WARHAMMER 40,000

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WARHAMMER 40,000CREATE YOUR OWN CRUSADE MISSIONUse this template to help write future Crusade Missions! Simply follow the instructionsand use the resources to plan and design your own, then play with your friends.START HEREDesigning a mission for Warhammer 40,000 can be tricky and may take some thought and a few drafts before you areready to try it out. Use the standard rules for the Space Marines that are included in this pack and create your missionaround this Datasheet. If you have access to any Warhammer 40,000 codexes, rulebooks or model Datasheets located onthe Games Workshop webstore, make sure you also use these as a great reference throughout this project. Once you haveeverything you need, follow these simple instructions to get started!1RESEARCHResearch the factions of Warhammer 40,000 and choose an enemy tofocus your mission on. Draw a picture and write some informationabout them in the Unit Focus box.Top Tip:Visit the Warhammer 40,000website to find out more about thefactions.warhammer40000.com

2WRITE A MISSION BRIEFThink about the story of your mission and write a narrative brief. Whencreating it, consider including the following information: Set the scene, how has the story moved on from Crusade Mission 3? How and why is your chosen enemy a threat? What must the Space Marines do to ensure victory?Top Tip:The Warhammer 40,000 book is full ofmissions you can use to inspire your own,as well as containing the full rules forplaying games with your collection.DESIGN YOUR MISSION ASSETSUsing the squared paper and blank tokens, create roughdesigns for a battle mat and game pieces. It will help you tothink of how the mission will be played if you have theseassets in front of you. You can change these as you go and addor change things later on if needed.Top Tip:Incorporate any existing models in yourclub collection into your mission.Using models will make your mission lookgreat and enhance the experience of theplayers.4DEVELOP YOUR MISSION IDEAUse your draft token assets and have fun developing an idea of how yourmission brief could be told through it’s narrative. Some thinking pointscould be: How would the enemy act in the situation? For example, would theyrush in and attack like Khorne Daemons or be unpredictable like Orks? What is the mission objective and how do they achieve it? Forexample, do the players need to retrieve, protect or destroysomething important? How would environmental conditions affect the game? For example,are there hills, woods or obstacles that may affect how a modelmoves or fights?3

WRITE YOUR INSTRUCTIONSUsing your ideas, start to fill in the remaining boxes on thesheet with your draft instructions. This stage of thedevelopment is the most time-consuming and it may take youa number of attempts so make sure you have spare copies!Refer back to the other Crusade Missions for inspiration ifneeded.5Top Tip:Visit the Warhammer Alliance Website todownload and play the previous CrusadeMissions.warhammer-alliance.com6PLAYTEST YOUR MISSIONWhen you are happy with your mission, ask a friend to play-test it. Mostgames designers will test their ideas extensively before they produce afinal version. When play-testing it, some things to look out for are: Your instructions should be clear and easy to follow. Can your friendset up and play the game without asking you any questions? Make notes of the questions you are asked and when you havefinished, re-read the rules you’ve written. Can you make yourinstructions easier to understand in the areas your play-tester askedfor help? Ask for feedback! Ask your play-tester what they liked, what theydidn’t like and if they have any suggestions. Use this feedback toimprove your idea.CREATE YOUR FINAL DRAFTWhen you are ready, create your final version! Using yournotes and drafts, fill-in-the-blank sheets to make your finishedversion. Consider asking someone to scan or photocopy it soyou have plenty of copies to share with your Warhammer club!7

WARHAMMER 40,000CRUSADE ------------------------------------------MISSION BRIEFDraw a picture of the opposing side.UNIT FOCUS:

SPACE MARINES INTERCESSORDATASHEET

HOW TO SET UPDraw picture of item.Draw picture of item.Draw picture of item.Draw picture of item.Draw picture of item.Draw picture of item.YOU WILL NEEDDraw picture of item.Draw picture of item.SET UP INSTRUCTIONSDraw a set up diagram.

HOW TO ---------------------------------------TURN ----------------------------------------TURN ORDERHOW TO WIN

----------------------------ENCOUNTER ---------------------------------ENCOUNTER aDrawaDraen.token.token.tokawDraDraen.tokaw

Draw a character back view.Draw a character back view.Draw a character back view.Draw a character back view.Draw a character front view.Draw a character front view.Draw a character front view.Draw a character front view.GLUEGLUEGLUEGLUEDraw a character back view.Draw a character back view.Draw a character back view.Draw a character back view.Draw a character front view.Draw a character front view.Draw a character front view.Draw a character front view.GLUEGLUEGLUEGLUE

Create a battle mat.

Create a battle mat.

WARHAMMER 40,000 CREATE YOUR OWN CRUSADE MISSION Use this template to help write future Crusade Missions! Simply follow the instructions and use the resources to plan and design your own, then play with your friends. Designing a mission for Warhammer 40,000 can be tricky and may take some tho

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The Activity Magazine is split into two parts: one for Warhammer 40,000, and the other Warhammer Age of Sigmar. Both parts are referred to throughout this PDF. To help you quickly locate the correct page for each session, follow this guide: Where the page is in the Warhammer 40,000 h