Modeling Function Of Nectar Foraging Of Honeybees Using .

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International Journal of Computer Applications (0975 – 8887)Volume 104 – No.7, October 2014Modeling Function of Nectar Foraging of Honeybeesusing Operant ConditioningSubha FernandoFaculty of Information TechnologyUniversity of MoratuwaSri LankaABSTRACTBehaviors of the colonies of small unsophisticated agentshave been analyzed in the literature with the purpose ofdeveloping efficient algorithms to solve complex, dynamicand burden problems in other societies. Among them, only afew research have been conducted in the area of swarmcognition which tries to understand the cognitive behaviorsexhibited by human brain by using the cognitive behaviorsdemonstrated by a colony as a self-organized entity. In thisaspect, the role of a neuron and a role of a insect have beenequally considered as an unsophisticated agent which adjustsits actions according to the fluctuations of local environmentwithout knowing any global information. The cognitivebehavior, such as effective labor division of honeybees at foodforaging process, was analyzed in this paper and has beenexploited under operant conditioning. The paper has proposeda simple but effective computational model whichdemonstrates that, the positive reinforcement and the negativereinforcement in operant conditioning are the real factors thataffect to the emergent of cognitive behaviors at swarm levelwhen swarm is observed as a self-organized entity.General TermsArtificial Intelligence, Swarm CognitionKeywordsSwarm Cognition, Operant condition, Honey Bee colonies.1. INTRODUCTIONA swarm is a large number of unsophisticated agents withlimited capabilities, interacting cooperatively and locallyamong themselves, and environment, with no central control.These local interactions of the agents in a swarm allow theemergent of globally interesting behaviors that is necessaryfor their survival. The interaction of these social insects canbe direct or indirect. Visual or audio contact, such as waggledance and tremble dance, of honeybees are examples of directcommunication while stigmergy or pheromones basedcommunication between social insects are some examples forindirect communication[1].The collective intelligence behavior of these naturalorganizations such as food foraging, division of labor, nestbuilding, etc. are emerged in these colonies when the swarm isself-organized. Self organization is a set of dynamicalmechanisms whereby global representation appears from theinteractions of its lower level components. The ingredients ofself-organism are multiple interactions which results inpositive feedback and negative feedback that allowsamplification of random fluctuations and control theevolution.This analysis of the natural self-organized systems has beenfurther diversified into the development of efficientalgorithms when it comes to the discussion of how natureinspired self-organized societies can be used to solve andoptimize the complex problems in other societies. Thisswarm-based algorithms are capable of providing low cost,efficient, and robust solutions to solve complex problems inother information societies. Ant Colony Optimization(ACO)[2], Artificial Bee Colony (ABC)[3], and ParticleSwarm Optimization(PSO) are such significant swarmalgorithms which have been introduced by observing the antsfood foraging, bee food foraging and nest selection, and birdsflocking respectively. The principle of these algorithms aresuccessfully applied in image and data analysis, machinelearning, operational research, and in finance and businessapplications[4]. Moreover many significant attempts[5,6]have been made in developing models to demonstrate thedynamicity of these societies, and to investigate how randomfluctuations of the key parameters of self-organization affectto the decision making process of the swarm.In the field of Swarm Cognition, the cooperative interactionsof swarm that is necessary for the emergent of collectiveintelligence such as census decision making, finding theshortest path to the food sources, etc are exploited in theperspective of understating higher cognitive behaviors inhuman beings. Swarm cognition[7] works on the basicpostulation that a neuron as a part of the brain can beexpressed in similar to a social insect as a part of colony. Aneuron in isolation has very limited capabilities and dependsonly on local interactions, however, brain demonstrates highlycomplex cognitive process similar to what swarm displays asa colony. Self-organism is the common mechanism thatenables these simple units to display higher cognitivebehaviors through the cooperative and local interactionsbetween them. Therefore, behavior of a colony and cognitiveprocess of a brain can be explained using simple rules of selforganization. In self-organizing communities each individualeither a insect or a neuron acts according to the information itreceives from its local community, without having any globalrepresentation, but by following simple individual rules.2. SELF-ORGANIZATION IN HUMANBRAINIn order to understand how the key components of selforganization affect to the decision making process of humanbrain, we explored the swarm of honeybees food foragingprocess as a decision making process, which demonstratessmart division of observers in the colony into foragers andreceivers to have efficient nectar take in and storingmechanism. This decision making process can becharacterized by the information which is processing through45

International Journal of Computer Applications (0975 – 8887)Volume 104 – No.7, October 2014multiple local communication and the adaptive behavior ofbees which adjust their responses according to theirneighborhood environments[8]. This adaptation of honeybeesis similar to the adaptation made by neurons when learningoccurs at human brain. There a neuron adjust its internalmetabolic processes according to its local environmentalfluctuations by updating its synaptic strength by creating newsynaptic connections or by withdrawing existing synapticconnections[9].This paper postulates that cognitive behaviors that areemergent from a swarm as a self-organized system can beexplained using operant conditioning. And thereby the swarmbehaviors can be used to explain the emergent of cognitivebehavior at human brain. By doing so, we argue that positivereinforcement and negative reinforcement in operantconditioning are the key factors that control the selforganization of any dynamic system and the emergent ofcognitive behavior.Two key types of learning mechanisms have been discussedin the literature which define the change of behavioraccording to the responses of the surrounding environments.They are: classical conditioning and operant conditioning.The paper is organized as follows: section 3 describes thenectar foraging process of honeybee colonies, section 4mathematically models the process described in section 3.And section 5 presents the results of the simple computationalmodel that align to the model presented in section 4. Section 5discusses and concludes our findings.2.1 Classical ConditioningClassical conditioning [10] explains the learning as: it occursthrough the associations between neutral stimulus andenvironmental stimulus. While in operant conditioning[11]learning occurs as changes in behaviors of an individual thatare results of the individual's responses to the events thatoccur in the environment. For example, assume a dog receivestasty foods, soon after it hears a bell. The dog is very happy toreceive the food and he starts dancing by wagging his tail.Repeating this process many times, the dog starts dancingwhen he hears the bell. Pavlov[10] explained this change ofbehavior of the dog under classical conditioning. He describedthe sound of the bell as the neutral stimulus, presentation offoods to the dog as environmental stimulus. The dance of thedog is called naturally occurring response. So by associatingthis neutral stimulus with the environmental stimulus, thesound of the bell could alone can make the dog dance. Thus,by building this association, the neutral stimulus becomesconditioned stimulus while the dance of the dog is theconditioned response. The conditioned response is the learnedresponse to the neutral stimulus. By pairing and un-pairingthis association between the neutral stimulus andenvironmental stimulus, the dog can be made to learn orunlearn the conditional behavior.2.2 Operant ConditioningOn the other hand, in operant conditioning, learning isdescribed as a change of behavior that is resulted by causes ofactions and its consequences [11]–[13]. According toSkinner, three types of operants can be identified based onthe type of responses of the environment that change theprobability of the behavior being repeated: neutral operant (ifthe responses do not change the probability of the behaviorbeing repeated), reinforces (if the responses increase theprobability of the behavior being repeated and these reinforcescan either be positive or negative), and punishers (if theresponses decrease the probability of the behavior beingrepeated. The negative reinforce increase the probability whenbehavior being repeated is withdrawn). The key differencesbetween the two learning approaches are: in operantconditioning the learner is actively and voluntarilyparticipated while in classical conditioning the learner ispassively involuntary participated. In fact many studies in theliterature have thoroughly discussed the behavior ofhoneybees when they operate under classical conditioning[14]and rewarding mechanism[15]. In our research, we focused onan extensive study about the adapting behavior of honeybeesunder operant conditioning than classical conditioningbecause the role played by honeybees in a colony is active andvoluntary.3. THE FUNCTION OF NECTARFORAGING OF HONEYBEESThe complexity and dynamicity of the nectar foraging ofhoneybees was analyzed in the means of identifying keyparameters that are necessary for efficient nectar gatheringprocess. It is well known that honeybees communicatethrough various communication channels such as usingpheromones, or tactile dancing with or without some vibratingsounds. Among these techniques, waggle dance is the keycommunication channel that has been used by honeybees toinform new rewarding flowering sites to the colony and torecruit new foragers to the newly found flower patches[16].The process of waggle dance with its dependent parameters ingeneral ecology of nectar foraging of honeybees can bebriefly summarized as follows:A honeybee colony is generally composed of a queen,workers (all workers are female) and male or drones. Theworker bees are almost completely responsible for caringhives, such as cleaning the hive, caring the larvae and youngs,feeding the queen and the drones, making honey, andgathering and storing nectar, water, etc. Therefore around90% of the bees in the colony are workers, from 10% of themare scouts who find flower patches by searching[17]. A scoutkeep searching until its energy level is depleted or it findsflower-patches. If it found a flower patch, it comes to thecomb and unloads the nectar sources to receivers at the comb.The receiver takes it to the storage area of the hive.The returned scout can either be a scout again, or a forager, oran unemployed bee. If the returned scout feels that the flowerpatch from where it brought the nectar is in high quality andquantity, it performs waggle dance to recruit more foragers. Ifit is in considerable quality it simply returns and brings thenectar from the flower patch. Otherwise, a scout can forgetthe visited flower patch and settle as an unemployed bee untilit is recruited, or it can become a scout again searching fornew flower patches.Sometimes forager bees perform tremble dances to getunemployed bees to engage in nectar-receiving task [18, 19].Key message that a forager wants to convey through thistremble dance is that it has found more-rewarding nectarsource and no enough receivers to unload them efficiently.Meanwhile by performing this dance the forager tries toinform other mate-foragers not to recruit additional foragers totheir nectar sources. Therefore, the tremble dances ofhoneybees help to the colony to keep the balance betweennectar storing and nectar take-in. Once foragers unloaded theirnectar they may start to perform waggle dance to recruitunemployed foragers to visit their explored flower patches. If46

International Journal of Computer Applications (0975 – 8887)Volume 104 – No.7, October 2014a forager bee had to wait too long to unload the nectar (whenit was unable to find a receiver), then the forager bee does notperform the waggle dance to recruit additional foragers bees,because it does not have enough receivers to handle theunloading process. The receiver bee may get delayed forsearching further away through the hive when the hive has notenough vacant storage cells, and it is almost full.Waggle dance[6,16,20-22] is a communication behaviorwhich conveys the information about location, and quality(high concentration, distance, easy to collect, etc) of the foodsources that have been found. A dancing bee runs forward andperforms the waggle dance as shown in the figure 1, while sheis on the run, she vibrates her abdomen laterally and thencomes back to her starting point. According to the sources inthe literature, a distance to the food source is proportioned tothe length of this waggle run and the angle of the run to thesun represents the direction of the food sources. The higherthe quality of nectar source, the higher the number of waggleruns per dancing bout and that increases the number ofrecruiters. Furthermore, the number of recruiters increases inproportion to the probability of returning forger would danceand the number of waggle runs made by her per visit. Throughthis mechanism honeybee colonies gather nectar moreefficiently by sending their foragers to the better flowerpatches by abandoning less reward flower-patches, recruitingto more-rewarding patches, and searching for new patches.swarm as a self-organized system to demonstrate this highlycognitive task. Here, we have restricted our analysis byconsidering only the impacts of direct communication ofhoneybees on this foraging task. Further, we have assumedthese bees can remember one flower patch at a time and canharvest only one flower per trip from the comb as in [6].Let mathematically model the world of swarm as square-gridof length m (m 0 and odd integer in meters) in which flowerpatches are placed on the environment according to aGaussian distribution N ( , 2 ) where is 0 m / 2when the comb is placed at the middle of the square. Let themaximum distance a scout can fly without returning the combis l 0. Let quality of the nectar concentration at flowerpatches ( nU ) are uniformly distributed in three states: low (1unit), moderate (2 units) and high (3 units). Moreover, theavailable quantity of the nectar in a flower patch is measuredin terms of the number of bloomed flowers it has. Let thenumber of bloomed flowers are randomly distributed using adiscrete uniform distribution from 1 to N ( nU U (1, N ) ).Then, the overall quality of nectar a flower patch has, isdefined by n f nU nN . Honeybees, in a colony of sizecolony size, are initially distributed to scouts, foragers,receivers, and observers with probabilities P rs , Prf , P rr ,and P ro respectively.We adapted the equation from[22] which measures the qualityof the food sources in terms d and d max where d is thedistance from the comb to a flower patch and d max is themaximum direct distance from the comb to the edge of thesquare through the flower patch and, n f - the overall qualityof the nectar at a flower patch. We can define the quality of aflower patch as in eq. (1). As given in the equation, the higherquality flower patches which locate near to the comb getshigher Q f . A scout honeybee starts Levy flight to find theseflower patches.Qf Fig 1: Waggle dance of a honeybeed max d fd max n f (1)According to Seeley[21], honeybees measure the profitabilityof located nectar source by sensing the energetic efficiency oftheir foraging. Therefore, the number of waggle runs perdance is not directly a linear function of closeness of thelocated nectar source to the hive but the energy expenditureper foraging trip. Moreover, through its waggle dance, adancing bee reports on the current level of energy profitabilityof her forage site. Therefore, the number of waggle runs perbout is high when the nectar source is abundant, and it is lowwhen it is scarce. The dancing bee does not perform her dancein one place but distributes it over the dance floor. Thereforewhen number of forage sites are being reported on the dancingfloor, foragers can easily take a random sample of the danceinformation. This allows the colony to allocate foragers tomore-rewarding food sources.The number of waggle runs (w) performed by a honeybee isbased on Q f and it is in the form of w Q f . A returned4. MODELING FOOD FORAGINGFUNCTION OF HONEYBEEStends to perform tremble dance. The duration of the trembledance is twait twait to unload . The parameter k isThe emergent of cognitive behavior at swarm level, a decisionmaking process which divides the labors at the colonyefficiently to streamline the food foraging process wasanalyzed in our research. This analysis was carried out toidentify the key factors or reinforcements that enable thedetermined by a honeybee by randomly sampling itsneighborhood, i.e. the roughly taking the quality of the flowerforager waits time twait to unload to unload nectar that havebeen brought-in to a receiver in a colony;t wait to unload 11 exp( t / number of receivers)where number of receivers is the number of receivers in thecolony at time step t. The expected time duration a honeybeehas to wait to unload nectar twait is measured in terms of thequality of the flower patches that have been reported to thecolony so far. i.e. twait 0.5 (Q f k ) . If the foraginghoneybee has to waittwait twait to unload, the forager beenpatches that have been reported to the comb; so k Qi n .i47

International Journal of Computer Applications (0975 – 8887)Volume 104 – No.7, October 2014If twait twait to unload , is a parameter, the foragerstops foraging the current site. A given forager bee can turneither to a scout, or an observer. A forager performs a waggledance mainly based on Q f , the duration of the waggle boutis restricted by if any tremble dances performed at the colony.If forager bee encountered trem number of tremble dances thathave being currently reported in the comb, thenw Q f trem/ n / c ; where n is the size of the randomin figures) were monitored in this process in addition to therecording of the number of receivers, the number of foragersand the number of observers in the colony.The computer model had a colony of 150 foragers, 130observers, and 120 receivers. The overall quality of a flowerpatch, i.e. Q f - (0,1) was randomly generated. Initially thevalue of k was set to 0.3. If Q f k , a observer is turned to asample and c is a constant.forager, otherwise a forager is turned to an observer. Iftwait twait to unload , we increase the number of receiversA observer bee can turn to a forager, or a receiver or remainas a observer based on the dominant requirement that isexhibited by the random sample that it has taken from thecolony. A receiver bee can change its role to a observer if ithas to wait too long to receive nectar, t wait to receive 1 ;by one and decrease the number of observers by one.Otherwise we decrease the number of receivers by one andincrease the number of observers by one. With this simplemodel we were able to demonstrate the effect of positive andnegative reinforcements on each individual's action andthereby the emergent of cognitive behavior at swarm level.where 1 is a parameter.Under this mathematical model, the energetic efficiency of thenectar source of flower patches foraged by honeybeesinfluence the entire nectar foraging cycle of the colony.Furthermore, this energetic efficiency, is the key factor thatdetermines the duration of waggle runs performed and in factit affects to the proper division of labors in the colony.Therefore, we can postulate that, energetic efficiency of thenectar source is the positive reinforcement that a honeybeereceives to perform waggle dance and to recruit moreforagers, and the arises of cognitive function which makes thedecision on dividing the labors at the colony appropriately. Oncontrast, the time duration, a forager bee has to wait to unloadits nectar source to a receiver is the negative reinforcementthat a honeybee receives from the environment to discouragethe foraging of low quality flower patches compared to whathave been reported to the colony.So we can postulate that these two forms of reinforcementsfrom the environment allow the entire colony to keep itsbalance between nectar take-in and storage process byefficiently dividing its labors to appropriate task according tothe dynamic environmental fluctuations (according to thedistribution of the quality of the nectar sources that have beenreported) and according to the information communicated byits surrounding environment to the honeybees.Therefore, a cognitive process, such as decision makingwhich is exhibited by a self-organized system, is mainlyarisen as learning adjustments which are made by eachindividual as responses to environmental positive andnegative reinforcements.5. RESULTSA simple computer model was developed to simulate theeffect of the positive ( Q f ) and negative ( twait to unload )reinforcements on the labor division at swarm food foragingprocess.The total quality of a flower, i.e. Q f (referred as qltyFlowerin figures), the mean of the quality of flower patches that havebeen really reported to the colony, i.e. k (referred asmeanQltyFlower in figures), the time duration a honeybeewaits to unload the nectar, i.e. twait to unload (referred aswTime in figures) and the expected time duration a honeybeemust wait to unload the nectar, i.e. twait (referred as mwTimeFrom figure 2 to figure 5, each figure consists of threesubfigures, namely, (a), (b) and (c).Subfigure (a)demonstrates the distribution of honeybees in the colony interms of the number of receivers, the number of foragers andthe number of observers when all the four parameters(qltyFlower, meanQltyFlower, mWTime, and wTime) werecalculated as defined in the mathematical model. Thesubfigures (b) and (c) show the fluctuations of qltyFlower,and meanQltyFlower, and meanWTime and wTime related tothe scenario depicted in subfigure (a) respectively.Figure 2 shows the situation when we let the system to runaround 100 steps without enforcing any other constraints. Asshown in figure.2, the increases of the number of foragershave decreased the number of observers and has increased thenumber of receivers.As shown in figure.3. we artificially set the value ofmeanQtyFlower to 0.8. So that we artificially informed thecolony that the colony has been reported by high qualityflower patches which are in the range of 0.8. As shown infigure 3 (b) , since the quality of the flower patches that havebeen really reported by the honeybees are less than thisartificial value, wTime of foragers have been increasedcompared to the expected waiting time, i.e. mwTime.In order to observe behaviors of the colony for lower qualityflower patches, we artificially set meanQtyFlower to 0.4. Sothat we artificially informed the colony that it has beenreported by low quality flower patches and it is in the range of0.4. As shown in figure 4(b), since the quality of the flowerpatches that have been really reported by the honeybees arehigher than this artificial value, honeybees were not requestedto wait too long to unload the nectar and in fact the time theyreally waited is less than the expected time duration, i.e.wTime meanWTime. This adjustment of the system hasdecreased both the number of observers and the number offoragers and consecutively it has increased the number ofreceivers.Finally, we evaluated the behavior of the system by artificiallysetting mTime to 0.7 as shown in figure .5. As shown infigure 5.(c) when wTime is higher than the expected waitingtime, i.e mWTime, the system has increased the number ofobservers, and decreased the number of receivers. WhenwTime was less than the mWTIme, the system has increasedthe number of receivers and decreased the number ofobservers.48

International Journal of Computer Applications (0975 – 8887)Volume 104 – No.7, October 2014(a)Number of Honey 04060Time tyFlowermeanQltyFlower0204060Time Step800100120-0.2mWTimewTime0204060Time Step80100120Fig 2: Distribution of Honeybees in the Colony(a)meanQltyFlower 0.8Number of Honey 4060Time .40.40.20qltyFlowermwanQltyFlower0.200204060Time Step80100120020406080100120Fig 3: Distribution of Honeybees in the Colony when meanQltyFlower was artificially set to 0.8(a)meanQltyFlower 04060Time tyFlowermeanQltyFlower0204060Time Step80100mWTimewTime0120-0.20204060Time Step80100120Fig 4: Distribution of Honeybees in the Colony when meanQltyFlower was artificially set to 0.449

International Journal of Computer Applications (0975 – 8887)Volume 104 – No.7, October 2014(a)wTime 04060Time wTimeqltyFlowermeanQltyFlower0204060Time Step8010012000204060Time Step80100120Fig 5: Distribution of Honeybees in the Colony when wTime was artificially set to 0.76. DISCUSSIONAs shown in figure.2 when the colony was reported by higherquality flower patches compared to what have being reportedto the colony so far, the system has increased the number offoragers, and the number of receivers while the number ofobservers have been decreased. This was an accepted behaviorby the system which has encouraged the foragers who havereported higher quality flower patches by decreasing their realwaiting time than the expected waiting time.The qltyFlower that has been reported to the colony hasaffected to the system as a positive reinforcement, as givenfigure.3. By increasing the number of observers in the colony,system has assumed that, it allows the foragers who havereported quality flower patches in 0.8 range, to broadcast theirforaging sites effectively to the colony. So the foragers whohave reported poor quality flower patches have beendiscouraged by increasing their real waiting time, i.e. wTime,than the expected waiting time, i.e. mWTime. Therefore, inthis scenario, wTime has been applied on the system as anegative reinforcement to discourage foraging of poor qualityflower patches.When quality of the flower patches that have been reported isset to 0.4, the system has encouraged foragers who havereported high quality flower patches (figure. 4(b)) bydecreasing their real waiting time than the expected waitingtime. So it has increased the number of receivers and thenumber of foragers and decreased the number of observers.Therefore, as expected, the system has considered qltyFloweras a positive reinforcement.Finally when we set wTime to 0.7 as in figure.5. It hasnegatively impacted on the system behavior. That is, whenwTime is higher than the expected, it has further decreasedthe number of receivers, and increased the number ofobservers, by assuming that, the system is being reported bylow quality flower patches. And accordingly, when wTime isless than the expected waiting time, it has increased thenumber of receivers and the number of foragers, while it hasdecreased the number of observers, by assuming that thecolony has been reported by higher quality flower patches.Through this simple but effective simulation, we could showthat the operant conditioning, which explains the responsesmade by a simple individual to the environmental positive andnegative reinforcements as learning adjustments, is theunderline phenomena of self-organization of dynamic systemand the exhibition of cognitive behavior, such as division ofcolony labors effectively at the nectar foraging process.Therefore, similar to the emergent of cognitive behavior atswarm level, the cognitive behavior emergent at human braincan also be explained using operant conditioning by taking thebrain as a self-organized system. As the future work, thedeeper analysis into the emergent of a particular cognitivebehavior at human brain is needed to be exploited underoperant conditioning as a means of discovering the underlyingpositive reinforcement and negative reinforcement. Doing so,the adjustment that happen at individual neuronal level tothese reinforcements can be taken as the process that resultedin emergent of cognitive behavior.7. REFERENCES[1] Ahmed H. and Glasgow J. 2012 Swarm Intelligence:Concepts, Models and Applications, Technical Report2012-585, School of Computing, Queen's University,Canada.[2] Blum C. 2005 Ant colony optimization: Introduction andrecent trends, Physics of Life Reviews 2 (2005) 353–373.[3] Karaboga D. and Akay B. 2009 A Survey: AlgorithmsSimulating Bee Swarm Intelligence; ArtificialIntelligence Review; 31 (1), pp. 68-85.50

International Journal of Computer Applications (0975 – 8887)Volume 104 – No.7, October 2014[4] Krink T. Swarm Intelligence - Introduction , EVALifeGroup, Department of Computer Science, University ofAarhus.[14] Cammaerts M. 2004 Classical conditioning, temporallearning and spatial learning in the ant Myrmica sabuleti,Biologia, Bratislava, 59/2: 243 256.[5] Myerscough M.R. 2003 Dancing for a decision: a matrixmodel for nest-site choice by honeybees, Proc. R.

They are: classical conditioning and operant conditioning. 2.1 Classical Conditioning Classical conditioning [10] explains the learning as: it occurs through the associations between neutral stimulus and environmental stimulus. While in operant conditioning[11] lear

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