INDEX ASTARTES: BLACK TEMPLARS - Warhammer

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INDEX ASTARTES:BLACK TEMPLARSThis document contains supplementary rules for Codex: Space Marines, including datasheets, weapon profileand points values that enable you to use your Black Templars miniatures alongside your other Space Marines.It also includes some rules that were previously published in Psychic Awakening: Faith and Fury.This document will enable you to wage war using your BlackTemplars-specific models alongside the units presented inCodex: Space Marines, as well as use a selection of other BlackTemplars rules that were published in Psychic Awakening: Faithand Fury. If a Black Templars rule from Psychic Awakening:Faith and Fury does not feature within this document, it cannotbe used.The rules found in this section have previously been publishedin Psychic Awakening: Faith and Fury. With the exceptions notedbelow, these rules have not been revised or altered since theywere originally published, and no new rules have been added. Ifthe wording of a previously published rule has changed, it willbe due to one of the following circumstances: Th e original rule contained an error, or else an ambiguity thatcaused us to publish an FAQ. In either case, the rule has beenreworded to incorporate any previously published errata andclarify any raised ambiguities. Th e original rule required updating as the result of rulespresented in either the 9th edition of Warhammer 40,000 orthe 9th edition of Codex: Space Marines, in order to functionas intended with the rules and terminology presented in oneof these books (Engagement Range, use of the Core keyword,etc.). Such rules have been reworded, but are functionallythe same. I f the original rule had two separate effects, those rules havebeen reformatted so each effect is presented with its own bulletpoint. In all such instances, the effect of the rules remainsunchanged; it is simply a style and formatting change to matchhow such rules are presented in other 9th edition publications. S tratagems have had labels applied to them (Battle Tactic,Strategic Ploy, Epic Deed, Requisition etc.) and if a rule isan aura ability, then that rule has been reworded or labelledin such a way as to make it clear it is an aura ability. None ofthese changes have rules implications and the effect of therule remains unchanged – it is simply to match the style ofrules that appear in other 9th edition publications.This document also contains fully updated datasheets,weapon profiles and points values for all the Black Templarsspecific units and weapons. These take into account all of thecommensurate changes and updates made in Codex: SpaceMarines. The points values and Power Ratings presented in thisdocument supersede any that have been previously published.Please note that although the Black Templars are an ImperialFists successor Chapter, they deviate significantly from itstactics and doctrines, and as such you should use the bespoke,dedicated set of rules in this document to represent them onthe tabletop. They cannot make use of any of the rules found inCodex Supplement: Imperial Fists.CONTENTSZealous Crusaders 2Detachment Abilities 2Stratagems 3Litanies of the Devout 4Warlord Traits 5Crusade Relics 6Datasheets 7High Marshal Helbrecht 8The Emperor’s Champion 8Chaplain Grimaldus 9Cenobyte Servitors 9Crusader Squad 10Points Values 11Permission to download/print for personal use only. Copyright Games Workshop Limited 2020.1

ZEALOUS CRUSADERSIn this section you’ll find additional army rules and Battle-forged rules for Black Templars. These includeDetachment abilities, Stratagems and Relics that help to reflect the tactics used by the Black Templars onthe battlefield.DETACHMENT ABILITIESA Black Templars Detachment is one that only includes modelswith the Black Templars keyword (excluding models withthe Agent of the Imperium or Unaligned keywords). Note thatsuch a Detachment is also an Adeptus Astartes Detachment, asdescribed in Codex: Space Marines, and as such all the AdeptusAstartes Detachment abilities also apply to that Detachment.If every unit in your army (excluding Unaligned units) hasthe Black Templars keyword, then every unit that has theCombat Doctrines ability (see Codex: Space Marines) and is ina Black Templars Detachment gains the Knights of Sigismundability, below.KNIGHTS OF SIGISMUNDSkilled with both blade and bolter in equal measure, the warriorsof the Black Templars are a creed unto themselves. A brethren ofunquestioning loyalty, they exist to bring the Emperor’s retributionto every heretic and unbeliever within the Imperium and beyond.Whilst the Assault Doctrine is active, when resolving an attackmade with a melee weapon by a Black Templars model with thisability against a unit that is not a Vehicle in a turn in which thatmodel made a charge move or performed a Heroic Intervention,an unmodified hit roll of 6 automatically scores a hit andsuccessfully wounds the target (do not make a wound roll).2

STRATAGEMSIf your army is Battle-forged and includes any Black Templars Detachments (excluding Auxiliary SupportDetachments), you have access to the Stratagems shown here.DEVOUT PUSH 1CPCRUSADER RELICS 1CPBlack Templars – Battle Tactic StratagemBlack Templars – Requisition StratagemThe Black Templars hurl themselves into the enemy ranks.The crusade ships of the Black Templars maintain vast armouriesof blessed weapons and sacred artefacts.Use this Stratagem at the start of the Fight phase. Select oneBlack Templars Infantry unit or one Black Templars Biker unitfrom your army. That unit can immediately pile in, even if it isnot within Engagement Range of any enemy units, and, untilthe end of the phase, when that unit consolidates, it can moveup to 6" instead of 3".OATHS OF HONOUR 1CPBlack Templars – Battle TacticTENACIOUS ASSAULT As a Neophyte’s apprenticeship ends, they fight all the harder toprove their Initiate’s faith is not misplaced.The Black Templars rarely permit their foes to retreat.Use this Stratagem in your opponent’s Movement phase, whenan enemy Infantry unit within Engagement Range of any BlackTemplars Infantry units from your army is chosen to FallBack. Roll one D6: on a 2 , that enemy unit cannot Fall Backthis turn.1CPBlack Templars – Battle Tactic StratagemTHE EMPEROR’S WILL 1CPBlack Templars – Strategic Ploy StratagemEvery blow against a Black Templar is answered in kind.It is the divine command of the God-Emperor that the BlackTemplars bring ruin to Humanity’s foes.Use this Stratagem in the Fight phase, when a Black TemplarsInfantry unit from your army is chosen as the target of anattack. Until the end of that phase, each time a melee attack isallocated to a model in that unit, on an unmodified save roll of6 the attacking model’s unit suffers 1 mortal wound after it hasfinished fighting. Note that a saving throw can be taken evenif, due to the Armour Penetration characteristic of the attack,it would not be possible to make a successful saving throw.Also note that once the last model in this unit is destroyed, anyremaining wounds cannot be allocated (so no further savingthrows can be made).ABHOR THE WITCH 2CPBlack Templars – Strategic Ploy StratagemUse this Stratagem in the Fight phase. Select one BlackTemplars Scout unit from your army that made a charge moveor was charged this turn. Until the end of that phase, each timea melee attack is made by a model in that unit, you can re-rollthe wound roll.VICIOUS RIPOSTE Use this Stratagem before the battle. Select one BlackTemplars model from your army that has the word ‘Sergeant’or ‘Sword Brother’ in their profile. That model can have oneof the following Chapter Relics: Witchseeker Bolts, Swordof Judgement, Skull of the Cacodominus (pg 6). All of theRelics your army includes must be different and be given todifferent models.Use this Stratagem in your Movement phase, when a BlackTemplars Infantry unit from your army Advances. Until the endof the turn: M odels from that unit can still shoot with theirPistol weapons. That unit is eligible to declare a charge with, even though itAdvanced this turn.SHOCK AND AWE 1CPBlack Templars – Epic Deed StratagemThe Black Templars’ zealous hatred of heretical sorcery steels theirminds and bodies against psychic assaults.Use this Stratagem in your opponent’s Psychic phase, whenan enemy Psyker model manifests a psychic power within 24"of any Black Templars units from your army, after any Denythe Witch attempts have been made. Roll one D6; on a 4 thatpsychic power is resisted.1CPBlack Templars – Strategic Ploy StratagemThe Black Templars strike with aggressive and overwhelmingforce, shattering their foes’ will to fight.Use this Stratagem in your Charge phase. Select one BlackTemplars Infantry unit from your army that disembarked froma Land Raider Crusader this turn. Until the end of the turn: E nemy units cannot fire Overwatch at the selectedInfantry unit. Each time an attack is made against the selected Infantryunit, subtract 1 from the hit roll.3

LITANIES OF THE DEVOUTUnlike the majority of Adeptus Astartes Chapters, the Black Templars maintain an unwavering belief in theEmperor of Mankind’s divinity. As a result, the litanies of Black Templars Chaplains are designed to stir thefurious zealotry of their battle-brothers.A Black Templars Chaplain model in a Black TemplarsDetachment can know lita FACTION KEYWORDS: Imperium, Adeptus Astartes, Black TemplarsKEYWORDS: Character, Infantry, Chapter Master, High Marshal HelbrechtTHE EMPEROR’S CHAMPION No. Name1The Emperor’s Champion5 POWERMWSBSSTWALdSv6"2 3 444592 The Emperor’s Champion is equipped with: bolt pistol; Black Sword; frag grenades; krak grenades. Your army can onlyinclude one The Emperor’s Champion model.WEAPONBolt pistolBlack SwordRANGE TYPESAPDABILITIES12"Pistol 1401-MeleeMelee 3-32Each time an attack made with thisweapon against a Character orMonster unit, you can re-roll thewound roll.ABILITIES Angels of Death (see Codex: Space Marines)Armour of Faith: This model has a 4 invulnerable save.Sigismund’s Honour: While this model is withinEngagement Range of any enemy Character models,add 1 to this model’s Strength and Attacks characteristics.Slayer of Champions: At the start of the Fight phase, ifthis model is within Engagement Range of any enemyCharacter units, it can fight first that phase. Each timethis model makes a melee attack against an enemyCharacter unit, you can re-roll the hit roll.Skilful Parry: Each time a melee attack is made againstthis model, subtract 1 from the hit roll.FACTION KEYWORDS: Imperium, Adeptus Astartes, Black TemplarsKEYWORDS: Infantry, Character, The Emperor’s Champion8

CHAPLAIN GRIMALDUS No. Name1Chaplain Grimaldus5 POWERMWSBSSTWALdSv6"2 3 444393 Chaplain Grimaldus is equipped with: plasma pistol; artificer crozius; frag grenades; krak grenades. Your army can onlyinclude one Chaplain Grimaldus model.WEAPONRANGE TYPEPlasma pistolBefore selecting targets, select one of the profiles below to make attacks with.- Standard- SuperchargeArtificer crozius12"SPistol 1AP7D-3ABILITIES1-12"Pistol 18-32If any unmodified hit rolls of 1 are madefor attacks with this weapon profile, thebearer is destroyed after shooting withthis weapon.MeleeMelee 2-22-ABILITIESUnmatched Zeal (Aura): While a friendly Black TemplarsCore unit is within 6" of this model, each time a model inthat unit makes a melee attack, on an unmodified hit rollof 6 you can make 1 additional attack against the sameunit using the same weapon. This additional attack cannotgenerate another attack. Angels of Death (see Codex: Space Marines)Spiritual Leaders (Aura): While a friendly BlackTemplars Core unit is within 6" of this model, models inthat unit can use this model’s Leadership characteristicinstead of their own.Devout Puritan: This model can attempt to resist onepsychic power in your opponent’s Psychic phase inthe same manner as a Psyker by taking a Deny theWitch test.Rosarius: This model has a 4 invulnerable save.PRIESTThis model knows the Litany of Hate (see Codex: Space Marines) and either two litanies from the Litanies of Battle (seeCodex: Space Marines) or two litanies from the Litanies of the Devout (pg 4). In your Command phase, if this modelis on the battlefield, it can recite two litanies it knows that have not already been recited by a friendly model thatbattle round. Each time, roll one D6: on a 3 , the recited litany is inspiring and takes effect until the start of your nextCommand phase.FACTION KEYWORDS: Imperium, Adeptus Astartes, Black TemplarsKEYWORDS: Character, Infantry, Priest, Chaplain, Chaplain GrimaldusCENOBYTE SERVITORS No. Name3Cenobyte Servitor1 POWERMWSBSSTWALdSv5"5 5 331164 Every model is equipped with: close combat weapon. Your army can only include one Cenobyte Servitors unit.WEAPONClose combat weaponRANGE TYPEMeleeMeleeSAPDABILITIESUser01-ABILITIES Mindwiped: While this unit is within 6" of a friendlyChaplain Grimaldus, models in this unit have aWeapon Skill and Ballistic Skill characteristic of 4 , anda Leadership characteristic of 9. In addition, if your armyis Battle-forged, this unit does not take up a slot in aDetachment that also includes Chaplain Grimaldus.Relic of Helsreach (Aura): While a friendly BlackTemplars unit is within 6" of this unit, each time a modelin that unit would lose a wound as a result of a mortalwound, roll one D6: on a 4 , that wound is not lost.FACTION KEYWORDS: Imperium, Adeptus Astartes, Black TemplarsKEYWORDS: Infantry, Servitors, Cenobyte Servitors9

CRUSADER SQUAD 5 POWERNo. NameMWSBSSTWALdSv4-96"3 3 442173 6"3 3 441164 6"3 3 442283 Initiate0-10 Neophyte1Sword BrotherIf this unit contains 5 or more Initiates, it has Power Rating 10. If this unit contains between 1-5 Neophytes, it has PowerRating 3. If this unit contains 6 or more Neophytes, it has Power Rating 6. Every model is equipped with: bolt pistol;boltgun; frag grenades; krak grenades.WEAPONSAPDABILITIESAstartes shotgunRANGE TYPE18"Assault 2401-Bolt pistol12"Pistol 1401-Boltgun24"Rapid Fire 1401-Astartes chainswordMeleeMeleeUser-11Each time the bearer fights, it can make1 additional attack with this weapon.Combat knifeMeleeMeleeUser01Each time the bearer fights, it can make1 additional attack with this weapon.WARGEAR OPTIONS The Sword Brother’s bolt pistol can be replaced with one of the following: 1 weapon from the Pistols list; 1 weapon fromthe Melee Weapons list. The Sword Brother’s boltgun can be replaced with one of the following: 1 weapon from the Combi-weapons list; 1weapon from the Pistols list; 1 weapon from the Melee Weapons list. Any number of Neophytes in the unit can each have their boltgun replaced with one of the following: 1 Astartesshotgun; 1 combat knife. Any number of Initiates in the unit can each have their boltgun replaced with 1 Astartes chainsword. If this unit contains 9 or fewer models, 1 Initiate’s boltgun can be replaced with one of the following: 1 power axe;1 power fist; 1 power maul; 1 power sword; 1 weapon from the Heavy Weapons list; 1 weapon from the SpecialWeapons list. If this unit contains 10 or more models: 1 Initiate’s boltgun can be replaced with 1 weapon from the Special Weapons list. 1 Initiate’s boltgun can be replaced with one of the following: 1 power axe; 1 power fist; 1 power maul; 1 powersword; 1 weapon from the Heavy Weapons list.ABILITIES Angels of Death (see Codex: Space Marines)Blind Grenades: While this unit contains 1 or more Neophytes, it has the Smokescreen keyword.Paired Co

Templars rules that were published in Psychic Awakening: Faith and Fury. If a Black Templars rule from Psychic Awakening: Faith and Fury does not feature within this document, it cannot be used. The rules found in this section have previously been published in Psychic Awakening: Faith and Fury. With the exceptions noted

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