Stars Aflame RS - Cover - Pryderockindustries

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Stars AflameRecord SheetsWar Fleets of theEmpires AflameBased onEmpires Aflame 2015 Halloween Releaseby CatalystField Manual - Terran Supremacyby DarthRadsCredits:Medron Pryde – Primary AuthorStephen Huda – ArtistAnd all those who designed the art and stats of the designs printed here.IntroductionThe Record Sheets included here arebased on existing designs in BattleTech.I did not wish to design new designs butto modify existing designs per the rulesof the universe. All but one of thedesigns in this book differ from theirstandard loadouts only in that the Clantechnologies have been reduced to StarLeague tech per the rules of EmpiresAflame.The one outlier is theHamilcar, which I gave a PWSmakeover that I hope makes sense forthe universe and will be fun to play with.I only include Record Sheets for thosedesigns that are different from the Primeuniverse.Please note that fluffeddesigns in Stars Aflame like the SuperLeopard and Super Union are in fact theknown PWS variants of the Leopardsand Unions previously published in theJihad-era sourcebooks.Just as theDragonlord is the Nightlord with StarLeague tech. All other designs arenearly identical to the Prime designs andcan be found in the books where therecord sheets were originally published.I hope you enjoy this small additional supplement.Medron Pryde

{ } Type:ÂÜÔÔÌÅÍÅÃÈ ÒÅÃÏÒÄÓÈÅÅÔLeftRightStatus: Custom* WeaponsÁòíïò Äéáçòáí¡¡¡ ¡¡¡ ¡¡ ¡ ¡¡ ¡ ¡¡ ¡ ¡¡¡¡¡Left Arm(9)¡¡¡¡ ¡¡ ¡¡ ¡¡¡CenterTorso(12)¡¡ ¡¡¡Left Leg ¡ ¡(11)¡ ¡¡¡Right Arm(9)¡¡îþýíøçè ü ëìûRight Leg1-31.2.3.4.5.6.ShoulderUpper Arm ActuatorLower Arm ActuatorHand ActuatorER Medium LaserRoll Again4-61.2.3.4.5.6.Roll AgainRoll AgainRoll AgainRoll AgainRoll AgainRoll AgainLeft Torso1-31.2.3.4.5.6.Landing GearAvionicsJump JetDouble Heat SinkDouble Heat SinkDouble Heat Sink4-61.2.3.4.5.6.Roll AgainRoll AgainRoll AgainRoll AgainRoll AgainRoll AgainLeft Leg1.2.3.4.5.6.HipUpper Leg ActuatorLower Leg ActuatorFoot ActuatorJump JetJump JetLife SupportSensorsSmall CockpitAvionicsSensorsER Medium LaserCenter Torso1-34-61.2.3.4.5.6.Fusion EngineFusion EngineFusion EngineGyroGyroGyro1.2.3.4.5.6.GyroFusion EngineFusion EngineFusion EngineBomb BayLanding GearEngine HitsGyro HitsSensor HitsLife Support¡¡¡¡¡¡¡¡Battle Value: 947Weapon Value: 467 / 467Cost, C-Bills: -48121 ER Medium LaserHD55-4812--------¡1 Landing Gear*LT00----¡1 Landing Gear*CT00----¡1 Avionics*RT00----¡1 Avionics*LT00----1 Avionics*HD00----¡RightArm(5)Total Heat Sinks: 10 Double (20(20)20)¡¡¡¡¡¡¡¡¡¡Auto Eject:Weapon Heat:(15)OperationalRightLeg(7)4-6Right Torso4-6-50Roll AgainRoll AgainRoll AgainRoll AgainRoll AgainRoll AgainDouble Heat SinkDouble Heat SinkDouble Heat SinkRoll AgainRoll AgainRoll Again5501.2.3.4.5.6.1.2.3.4.5.6.5LA01-31-3RA1 ER Medium Laser0ShoulderUpper Arm ActuatorLower Arm ActuatorHand ActuatorER Medium LaserRoll AgainLanding GearAvionicsJump JetDouble Heat SinkDouble Heat SinkDouble Heat Sink1 ER Medium LaserCT1.2.3.4.5.6.1.2.3.4.5.6.(hexes)Loc Ht Dmg Min Sht Med LngRT¡¡Type1 Landing Gear*Right ArmRight Leg1.2.3.4.5.6.6Inner Sphere9Land-Air- 'Mech6 [18] Level 3 / 30751 Bomb Bay*Internal Structure (51 Pts)Ãòéôéãáì Èéô ÔáâìåHead¡LeftLeg(7)¡1.2.3.4.5.6.¡ ¡¡¡¡¡ ¡¡¡¡¡¡¡ ¡¡¡¡¡¡¡¡¡ ¡ ¡ ¡¡(11)DamageTransferDiagramLeft ArmRightLeftTorso Head Torso(7)(7)¡LeftArm(5)Tech, Config. & Level:Weapons Inventory:QtyTotal ArmorPts ¡¡ ¡¡¡ ¡¡¡Walking:¡¡ ¡¡¡¡¡¡¡¡Pwwka LAM S-PW-1 (EA)30 tonsMovement Points:¡¡ ¡¡¡¡ ¡¡¡ ¡¡¡¡¡¡ ¡¡ ¡ ad(9)LeftTorso(9)REARTorso(5)§Íåãè ÄáôáHipUpper Leg ActuatorLower Leg ActuatorFoot ActuatorJump JetJump JetDisabled áòòéïò ÄáôáName:Gunnery Skill:Piloting Skill: 1Hits Taken12345Consciousness #3571011 DeadÈåáô 109876543210ShutdownAmmo Explosion, avoid on 8 Shutdown, avoid on 10 -5 Movement Points 4 Modifier to FireAmmo Explosion, avoid on 6 Shutdown, avoid on 8 -4 Movement PointsAmmo Explosion, avoid on 4 Shutdown, avoid on 6 3 Modifier to Fire-3 Movement PointsShutdown, avoid on 4 2 Modifier to Fire-2 Movement Points 1 Modifier to Fire-1 Movement PointPrinted by ²³ µ¶²·³ ¹º». Copyright 2009 RCW Enterprises. BattleTech , 'Mech and BattleMech are trademarks of WizKids, Inc.Permission to photocopy for personal use.6

{ } Type:ÂÜÔÔÌÅÍÅÃÈ ÒÅÃÏÒÄÓÈÅÅÔLeftRightStatus: Custom* WeaponsÁòíïò Äéáçòáí¡¡¡ ¡¡¡ ¡¡¡¡¡LeftTorso(11)¡¡¡ ¡¡¡ ¡Head(9)RightTorso(11)¡ ¡ ¡¡ ¡ ¡¡ ¡ ¡¡ ¡¡ ¡ ¡¡¡¡ ¡¡¡ ¡¡REARTorso(9)¡¡¡ ¡¡¡ ¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡Right Arm¡ ¡(11)¡ ¡¡ ¡¡ ¡¡¡¡Center¡ ¡¡ ¡Torso¡¡(13)¡ ¡¡ ¡¡¡¡ ¡ Right LegLeft Leg ¡ ¡¡¡(17)(17)¡ ¡¡ ¡¡Left Arm(11)¡¡îþýíøçè ü ëìû¡Left Arm1-31.2.3.4.5.6.ShoulderUpper Arm ActuatorLower Arm ActuatorHand ActuatorER Medium LaserER Medium Laser4-61.2.3.4.5.6.Roll AgainRoll AgainRoll AgainRoll AgainRoll AgainRoll AgainLeft Torso1-31.2.3.4.5.6.Landing GearAvionicsDouble Heat SinkDouble Heat SinkDouble Heat SinkJump Jet4-61.2.3.4.5.6.Jump JetRoll AgainRoll AgainRoll AgainRoll AgainRoll AgainLeft Leg1.2.3.4.5.6.HipUpper Leg ActuatorLower Leg ActuatorFoot ActuatorRoll AgainRoll ead1.2.3.4.5.6.Life SupportSensorsSmall CockpitAvionicsSensorsRoll AgainCenter Torso1-34-61.2.3.4.5.6.Fusion EngineFusion EngineFusion EngineGyroGyroGyro1.2.3.4.5.6.GyroFusion EngineFusion EngineFusion EngineLanding GearJump JetEngine HitsGyro HitsSensor HitsLife Support¡¡¡¡¡¡¡¡Battle Value: 1,196Weapon Value: 532 / 532Cost, C-Bills: 6,261,546RightLeftTorso Head Torso(10)(10)¡ ¡¡¡¡¡¡¡ ¡¡¡¡¡¡¡¡¡¡¡ ¡ ¡ ¡¡¡¡¡¡¡ ¡¡ ¡ ¡¡¡¡ ¡¡¡ ¡¡Center ¡¡¡Torso¡¡(12)¡¡¡¡¡¡¡¡¡¡12---2 ER Medium Laser55-4812LA180--------¡1 Landing Gear*LT00----¡1 Landing Gear*CT00----¡1 Avionics*RT00----1 Avionics*LT00----1 Avionics*HD00----¡¡¡RightArm(6)Total Heat Sinks: 10 Double (20(20)20)¡¡¡¡¡¡¡¡¡¡Auto Eject:Weapon Heat:(20)OperationalRightLeg(10)4-6Right Torso4-66-0Light PPC CapacitorRoll AgainRoll AgainRoll AgainRoll AgainRoll AgainJump JetBomb BayCASE IIRoll AgainRoll AgainRoll erUpper Arm ActuatorLower Arm ActuatorHand ActuatorLight PPCLight PPCLanding GearAvionicsDouble Heat SinkDouble Heat SinkDouble Heat SinkJump JetRA1 Light PPC Capacitor* RART1.2.3.4.5.6.1.2.3.4.5.6.(hexes)Loc Ht Dmg Min Sht Med Lng1 Landing Gear*Right ArmRight Leg1.2.3.4.5.6.Type1 Bomb Bay*Internal Structure (67 Pts)Ãòéôéãáì Èéô Ôáâìå5Inner Sphere8Land-Air- 'Mech5 [15] Level 3 / 3080Weapons Inventory:QtyTotal ArmorPts 128¡¡Jumping:Tech, Config. & Level:1 Light PPC*¡¡Running:¡¡¡Walking:¡¡ ¡¡¡¡¡ ¡¡¡ ¡¡¡¡¡Yurei LAM S-YR-1 (EA)40 tonsMovement Points:¡¡¡ ¡¡ ¡ ¡¡Mass:Torso(9)CenterTorso(10)§Íåãè ÄáôáHipUpper Leg ActuatorLower Leg ActuatorFoot ActuatorRoll AgainRoll AgainDisabled áòòéïò ÄáôáName:Gunnery Skill:Piloting Skill: 1Hits Taken12345Consciousness #3571011 DeadÈåáô 109876543210ShutdownAmmo Explosion, avoid on 8 Shutdown, avoid on 10 -5 Movement Points 4 Modifier to FireAmmo Explosion, avoid on 6 Shutdown, avoid on 8 -4 Movement PointsAmmo Explosion, avoid on 4 Shutdown, avoid on 6 3 Modifier to Fire-3 Movement PointsShutdown, avoid on 4 2 Modifier to Fire-2 Movement Points 1 Modifier to Fire-1 Movement PointPrinted by ²³ µ¶²·³ ¹º». Copyright 2009 RCW Enterprises. BattleTech , 'Mech and BattleMech are trademarks of WizKids, Inc.Permission to photocopy for personal use.6

{ } Type:ÂÜÔÔÌÅÍÅÃÈ ÒÅÃÏÒÄÓÈÅÅÔLeftRightStatus: Custom* WeaponsÁòíïò Äéáçòáí¡¡¡ ¡¡¡ ¡¡¡¡¡¡¡LeftTorso(15)¡¡¡ ¡RightTorso(15)¡ ¡ ¡¡ ¡ ¡¡ ¡ ¡¡¡¡ ¡¡ ¡¡ ¡ ¡¡¡¡ ¡¡ ¡¡ ¡¡¡¡¡ ¡¡¡ ¡¡ ¡¡¡¡¡¡ ¡1-3ShoulderUpper Arm ActuatorLower Arm ActuatorHand ActuatorRoll AgainRoll Again4-61.2.3.4.5.6.Roll AgainRoll AgainRoll AgainRoll AgainRoll AgainRoll AgainLeft Torso1-31.2.3.4.5.6.Landing GearAvionicsImproved Jump JetImproved Jump JetImproved Jump JetImproved Jump Jet4-61.2.3.4.5.6.Improved Jump JetImproved Jump JetLRM 5LRM 5Roll AgainRoll AgainLeft Leg1.2.3.4.5.6.HipUpper Leg ActuatorLower Leg ActuatorFoot ActuatorRoll AgainRoll dLife SupportSensorsSmall CockpitAvionicsSensorsRoll AgainCenter Torso1-34-6Jumping:1.2.3.4.5.6.Fusion EngineFusion EngineFusion EngineGyroGyroGyro1.2.3.4.5.6.GyroFusion EngineFusion EngineFusion EngineLanding GearRoll AgainEngine HitsGyro HitsSensor HitsLife Support¡ ¡ ¡ ¡ ¡¡ ¡ ¡ ¡¡¡¡¡¡¡ ¡ ¡ ¡¡¡¡¡ ¡¡ ¡ ¡¡ ¡¡ ¡ ¡¡¡¡¡¡¡¡¡¡¡ Center ¡¡ Torso ¡¡¡(18) )1-3ShoulderUpper Arm ActuatorLower Arm ActuatorHand ActuatorER Large LaserER Large Laser4-61.2.3.4.5.6.Double Heat SinkDouble Heat SinkDouble Heat SinkDouble Heat SinkDouble Heat SinkDouble Heat SinkRight Torso1-31.2.3.4.5.6.Landing GearAvionicsImproved Jump JetImproved Jump JetImproved Jump JetImproved Jump Jet4-61.2.3.4.5.6.Improved Jump JetImproved Jump JetLRM 5LRM 5Ammo (LRM 5) 24Roll AgainBattle Value: 1,499Weapon Value: 1,107 / 1,107Cost, C-Bills: 10,110,754QtyTypeRight LegHipUpper Leg ActuatorLower Leg ActuatorFoot ActuatorRoll AgainRoll Again(hexes)Loc Ht Dmg Min Sht Med Lng1 ER Large LaserRA-7142 LRM 5RT2 1/hit 6714212 LRM 5LT2 1/hit 6714211 Landing Gear*RT00----1 Landing Gear*LT00----128191 Landing Gear*CT00----1 Avionics*RT00----1 Avionics*LT00----1 Avionics*HD00----Ammo Type:Rounds:BV2:LRM 52436Total Heat Sinks: 10 Double (20(20)20)¡¡¡¡¡¡¡¡¡¡Auto Eject:RightLeg(13)Right Arm1.2.3.4.5.6.4Inner Sphere6Land-Air- 'Mech6 [18] Level 3 / 3080Weapon ch, Config. & Level:Weapons Inventory:Internal Structure (91 Pts)Ãòéôéãáì Èéô Ôáâìå1.2.3.4.5.6.Running:¡¡ ¡¡¡¡¡¡¡îþýíøçè ü ëìû1.2.3.4.5.6.Walking:¡¡ ¡¡ ¡ ¡Waneta LAM S-WN-2 (EA)55 tonsMovement Points:¡¡¡ ¡¡ ¡¡ ¡¡¡Total Armor¡¡¡¡¡ ¡¡ ¡¡Pts 144¡¡¡ ¡¡¡RightLeft¡¡Torso Head Torso¡(13)(13)¡ ¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡ ¡ ¡ ¡¡¡¡¡¡¡¡¡Right ArmLeft Arm¡(13)(13)¡¡¡ ¡ ¡ ¡ ¡ ¡ ¡Center¡¡Torso ¡ ¡¡ ¡(15)¡¡¡ ¡¡ ¡Right LegLeft Leg¡¡(16)(16)¡ ¡¡ ¡¡¡¡ ¡¡ ¡Left orso(10)§Íåãè ÄáôáDisabled áòòéïò ÄáôáName:Gunnery Skill:Piloting Skill: 1Hits Taken12345Consciousness #3571011 DeadÈåáô 109876543210ShutdownAmmo Explosion, avoid on 8 Shutdown, avoid on 10 -5 Movement Points 4 Modifier to FireAmmo Explosion, avoid on 6 Shutdown, avoid on 8 -4 Movement PointsAmmo Explosion, avoid on 4 Shutdown, avoid on 6 3 Modifier to Fire-3 Movement PointsShutdown, avoid on 4 2 Modifier to Fire-2 Movement Points 1 Modifier to Fire-1 Movement PointPrinted by ²³ µ¶²·³ ¹º». Copyright 2009 RCW Enterprises. BattleTech , 'Mech and BattleMech are trademarks of WizKids, Inc.Permission to photocopy for personal use.6

TMÖåóóåì ÄáôáThrust:Hamilcar PWS (EA)Aerodyne DropShip3,575 tonsSafe Thrust: 4Max Thrust: 6Tech:Inner Sphere / Level 3 / 2850Name:ÁÅÒÏÄÙÎÅ ÄÒÏÐÓÈÉÐ ÒÅÃÏÒÄ ÓÈÅÅÔÁòíïò Äéáçòáí(*Ãõóôïí åáðïîó)AdvancedType:Mass:Nose DamageThreshold (Total Armor)17 (170) - Standard ScaleFighters/Small Craft: 4 / 0Launch Rate: 4 / turnLife Boats/Escape Pods: 0 / 4Weapons & Equipment Inventory:Movement VectorsAFCapital weapon ranges, hexes: (0-12) (13-24) (25-40) (41-50)Capital Class BayBE4 SCL/1-DS*Loc Heat SRV MRV LRV ERVNose 9644Standard weapon ranges, hexes: (0-6)CStandard Class BayD4--(7-12) (13-20) (21-25)Loc Heat SRV MRV LRV ERV1 Gauss Rifle1 ER Large LaserNose 1Nose 121 LRM 20 Artemis IV Nose 61 SRM 4 Artemis IV Nose 31 ER Large Laser LW/RW 121 LRM 20 Artemis IV LW/RW 61 ER PPCLW/RW 151 Large Pulse Laser LW/RW 101 LRM 15 Artemis IV L/RW(A) 51 ER Large LaserAft 121 LRM 15 Artemis IVAft51 SRM 4 Artemis IV )---------------Cargo: Bay 1: Fighters (4) (2 doors)Bay 2: Cargo (39 Tons, 1 door)Critical DamageAvionics 1 2 5 Sensors 1 2 5FCS 2 4 DEngine-1 -2 -3 -4 -5 D 2Docking Collar DDRight Wing DamageThreshold (Total Armor)14 (140)Left Wing DamageThreshold (Total Armor)14 (140)K-F BoomLife SupportLanding Gear 5Thrusters:Left 1 2 3 D Right 1 2 3 DStructural Integrity: 9Aft DamageThreshold (Total Armor)15 (150)Ammo:LRM 20 (36)Battle Value: 4,722Cost: 361,130,832Velocity RecordTurn #ThrustVelocityEffective VelocityAltitude LevelFuel Pts 2,3401234567891011121314151617181920LRM 15 (48)Gauss (40)SRM 4 (50)SCL/1-DS (40)Total Heat Sinks: 106 (212)Heat Generation per Arc: (234 Total)Nose: 118Left/Right Wing: 43 x 2Left/Right Wing (Aft): 5 x 2Aft: 20Crew DataGunnery Skill:Piloting Skill:Hits Taken 123Modifier 1 2 3Crew: 36Passengers: 04 456 5 IncapOther: 8Printed by HeavyMetal Aero, Copyright 2006 RCW Enterprises. AeroTech, AeroTech 2 and the WizKids logo are trademarks and/or registered trademarks of WizKids LLC. 2006 by WizKids, Inc.All rights reserved. Permission to photocopy for personal use.

TMÖåóóåì ÄáôáThrust:Titan Monitor (EA)Aerodyne DropShip12,000 tonsSafe Thrust: 5Max Thrust: 8Tech:Inner Sphere / Level 3 / 2900Name:ÁÅÒÏÄÙÎÅ ÄÒÏÐÓÈÉÐ ÒÅÃÏÒÄ ÓÈÅÅÔÁòíïò ÄéáçòáíMass:Nose DamageThreshold (Total Armor)31 (310) - Standard ScaleAdvancedMovement VectorsAFType:Fighters/Small Craft: 12 / 0Launch Rate: 12 / turnLife Boats/Escape Pods: 4 / 4Weapons & Equipment Inventory:Capital weapon ranges, hexes: (0-12) (13-24) (25-40) (41-50)Capital Class BayBE4 Killer WhaleLoc Heat SRV MRV LRV ERVNose 801616Standard weapon ranges, hexes: (0-6)CStandard Class BayD1616(7-12) (13-20) (21-25)Loc Heat SRV MRV LRV ERVNose3 ER Large LaserNose2 LRM 20 Artemis IV LW/RW3 ER Large Laser LW/RW2 Laser AMSLW/RW1 LRM 20 Artemis IVAft2 ER Large LaserAft4 Medium Pulse Laser Aft2 Laser AMSAft1 Hyperpulse Generator3 LRM 20 Artemis 2(24)--5(48) 5(48) -2(24) 2(24) -3(32) 3(32) -2(24) 2(24) -Point Defense2(16) 2(16) -2(16) 2(16) ----Point DefenseCargo: Bay 1: Fighters (12) (6 doors)Bay 2: Cargo (1,314 Tons, 2 doors)Critical DamageAvionics 1 2 5 Sensors 1 2 5FCS 2 4 DEngine-1 -2 -3 -4 -5 D 2Docking Collar DDRight Wing DamageThreshold (Total Armor)28 (280)Left Wing DamageThreshold (Total Armor)28 (280)K-F BoomLife SupportLanding Gear 5Thrusters:Left 1 2 3 D Right 1 2 3 DStructural Integrity: 18Aft DamageThreshold (Total Armor)30 (291)Ammo:Battle Value: 13,651Cost: 36,710,709,120Velocity RecordTurn #ThrustVelocityEffective VelocityAltitude LevelFuel Pts 14,4001234567891011121314151617181920LRM 20 (132)Killer Whale (40)Total Heat Sinks: 195 (390)Heat Generation per Arc: (348 Total)Nose: 134Left/Right Wing: 72 x 2Left/Right Wing (Aft): 0 x 2Aft: 70Crew DataGunnery Skill:Piloting Skill:Hits Taken 123Modifier 1 2 3Crew: 38Passengers: 104 456 5 IncapOther: 24Printed by HeavyMetal Aero, Copyright 2006 RCW Enterprises. AeroTech, AeroTech 2 and the WizKids logo are trademarks and/or registered trademarks of WizKids LLC. 2006 by WizKids, Inc.All rights reserved. Permission to photocopy for personal use.

TM ÁÒÓÈÉÐ ÒÅÃÏÒÄ ÓÈÅÅÔThrust:WarShip175,000 tonsSafe Thrust: 5Max Thrust: 8Tech:Inner Sphere / Level 3 / 3100Weapons & Equipment Inventory:Capital weapon ranges, hexes: (0-12) (13-24) (25-40) (41-50)Capital Class BayBEFredasa Corvette/Raider (EA)Type:Fighters/Small Craft: 18 / 2Launch Rate: 12 / turnLife Boats/Escape Pods: 15 / 0DropShips: 1AdvancedMovement VectorsAFName:Mass:Nose Damage Threshold (Total Armor)4 (40) - Capital ScaleÁòíïò ÄéáçòáíÖåóóåì Äáôá1 NAC/402 NL452 NAC/102 NL452 NL45CDLoc Heat SRV MRV LRV 99Standard weapon ranges, hexes: (0-6)Standard Class BayFore-Left DamageThreshold (Total Armor)3 (30)Fore-Right DamageThreshold (Total Armor)3 (30)Critical DamageAvionics 1 2 5 Sensors 1 2 5CIC 2 4 DLife Support-9-99(7-12) (13-20) (21-25)Loc Heat SRV MRV LRV ERV2 Gauss Rifle4 ER Large Laser4 ER Large Laser3 Streak SRM 6NoseNoseFL/FRL/RBS2 LRM 20 Artemis IV AL/AR4 ER Large LaserAft1 Lithium Fusion BatteryGrav Decks:Cargo: Bay 1:Bay 2:Bay )-------Grav Deck #1: (65-meter diameter)Fighters (18) (4 doors)Cargo (2,812 Tons, 1 door)Small Craft (2) (2 doors) 2Engine -1 -2 -3 -4 -5 DThrusters:Left 1 2 3 D Right 1 2 3 DDocking Collars: 1 Sail Integrity: 3K-F Drive Integrity: 5Structural Integrity: 40Aft-Left DamageThreshold (Total Armor)3 (30)Aft-Right DamageThreshold (Total Armor)3 (30)Ammo:NAC/10 (400)Aft Damage Threshold (Total Armor)4 (32)Battle Value: 38,571Cost: 6,824,468,000Velocity RecordTurn #ThrustVelocityEffective VelocityAltitude LevelFuel Pts 30,0001234567891011121314151617181920LRM 20 (48)NAC/40 (100)Streak 6 (180)Gauss (40)Total Heat Sinks: 369 (738)Heat Generation per Arc: (1,057 Total)Nose: 325Fore Left/Right: 108 x 2Left/Right Broadsides: 152 x 2Aft Left/Right: 12 x 2Aft: 188Crew DataGunnery Skill:Piloting Skill:Hits Taken 123Modifier 1 2 3Crew: 85Passengers: 04 456 5 IncapOther: 46Printed by HeavyMetal Aero, Copyright 2006 RCW Enterprises. AeroTech, AeroTech 2 and the WizKids logo are trademarks and/or registered trademarks of WizKids LLC. 2006 by WizKids, Inc.All rights reserved. Permission to photocopy for personal use.

TMÖåóóåì ÄáôáThrust:York Destroyer/Carrier (EA)WarShip595,000 tonsSafe Thrust: 4Max Thrust: 6Tech:Inner Sphere / Level 3 / 3100Name: ÁÒÓÈÉÐ ÒÅÃÏÒÄ ÓÈÅÅÔType:Mass:Nose Damage Threshold (Total Armor)12 (120) - Capital ScaleÁòíïò ÄéáçòáíFighters/Small Craft: 48 / 5Launch Rate: 20 / turnLife Boats/Escape Pods: 30 / 20DropShips: 2AdvancedMovement VectorsAFWeapons & Equipment Inventory:Capital weapon ranges, hexes: (0-12) (13-24) (25-40) (41-50)Capital Class BayBE1 NAC/401 NAC/404 Medium NPPC2 NL352 NL452 NAC/302 NL352 NL454 NL354 NL45CDLoc Heat SRV MRV LRV re-Right DamageThreshold (Total Armor)10 (100)Fore-Left DamageThreshold (Total Armor)10 (100)Standard weapon ranges, hexes: (0-6)Critical DamageAvionics 1 2 5 Sensors 1 2 5CIC 2 4 DLife Support 2Standard Class Bay--3679607932--36-9--918(7-12) (13-20) (21-25)Loc Heat SRV MRV LRV ERV3 ER Large Laser3 ER Medium LaserNoseNose2 LRM 20 Artemis IV L/RBS2 Medium Pulse Laser L/RBS3 ER Large LaserAft3 ER Medium LaserAft1 Lithium Fusion 24) 2(24)2(15) -3(32) 3(32)--2(24) 2(24)2(15) ---------Grav Decks:Grav Deck #1: (140-meter diameter)Grav Deck #2: (65-meter diameter)Cargo: Bay 1: Fighters (24) (5 doors)Bay 2: Fighters (24) (5 doors)Bay 3: Cargo (67,420 Tons, 1 door)Small Craft (5)Engine -1 -2 -3 -4 -5 DThrusters:Left 1 2 3 D Right 1 2 3 DDocking Collars: 2 Sail Integrity: 4K-F Drive Integrity: 13Structural Integrity: 60Aft-Left DamageThreshold (Total Armor)10 (100)Aft-Right DamageThreshold (Total Armor)10 (100)Ammo:NAC/30 (400)Aft Damage Threshold (Total Armor)12 (120)Battle Value: 61,154Cost: 9,826,924,000Velocity RecordTurn #ThrustVelocityEffective VelocityAltitude LevelFuel Pts 22,5001234567891011121314151617181920LRM 20 (72)NAC/40 (200)Total Heat Sinks: 579 (1,158)Heat Generation per Arc: (2,816 Total)Nose: 861Fore Left/Right: 244 x 2Left/Right Broadsides: 220 x 2Aft Left/Right: 244 x 2Aft: 539Crew DataGunnery Skill:Piloting Skill:Hits Taken 123Modifier 1 2 3Crew: 240Passengers: 04 456 5 IncapOther: 121Printed by HeavyMetal Aero, Copyright 2006 RCW Enterprises. AeroTech, AeroTech 2 and the WizKids logo are trademarks and/or registered trademarks of WizKids LLC. 2006 by WizKids, Inc.All rights reserved. Permission to photocopy for personal use.

TMÖåóóåì ÄáôáThrust:Volga Transport (EA)WarShip775,000 tonsSafe Thrust: 2Max Thrust: 3Tech:Inner Sphere / Level 3 / 3100Name: ÁÒÓÈÉÐ ÒÅÃÏÒÄ ÓÈÅÅÔType:Mass:Nose Damage Threshold (Total Armor)15 (150) - Capital ScaleÁòíïò ÄéáçòáíFighters/Small Craft: 24 / 0Launch Rate: 8 / turnLife Boats/Escape Pods: 20 / 20DropShips: 4AdvancedMovement VectorsAFWeapons & Equipment Inventory:Capital weapon ranges, hexes: (0-12) (13-24) (25-40) (41-50)Capital Class BayBE2 NAC/201 NL452 NAC/301 NL452 NL351 Heavy N-Gauss2 NL452 NAC/20CDLoc Heat SRV MRV LRV 0418140120405605730940405605730940Standard weapon ranges, hexes: (0-6)Fore-Right DamageThreshold (Total Armor)14 (132)Fore-Left DamageThreshold (Total Armor)14 (132)Standard Class BayCritical DamageAvionics 1 2 5 Sensors 1 2 5CIC 2 4 DLife Support 2Engine -1 -2 -3 -4 -5 DThrusters:Left 1 2 3 D Right 1 2 3 DDocking Collars: 4 Sail Integrity: 4405605730940-5-5-309--(7-12) (13-20) (21-25)Loc Heat SRV MRV LRV ERV4 ER Large LaserNose4 ER Medium Laser4 Medium Pulse Laser Nose4 ER Large LaserFL/FR4 ER Medium Laser4 ER PPCL/RBS4 Medium Pulse Laser L/RBS4 ER PPCAL/AR4 Large Pulse Laser AL/AR4 ER Large LaserAft4 ER Medium Laser4 Medium Pulse Laser Aft1 Lithium Fusion Battery68 5(52) 5(52) 3(32)--16 2(24) --68 5(52) 5(52) (40) 4(40)--4(40) 4(40)4(36) -5(52) 3(32)16 2(24)------Grav Decks:Grav Deck #1: (145-meter diameter)Grav Deck #2: (120-meter diameter)Cargo: Bay 1: Fighters (12) (2 doors)Bay 2: Fighters (12) (2 doors)Bay 3: Cargo (201,732 Tons, 1 door)K-F Drive Integrity: 16Structural Integrity: 75Aft-Left DamageThreshold (Total Armor)14 (132)Aft-Right DamageThreshold (Total Armor)14 (132)Ammo:Hvy N-Gauss (200) NAC/30 (800)Aft Damage Threshold (Total Armor)14 (140)Battle Value: 56,390Cost: 14,761,889,200Velocity RecordTurn #ThrustVelocityEffective VelocityAltitude LevelFuel Pts 4,7501234567891011121314151617181920NAC/20 (400)Total Heat Sinks: 476 (952)Heat Generation per Arc: (2,030 Total)Nose: 274Fore Left/Right: 338 x 2Left/Right Broadsides: 198 x 2Aft Left/Right: 240 x 2Aft: 204Crew DataGunnery Skill:Piloting Skill:Hits Taken 123Modifier 1 2 3Crew: 280Passengers: 04 456 5 IncapOther: 48Printed by HeavyMetal Aero, Copyright 2006 RCW Enterprises. AeroTech, AeroTech 2 and the WizKids logo are trademarks and/or registered trademarks of WizKids LLC. 2006 by WizKids, Inc.All rights reserved. Permission to photocopy for personal use.

TM ÁÒÓÈÉÐ ÒÅÃÏÒÄ ÓÈÅÅÔCFore-Left DamageThreshold (Total Armor)21 (210)Fore-Right DamageThreshold (Total Armor)21 (210)Critical DamageAvionics 1 2 5 Sensors 1 2 5CIC 2 4 DLife SupportK-F Drive Integrity: 16Structural Integrity: 70Aft-Left DamageThreshold (Total Armor)16 (155)Aft-Right DamageThreshold (Total Armor)16 (155)Cost: 12,478,792,000Velocity RecordVelocityEffective VelocityAltitude LevelFuel Pts 7,50023456789101112Capital Class Bay2 NAC/252 NAC/252 NAC/252 NAC/302 NAC/303 Light NPPC1 Barracuda3 NL453 NL552 NAC/252 NAC/252 NAC/302 NAC/302 NAC/304 Medium NPPC1 Barracuda3 NL453 NL552 NAC/251 BarracudaLoc HeatNose 170Nose 170Nose 170Nose 200Nose 200Nose 315Nose 10FL/FR 210FL/FR 255L/RBS 170L/RBS 170L/RBS 200L/RBS 200L/RBS 200L/RBS 540L/RBS 10AL/AR 210AL/AR 255Aft 170Aft 10SRV MRV LRV ERV50 50 50-50 50 50-50 50 50-60 60 60-60 60 60-21 21 21-222214 14 14 1417 17 17 1750 50 50-50 50 50-60 60 60-60 60 60-60 60 60-36 36 36 36222214 14 14 1417 17 17 1750 50 50-2222Standard Class Bay Loc Heat6 ER Large LaserNose 873 ER Medium Laser6 Large Pulse Laser Nose 606 Small Pulse Laser Nose 123 LB 10-X ACFL/FR 63 LB 20-X ACFL/FR 186 ER Large LaserL/RBS 873 ER Medium Laser6 Large Pulse Laser L/RBS 606 Small Pulse Laser L/RBS 123 LB 10-X ACAL/AR 63 LB 20-X ACAL/AR 186 ER Large LaserAft 873 ER Medium Laser6 Large Pulse Laser Aft 606 Small Pulse Laser Aft 121 Hyperpulse Generator1 Lithium Fusion BatterySRV MRV LRV ERV6(63) 6(63) 5(48) --(7-12) (13-20) (21-25)5(54)2(18)2(18)4(36)6(63)5(54) --Point Defense2(18) --4(36) --6(63) 5(48) --5(54)2(18)2(18)4(36)6(63)5(54) --Point Defense2(18) --4(36) --6(63) 5(48) --5(54) 5(54) --2(18) Point DefenseGrav Decks:Grav Deck #1: (65-meter diameter)Grav Deck #2: (85-meter diameter)Cargo: Bay 1: Fighters (48) (8 doors)Bay 2: Fighters (48) (8 doors)Bay 3: Cargo (22,542 Tons, 10 doors)Ammo:LB 20-X (120)LB 10-X (240)Barracuda (40)NAC/30 (600)NAC/25 (600)Total Heat Sinks: 1,575 (3,150)Heat Generation per Arc: (6,987 Total)Aft Damage Threshold (Total Armor)15 (142)Battle Value: 154,5981Inner Sphere / Level 3 / 3100Standard weapon ranges, hexes: (0-6) 2Engine -1 -2 -3 -4 -5 DThrusters:Left 1 2 3 D Right 1 2 3 DDocking Collars: 2 Sail Integrity: 4ThrustTech:Capital weapon ranges, hexes: (0-12) (13-24) (25-40) (41-50)DTurn #Thrust:WarShip780,000 tonsSafe Thrust: 3Max Thrust: 5Weapons & Equipment Inventory:BEKimagure Battlecruiser/Carrier (EA)Type:Fighters/Small Craft: 96 / 0Launch Rate: 32 / turnLife Boats/Escape Pods: 20 / 20DropShips: 2AdvancedMovement VectorsAFName:Mass:Nose Damage Threshold (Total Armor)22 (215) - Capital ScaleÁòíïò ÄéáçòáíÖåóóåì Äáôá1314151617181920Nose: 1,394Fore Left/Right: 489 x 2Left/Right Broadsides: 1,649 x 2Aft Left/Right: 489 x 2Aft: 339Crew DataGunnery Skill:Piloting Skill:Hits Taken 123456Modifier 1 2 3 4 5 IncapCrew: 250Passengers: 200Other: 192Marines: 0Battle Armor: 50Printed by HeavyMetal Aero, Copyright 2006 RCW Enterprises. AeroTech, AeroTech 2 and the WizKids logo are trademarks and/or registered trademarks of WizKids LLC. 2006 by WizKids, Inc.All rights reserved. Permission to photocopy for personal use.

TMÖåóóåì ÄáôáThrust:Liberator Cruiser (EA)WarShip830,000 tonsSafe Thrust: 3Max Thrust: 5Tech:Inner Sphere / Level 3 / 3100Name: ÁÒÓÈÉÐ ÒÅÃÏÒÄ ÓÈÅÅÔType:Mass:Nose Damage Threshold (Total Armor)24 (240) - Capital ScaleÁòíïò ÄéáçòáíFighters/Small Craft: 36 / 0Launch Rate: 12 / turnLife Boats/Escape Pods: 40 / 60DropShips: 6AdvancedMovement VectorsAFWeapons & Equipment Inventory:Capital weapon ranges, hexes: (0-12) (13-24) (25-40) (41-50)Capital Class BayBECFore-Right DamageThreshold (Total Armor)11 (110)Fore-Left DamageThreshold (Total Armor)11 (110)DCritical DamageAvionics 1 2 5 Sensors 1 2 5CIC 2 4 DLife Support 26 NL452 NAC/202 Heavy NPPC2 NAC/306 NL351 Light N-Gauss1 Heavy N-Gauss1 Light N-Gauss1 Heavy N-Gauss2 NAC/203 NL552 Heavy NPPC6 NL55Loc Heat SRV MRV LRV 7403060214527403060214527403060214527-30--45L/RBS 33-173033120255450510Standard weapon ranges, hexes: (0-6)Standard Class Bay5 Ultra AC/10(7-12) (13-20) (21-25)Loc Heat SRV MRV LRV ERVNose 40 8(75) 8(75)4 LB 20-X ACAL/AR 24 5(48) 5(48)5 Ultra AC/10Aft 40 8(75) 8(75)1 Lithium Fusion BatteryEngine -1 -2 -3 -4 -5 DThrusters:Left 1 2 3 D Right 1 2 3 DDocking Collars: 6 Sail Integrity: 5--3 LRM 20 Artemis IV FL/FR 18 5(48) 5(48) 5(48)4 Medium Pulse Laser FL/FR 16 2(24) --3 LRM 20 Artemis IV AL/AR 18 5(48) 5(48) 5(48)----------Grav Decks:Grav Deck #1: (185-meter diameter)Grav Deck #2: (145-meter diameter)Cargo: Bay 1: Fighters (36) (6 doors)Bay 2: Battle Armor Points/Squads (12) (3 doors)Bay 3: Cargo (70,417 Tons, 1 door)K-F Drive Integrity: 17Structural Integrity: 85Aft-Left DamageThreshold (Total Armor)11 (110)Aft-Right DamageThreshold (Total Armor)11 (110)Ammo:LB 20-X (80)Hvy N-Gauss (400)Lt N-Gauss (400) NAC/30 (400)NAC/20 (800)LRM 20 (216)Ult AC/10 (200/2)Aft Damage Threshold (Total Armor)23 (229)Battle Value: 76,315Cost: 20,305,487,000Velocity RecordTurn #ThrustVelocityEffective VelocityAltitude LevelFuel Pts 11,2501234567891011121314151617181920Total Heat Sinks: 592 (1,184)Heat Generation per Arc: (5,084 Total)Nose: 460Fore Left/Right: 604 x 2Left/Right Broadsides: 566 x 2Aft Left/Right: 867 x 2Aft: 550Crew DataGunnery Skill:Piloting Skill:Hits Taken 123Modifier 1 2 3Crew: 420Passengers: 04 456 5 IncapOther: 144Printed by HeavyMetal Aero, Copyright 2006 RCW Enterprises. AeroTech, AeroTech 2 and the WizKids logo are trademarks and/or registered trademarks of WizKids LLC. 2006 by WizKids, Inc.All rights reserved. Permission to photocopy for personal use.

TMÖåóóåì ÄáôáThrust:Dragonlord Battleship (EA)WarShip1,200,000 tonsSafe Thrust: 3Max Thrust: 5Tech:Inner Sphere / Level 3 / 3100Name: ÁÒÓÈÉÐ ÒÅÃÏÒÄ ÓÈÅÅÔType:Mass:Nose Damage Threshold (Total Armor)35 (350) - Capital ScaleÁòíïò ÄéáçòáíFighters/Small Craft: 18 / 0Launch Rate: 0 / turnLife Boats/Escape Pods: 0 / 160DropShips: 4AdvancedMovement VectorsAFWeapons & Equipment Inventory:Capital weapon ranges, hexes: (0-12) (13-24) (25-40) (41-50)BECFore-Right DamageThreshold (Total Armor)32 (320)Fore-Left DamageThreshold (Total Armor)32 (320)DCritical DamageAvionics 1 2 5 Sensors 1 2 5CIC 2 4 DLife Support 2Engine -1 -2 -3 -4 -5 DThrusters:Left 1 2 3 D Right 1 2 3 DDocking Collars: 4 Sail Integrity: 6K-F Drive Integrity: 24Structural Integrity: 85Capital Class Bay1 NAC/251 NAC/251 NL551 Medium NPPC1 Medium N-Gauss1 NAC/101 NAC/251 NL351 NL451 NL551 Medium N-Gauss1 NAC/101 NAC/401 NAC/101 NAC/401 NL351 NL451 Medium NPPC1 Medium N-Gauss1 NAC/101 NAC/251 NL351 NL451 NL551 Medium N-Gauss1 NAC/251 NAC/251 NL551 Medium NPPC1 Medium N-GaussLoc HeatNose 85Nose 85Nose 85Nose 135Nose 15FL/FR 115SRV MRV LRV ERV25 25 25-25 25 25-6666999925 25 25 2535 35 35--FL/FR 20714141410FL/FR 15L/RBS 16525502550251025--L/RBS 165505010--L/RBS 1228885L/RBS 135L/RBS 15AL/AR 115925359253592535925--AL/AR 5252525692525--69251585858513515Standard weapon ranges, hexes: (0-6)Aft-Left DamageThreshold (Total Armor)29 (290)Aft-Right DamageThreshold (Total Armor)29 (290)Aft Damage Threshold (Total Armor)30 (298)Battle Value: 190,877Cost: 15,754,070,000Velocity RecordTurn #ThrustVelocityEffective VelocityAltitude LevelFuel Pts 5,0001234567891011121314151617181920Standard Class Bay Loc Heat2 ER Large LaserNose 242 ER Large LaserFL/FR 242 ER PPCFL/FR 302 ER Large LaserL/RBS 242 ER Large LaserAL/AR 242 ER PPCAL/AR 302 ER Large LaserAft 241 Lithium Fusion ) (13-20) (21-25)MRV2(16)2(16)2(20)2(16)2(16)2(20)2(16)LRV ERV2(16) -2(16) -2(20) -2(16) -2(16) -2(20) -2(16) --Grav Decks: Grav Decks #1 - 2: (140-meter diameter)Cargo: Bay 1: Cargo (160,595 Tons, 4 doors)Fighters (18)B

The Record Sheets included here are based on existing designs in BattleTech. I did not wish to design new designs but to modify existing designs per the rules of the universe. All but one of the designs in this book differ from their standard loadouts onl

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