:á Multiple computers cooperating to perform a taská Software designed to take advantage of the collaborative envi-ronmentNETWORK MODELS: COMPARINGCLIENT/SERVER AND PEER-TO-PEERNETWORKING CONFIGURATIONSCompare a client/server network with a peer-to-peer network.Networks generally fall into one of two broad network categories:á Client/server networksá Peer-to-peer networksIt is important to remember that one type of networking configuration is not necessarily better than another. Each type of networkingmodel has its own strengths and weaknesses.Client/Server-Based NetworkingA client/server network consists of a group of user-oriented PCs(called clients) that issue requests to a server. The client PC is responsible for issuing requests for services to be rendered. The server’s13

05.919-x CH01.i148/28/98 11:26 AMC h a p te r 1Page 14NE TWO R KI NG TE R MS AND CONCEPTSfunction on the network is to service these requests. Servers generallyare higher-performance systems that are optimized to provide network services to other PCs. The server machine often has a fasterCPU, more memory, and more disk space than a typical clientmachine.Some examples of client/server-based networks are Novell NetWare,Windows NT Server, and Banyan Vines. Some common server typesinclude file servers, mail servers, print servers, fax servers, and application servers. In a client/server network, the server machines oftenare not even set up to do the tasks that a client machine can do. (Ona Novell or Banyan server, for example, a person cannot run aspreadsheet from the server console. Other systems, such asWindows NT and UNIX machines, enable a person to do this eventhough it is not the intended use of the system).Eating at a restaurant is analogous to a client/server model. You, thecustomer, are a client. You issue requests for meals, drinks, anddessert. The waiter is the server. It is the waiter’s job to service thoserequests.Although this discussion should have made it clear how they differ,people often confuse mainframe computing with a client/serverbased network. The two approaches to computing are not the same,however. In mainframe computing, the dumb terminal does notprocess any requests. It simply acts as an interface to receive inputand to display output. Only the mainframe computer can processinformation. In a client/server model, the client PC can processinformation, but certain services are offloaded to the server machine.The server machine’s role is simply to process the requests made forthese services by the client. In short, a client/server-based network isone in which certain tasks run on and utilize the resources of onemachine while others utilize another machine, each according to itsfunctional role.An example of a client/server system is Microsoft Exchange Server.Your PC is responsible for constructing and displaying email messages, to name a couple of the possible tasks. The Exchange server isresponsible for delivering outgoing email and for receiving emailintended for you.In summary, the client/server model is a network in which the roleof the client is to issue requests and the role of the server is to servicerequests.

05.919-x CH01.i8/28/98 11:26 AMPage 15C hapter 1NETWORKING TERMS AND CONCE PT SPeer-to-Peer NetworkingA peer-to-peer network consists of a group of PCs that operate asequals. Each PC is called a peer. The peers share resources (such asfiles and printers) just like in a server-based network, although nospecialized or dedicated server machines exist. In short, each PC canact as a client or a server. No one machine is set up with a higherpowered set of devices, nor is any one PC set up simply to provideone service (such as storing files). Small networks—usually withfewer than 10 machines—can work well in this configuration. Inlarger networks, companies usually move to a server-based networkbecause many clients requesting to use a shared resource can put toomuch strain on one client’s PC. Examples of peer-to-peer networksinclude Windows for Workgroups, Windows 95, and Windows NTWorkstation.Many actual network environments consist of a combination ofserver-based and peer-to-peer networking models. In the real world,companies often grow from a peer-to-peer network into aclient/server-based network. The following analogy might help youbetter understand the use of each type of network.A small company of 10 employees might choose to implement a carpool strategy. Let’s say four employees get together, and each takes aturn driving the other three employees to work. This is analogous toa peer-to-peer network. Just like a peer-to-peer network, in which noone PC is responsible for dedicating itself to providing a service, noone car is dedicated to providing transportation.As the company grows to 400 employees, it might be decided thatthe number of employees justifies the purchase of a dedicated ridepool van with a dedicated driver. This is analogous to a client/servernetwork, in which a dedicated machine is used to provide a service.In this example, the company has dedicated a van to providing aride-share service.As you can see in this analogy, no single network model fits all situations. A car pool in a small company

Networking Terms and Concepts Chapter 1 targets the following objectives in the Standards and Terminology section of the Networking Essentials exam: Compare a client/server network with a peer-to-peer network. This objective makes sure you are familiar with the two main network classification models. De

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