Women’s Xcel Code Of Points - USA Gymnastics

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Women’sXcel Code of PointsThird Edition - September 2015 - Revised July 2016USA Gymnastics extends its deepest appreciation to the following contributors to theXcel Program:For the design, preparation, and presentation of the Xcel Program & Rules:The National Xcel Committee:Claudia KretschmerChairmanJill PrestonRegion 1Dianne PalmerRegion 2Louise JaneckyRegion 3Paige RothRegion 4Nancy GibsonRegion 5David AugerRegion 6Jane CarusoRegion 7Elaine WulfRegion 8Marian DykesTechnical Committee RepresentativeTom KollWomen’s Jr. Olympic Committee ChairmanConnie MaloneyWomen’s Jr. Olympic Technical DirectorAnnie HeffernonWomen’s Jr. Olympic Program Director1

This Third Edition of the Xcel Code ofPoints, revised July 2016, includes allupdates posted on the website throughAugust of 2016.The Xcel Code of Points is a livingdocument. As changes are made orerrors identified, Xcel Updates are postedon the USA Gymnastics website on theXcel Update tmlCheck this site, especially in June/July/August each year, for any recent updatesand replacement pages.Please be aware that this documentis also available as an iBook which isautomatically updated.Copyright 2013 by USA GymnasticsThird Edition-September 2015 - Revised July 2016All rights reserved.Use of this publication is expressly subject to the USAGymnastics TERMS OF USE, a copy of which appearson the USA Gymnastics website under Women’s, XcelProgram.No part of this publication may be reproduced, translated, or transmitted in any form or by any mean withoutpermission in writing from USA Gymnastics. All requestsfor permission should be made in writing to:USA Gymnastics132 E. Washington St., Suite 700Indianapolis, IN 46204Executive Editor: Jody NewmanPrinted by Sport Graphics, Inc., Indianapolis, IN2

GENERAL INFORMATIONXCEL PROGRAMXcel is an alternative USA Gymnastics competitive program offering individual flexibility to coaches and gymnasts.The goal of Xcel is to provide gymnasts of varying abilities and commitment levels the opportunity for a rewardinggymnastics experience.I. HIERARCHY OF INFORMATION FOR THE XCEL PROGRAMA. The Xcel Program rules are found in the official written and published Xcel Code of Points, as updated by theXcel Committee minutes and the Women’s Technical Committee minutes (as they apply to Xcel) (Hereafterthewse committee minutes are referred tgo as “Updates”)B. Xcel rules are also available in an iBook version of the Xcel Code of Points. The official written and published Xcel Code of Points/Updates has final authority if discrepancies occurbetween these two versions of the Xcel Code of Points. For technical issues which are not specifically addressed in this Xcel Code, refer to the JuniorOlympic Code of Points and/or Junior Olympic Compulsory book for clarification. If thisprocedure is followed at a competition, the Regional Xcel Committee Chair and the RegionalTechnical Committee Chair are to be notified that this situation occured.C. In these documents, the written text takes precedence over accompanying pictures/illustrations.D. Please realize that every variation of a skill cannot be written or depicted in these documents.E. There are many judging/coaching/study aids available. While these are wonderful tools, errors may occur.In all instances, the official written and published Xcel Code of Points/Updates takes precedence over thejudging/coaching/study aids.II. XCEL AGE/ENTRY REQUIREMENTS AND MOBILITY OVERVIEWA. There are five divisions of Xcel: Bronze, Silver, Gold, Platinum and Diamond.B. For gymnasts entering from the Jr. Olympic Program, follow the chart on the following page.C. Gymnasts who have no previous competitive experience may enter at Bronze or Silver, at their coach’sdiscretion.D. Gymnasts currently competitng in the Xcel Program must follow the chart on the following page for mobility.E. Any athlete who has previously competed in the Xcel Program, but has been inactive for one or more years,must contact their State Administrative Committee Chairman for proper entry regulations. The options are:F.1.Remain at the Division at which they last competed.2.Move up one Division if they achieved the mobility score during their last season.3.Move down one Division without petitioning.Any gymnast who has had previous competitive experience in programs outside of USA Gymnasticsmust petition to enter at Gold and above by submitting a formal written request to the StateAdministrative Committee Chair.G. Any gymnast who has had previous competitive experience in USA Gymnastics and who is a minimumof 14 years of age OR at least a Freshman in High School is eligible to petition the State AdministrativeCommittee for entry into the Platinum or Diamond.Division. The petition must be accompanied by a video thatdemonstrates her skill level.H. Since the Xcel Program is an alternative/separate program, it CANNOT BE USED TO SATISFY MOBILITYREQUIREMENTS IN THE JR. OLYMPIC PROGRAM.7Revised July 2016

III. XCEL AGE/ENTRY REQUIREMENTS AND MOBILITY OVERVIEWDivisionMinimum AgeRequirementPre-requisiteScoreEntry Division from Jr.Olympic ProgramBronzeReached5th BirthdayNoneJO Levels 1 & 2SilverReached6th BirthdayNoneJO Levels 1 & 2GoldReached7th Birthday31.00 AA atSilver Divisionor8.0 IES*JO Levels 3 & 4PlatinumReached8th Birthday31.00 AA at GoldDivision or8.0 IES*JO Levels 5 & 6DiamondReached9th Birthday31.00 AA atPlatinum Divisionor 8.0 IES*JO Levels 7 - 10* IES Individual Event SpecialistFor additional information regarding mobility and dropping back divisions, refer to the current Women’s Rules andPolicies.Revised July 20168

9TimingClarificationsStart Value (SV)If another vaultis unintentionallyperformed willreceive a “VOID”.Allowable VaultsNo other vaults, otherthan those listed ineach Division arepermitted.Vault Option 1:SILVERWarm-up: 45 sec.Guaranteed 1 warm-upvaultWarm-up: 30 sec.Guaranteed 1 warm-upvaultMax. Total Spot eduction1.5Spot during any otherphase 1.0Spot during any otherphase 1.0Max. Total Spotdeduction 1.5Spot on landing 0.5Sting mat may be usedon the landing mat only.Alternative SpringboardApparatus is allowed.10.0 Start ValueVault Option 2:9.5 total Start ValueVault Option 1:Spot on landing 0.5Alternative SpringboardApparatus is allowed.10.0 Start ValueVault Option 2:9.0 total Start ValueVault Option 1:Vault Option 2 (10.0):Jump to Handstand - fallto flat back on min. of 16”( 1”) mat (no repulsionrequired).Vault Option 2 (10.0):Handspring onto Tablewith repulsion to flat backlanding on mats stacked8” ( 2”) above the table.1B (4.5) Kick toHandstand (handsplaced on vault table oron mat stack); fall to flatback onto mats stacked8” ( 2”) above the table.OR1B (4.5) Kick toHandstand (handsplaced on board or mat)fall to flat back.(Place board in front ofskill cushion)ORANDAND1A (4.5) Stretch Jump1A (5.0) Stretch Jumponto min. of 16” ( 1”) mat onto vault tableVault Option 1:BRONZEGOLDGuaranteed 2 warm-upvaultsWarm-up: 1:00Max. Total Spotdeduction 1.5Spot during any otherphase 1.0Spot on landing 0.5Alternative SpringboardApparatus is allowed.9.5 Start Value - whenusing AlternativeSpringboard Apparatus.10.0 Start ValueXcel Gold Vault ChartVAULTDIAMONDMax. Total Spotdeduction 1.5Max. Total Spotdeduction 1.5Guaranteed 2 warm-upvaultsGuaranteed 3 warm-upvaultsWarm-up: 2:00Spot during any otherphase 1.0Spot during any otherphase 1.0Warm-up: 1:30Spot on landing 0.5Alternative SpringboardApparatus is NOTallowed.Diamond SV ChartSpot on landing 0.5Alternative SpringboardApparatus is NOTallowed.Platinum SV ChartXcel Platinum Vault Chart Xcel Diamond Vault ChartPLATINUMVAULT RULESRevised July 2016

UNEVEN BARS RULESValue Parts (VP)ClarificationsWhen a skill ispreceded by a cast,both the cast and skillreceive separate VP/skill credit. Exceptions:cast squat on - jumpto HB and cast shootthrough receive 1 “A”VP in ALL divisionsJO cast angledeductions will not beused in any division.DifficultyRestrictionsUnallowable Skills0.5 deduction - off SVBARSAny “A” or “B” VPlisted in the Xcel Codeof Points.GOLDAny “A” VP listed in theXcel Code of Points.Any Skills listed on theXcel Gold chart.SILVERAny “A” VP listed in theXcel Code of Points.Any Skills listed on theXcel Silver chart.BRONZEAny Skills listed on theXcel Bronze chart.6 “A”, 1 “B” VPAny “A” or “B” VP listed inthe Xcel Code of Points.Any Skills listed on theXcel Platinum chart.Exceptions:One Tap or Underswing Counterswing “A” VP.Cast (89 to 21 fromvertical) “A” VP.PLATINUMIf the same circling skillis performed on thelow bar and high bar, itcounts as two differentskills/VP.5 “A”, 2 “B” VPAny “A”, “B”, “C” VP listedin the Xcel Code of Points.1 “D” element is allowed(No bonus)Any Skills listed on theXcel Diamond chart.Exception:Cast (45 to 21 fromvertical) “A” VP.DIAMONDNo “B” or higher VP.No Salto dismounts.No Giants (LB or HB)No “B” or higher VP.1. Min. of 6 “A” VP/skillsNo Release Moveswith bar change.No Giants.No “C” or higher VP.2. Circling skill (no mountor dismount)1. Cast to aboveHorizontalException:Clear Hip Handstand.No “C” or higher VP.2. Min “B” Circling Skill1. Cast to 45 fromVerticalNo “E” VP.Maximum of 1 “D” VPallowed.A Tap or Underswing- Counterswing willreceive extra swingdeduction.A long hang pull-over isconsidered a circling skillonly if preceded by acast.If the same circling skill isperformed on the low barand high bar, it counts astwo different skills/VP.No skills on high bar.1. Min. of 5 “A” VP /skills2. Cast to HorizontalIf the same circlingskill is performed onthe low bar and highbar, it counts as twodifferent skills/VP.No Salto dismounts.2. Cast to a minimum of45 below horizontal3. Circling skill(no mount ordismount)If the same circling skillis performed on the lowbar and high bar, it countsas two different skills/VP.2. Cast (hips mustleave bar)3. Circling skill(no mount ordismount)A long hang pull-over isconsidered a circling skillonly if preceded by a cast.3. Circling skill(no mount ordismount)4. Dismount3. Kip4. Dismount –High Bar4. Dismount3. Min. “B” skill - eithera Release, Pirouetteor 2nd differentCircling Skill4. Salto Dismount – HighBar4. Dismount – HighBarWarm-up: 2:00Warm-up: 1:00Warm-up: 1:30Warm-up: 45 sec.Warm-up: 30 sec.Special Requirements 1. Min. 4 “A” VP /skills(SR)Deduct 0.5 forEach Missing SRTiming10Revised July 2016

Cross Straddle jump “A” VP. (any split angle)“B” Dance VP allowed.Any “B” Dance VP.Any skill listed on theXcel Silver chart.Any skills listed on theXcel Bronze chart.Cross Split jump “A”VP. (any split angle)Any “A” VP listed in theXcel Code of Points.Any “A” VP listed in theXcel Code of Points.SILVERPLATINUM“C” Dance VP allowed.6 “A”, 1 ”B” VPAny “A” or “B” VP listedAny “A” or “B” VP listedin the Xcel Code of Points. in the Xcel Code of Points.Any “C” Dance VP.Any skill listed on theXcel Gold chart.Any Skills listed on theXcel Platinum chart.GOLD5 A”, 2 ”B” VPAny “A”, “B”, “C” VPlisted in the Xcel Code ofPoints.1 “D” element is allowed(No bonus)Any Skills listed on theXcel Diamond chart.DIAMOND114. Dismount4. Dismount(no Saltos or Aerials).Warm-up: 45 sec.Time limit: 50 sec.3. One Acro Skillnon-flight.3. One Acro Skillnon-flight.Warm-up: 30 sec.Time limit: 45 sec.2. One Jump or Leapwith 90 cross or sidesplit.2. One Jump or Leap(no mount ordismount).Deduct 0.5 forEach Missing SRTimingNo Minimum Time1. Min. ½ Turn on onefoot.No “B” Acro VP.No “C” or higher VP.1. Min. ½ Turn on 1 or2 feetNo “B” or higher VP.No Salto or AerialDismounts.No walkovers.SpecialRequirements (SR)Unallowable Skills0.5 deduction - off SVDifficultyRestrictionsWarm-up: 1:00Time limit: 1:00A Series is not required.4. Dismount1. Min. 1/1 Turn on onefoot.2. Dance Series – 2skills (same or diff.) –AND one Jump orLeap with 90 crossor side split (can beincluded in the danceseries).3. Two Acro Skills –one must achieve orpass through invertedvertical – with orwithout flight(isolated or in a series)No “C” or higher VP.Warm-up: 1:30Time limit: 1:15Warm-up: 2:00Time limit: 1:154. Dismount- Salto orAerial.3. An Acro Series(with or w/out flight)excluding mount ordismount AND oneAcro Flight element3. One Acro Skill withflight OR an Acroseries – with orwithout flight4. Dismount2. Dance Series – 2skills (same or diff.) –AND one Jump orLeap with 150 crossor side split (can beincluded in the danceseries).1. Min. 1/1 Turn on onefoot.No “E” VP.Maximum of 1 “D” VPallowed.2. Dance Series – 2skills (same or diff.) –AND one Jump orLeap with 120 crossor side split (can beincluded in the danceseries).1. Min. 1/1 Turn on onefoot.No “C” Acro VP.No “D” or higher VP.SR credit will be awarded for Cross or Side Split Leaps or Jumps that are within 20 of the specified split angle. A deduction of up to 0.20 for insufficient Split will be applied.ClarificationsAll Acro Skills must startand finish on the beam.Handstands, regardlessof the angle achieved,are considered theSame Skill.Value Parts (VP)BRONZEBALANCE BEAMBALANCE BEAM RULESRevised July 2016

FLOOR EXERCISE RULESValue Parts (VP)ClarificationsGOLD6 “A”, 1 ”B” VPAny “A” or “B” VP listed inthe Xcel Code of Points.PLATINUMDIAMONDFLOORAny “A” or “B” VP listed inthe Xcel Code of Points.SILVERAny “A” VP listed in theXcel Code of Points.Any skill listed on theXcel Gold chart.BRONZEAny “A” VP listed in theXcel Code of Points.Any “B” Dance VP.Any skill listed on theXcel Silver chart.“C” dance VP areallowed.Any “C” Dance VP.Any Skills listed on theXcel Platinum chart.Any skills listed on theXcel Bronze chart.“B” dance VP are allowedRound-off rebound backward roll is an acroconnection.5 A”, 2 ”B” VPAny “A”, “B”, “C” VP listedin the Xcel Code of Points.1 “D” element is allowed(No bonus)Any Skills listed on theXcel Diamond chart.Round-off rebound backward roll is an acroconnection.Straddle jump & SideLeap (60 -180 or more) “A” VPWarm-up: 45 sec.Time limit: 1:00No “B” VP Saltos.No “C” or higher VP.No “C” Acro VP.No “D” or higher VP.Maximum of 1 “D” VPallowed.No “E” VP.Warm-up: 2:00Time limit: 1:304. Turn on one foot min. “B”VP.3. Dance Passage with amin. of two different. Grp.1VP (directly or indirectlyconnected), one of which isa LEAP with a 150 cross orside split.2. Two different Saltoswithin the routine (isolatedor in series) - one must be amin.“B” (may be included inSR#1).1. Min. 2 directlyconnected Flight skills.Warm-up: 1:30Time limit: 1:304. Min. 1/1 Turn on onefoot.3. Dance Passage with amin. of 2 Different Group1 VP(directly or indirectlyconnected) one of whichis a LEAP with a 150 cross or side split.2. A 2nd Pass with eithera 2nd acro connectionwith a min. of twodirectly connectedFlight skills OR a “B”Salto.** SR 1 & 2 cannot becombined1. Two separate acroconnections each witha min. of two directlyconnected acro Flight skills.Warm-up: 1:00Time limit: 1:002. A 2nd Pass with eithera 2nd Acro connectionwith a min. of twodirectly connectedFlight skills OR anAerial or Salto** SR 1 & 2 cannot becombined3. Dance Passage witha min. of 2 DifferentGroup 1 VP or Xcel Goldchart skills (directly orindirectly connected) oneof which is a LEAP with120 cross or side split.4. Min. 1/1 Turn on onefoot.1. Min. 2 directlyconnected Flight skillswith 1 “A” or “B” Salto.SR credit will be awarded for cross or side split leaps or jumps that are within 20 of the specified split angle. A deduction of up to 0.20 for insufficient split will be applied.A Dive Roll does NOT fulfill a flight requirementMaximum 1 Salto orAerial per routine.No “B” Acro VP.No “C” or higher VPMaximum 2 flight skillsper routine.No “B” or higher VP.No Saltos or Aerials.Unallowable Skills0.5 deduction-off SV1. Min. 2 directlyconnected Acro skillsone must have Flight.DifficultyRestrictionsSpecialRequirements1. Min. 2 directly connectedacro skillswith or without Flight.Deduct 0.5 forEach Missing SR2. A 2nd Pass with oneAcro Skill with or withoutFlight.** SR 1 & 2 cannot becombined3. Dance Passage with amin. of 2 Different Group1 VP or Xcel Bronzechart skills (directly orindirectly connected)one of which is a LEAPw/ a 60 cross or sidesplit.4. Min. 1/2 Turn on onefoot.Warm-up: 30 sec.Time limit: 45 sec.3. Dance Passage with amin. of 2 Different Group1 VP or Xcel Silver chartskills (directly or indirectlyconnected), one of whichis a LEAP with a 90 cross or side split.4. Min. 1/1 Turn on one foot.2. A 2nd Pass with eithera 2nd Acro connectionwith a min. of twodirectly connectedskills with or w/outFlight, OR an Acro skillwith Flight.** SR 1 & 2 cannot becombinedTimingNo Minimum Time12Revised July 2016

13TimingClarificationsStart Value (SV)If another vaultis unintentionallyperformed willreceive a “VOID”.Allowable VaultsNo other vaults, otherthan those listed ineach Division arepermitted.Vault Option 1:SILVERGuaranteed 1 warm-upvaultGuaranteed 1 warm-upvaultMax. Total Spot eduction1.5Max. Total Spotdeduction 1.5Warm-up: 45 sec.Spot during any otherphase 1.0Spot during any otherphase 1.0Warm-up: 30 sec.Spot on landing 0.5Sting mat may be usedon the landing mat only.Alternative SpringboardApparatus is allowed.10.0 Start ValueVault Option 2:9.5 total Start ValueVault Option 1:Spot on landing 0.5Alternative SpringboardApparatus is allowed.10.0 Start ValueVault Option 2:9.0 total Start ValueVault Option 1:Vault Option 2 (10.0):Jump to Handstand - fallto flat back on min. of 16”( 1”) mat(no repulsion required).Vault Option 2 (10.0):Handspring onto Tablewith repulsion to flat backlanding on mats stacked8” ( 2”) above the table.1B. (4.5) Kick toHandstand (handsplaced on vault table oron mat stack); fall to flatback onto mats stacked8” ( 2”) above the tableOR1B. (4.5) Kick toHandstand (handsplaced on board or mat)fall to flat back.(Place board in front ofskill cushion)ORANDAND1A.(4.5) Stretch Jump1A. (5.0) Stretch Jumponto min. of 16” ( 1”) mat onto vault tableVault Option 1:BRONZEGOLDGuaranteed 2 warm-upvaultsWarm-up: 1:00Max. Total Spotdeduction 1.5Spot during any otherphase 1.0Spot on landing 0.5Alternative SpringboardApparatus is allowed.9.5 Start Value - whenusing AlternativeSpringboard Apparatus.10.0 Start ValueXcel Gold Vault ChartVAULTDIAMONDMax. Total Spotdeduction 1.5Max. Total Spotdeduction 1.5Guaranteed 2 warm-upvaultsGuaranteed 3 warm-upvaultsWarm-up: 2:00Spot during any otherphase 1.0Spot during any otherphase 1.0Warm-up: 1:30Spot on landing 0.5Alternative SpringboardApparatus is NOTallowed.Diamond SV ChartSpot on landing 0.5Alternative SpringboardApparatus is NOTallowed.Platinum SV ChartXcel Platinum Vault Chart Xcel Diamond Vault ChartPLATINUMVAULT RULESRevised July 2016

VAULT Chapter 1 Values and DeductionsBRONZE DIVISIONBronze: There are Two Allowable Vaults in this Division. The Alternative springboard apparatus and manufactured “Jr.” vault board are allowed.The gymnast may perform the same vault twice or one of each vault provided the mat stack does not have to be moved orchanged in height by more than 8”.Performance of an unallowable/restricted vault will result in an event score of “0” (VOID).Spotting deductions apply to all phases of Bronze vaults 1 & 2.Vault 1A: STRETCH JUMP onto a minimum of 16” ( 1”) mat surface; (SV 4.5). THENVault 1B: KICK TO HANDSTAND, fall to flat back (SV 4.5). Gymnast may step back onto board to kick to handstand, with hands on mat stack or board.Each part of Vault 1 is evaluated separately and is worth 4.5; total two scores to arrive at the final score (max. 9.00).BRONZE VAULT 1A: STRETCH JUMP (SV 4.5)Each 0.30ApproachStretch Jumpfrom Board toMat4.50(VOID 1A)Runs onto board & steps up onto Mat Stack or rebounds from board tocome to rest or support on Mat Stack on body parts other than feet firstUp to 0.50Lack of height on Stretch JumpUp to 0.50Up to 0.50Up to 0.50Up to 0.30Failure to maintain a stretched body position during jump Pike Tuck ArchUp to 0.30Incorrect arm and head alignmentUp to 0.20Legs separatedUp to 0.10Incorrect foot formUp to 0.50Failure to land in demi-plié with control and proper body positionUp to 0.10Failure to join (slide) heels together on controlled extension of landing with feeta maximum of hip-width apartUp to 0.10Entire foot/feet slide or lifted off floor to join on controlled extension of landingwith feet a maximum of hip-width apartUp to 0.10Landing with feet staggered (one in front of the other)0.10Up to 0.30GeneralFaultsAdditional jumps on the board (double bouncing)0.50No deductionVOID (1A)Landing with feet further than hip-width apartInsufficient dynamics (speed/power)Fall (onto hands, knees /or hips) after landing stretch jump on feet first1st BalkPerforming a 2nd or 3rd BalkVault 1B: KICK TO HANDSTAND, FALL TO FLAT BACK (SV 4.5)Gymnast may step back onto board to kick to handstand, with hands on mat stack or board.Each up to 0.20ApproachHandstandPost-HandstandLandingRevised July 2016Failure to maintain arms next to ears, while reaching for the mat or boardUp to 0.10Failure to use levering action into the HandstandEach 0.50Extra Kick-up to HandstandUp to 0.50Bent armsUp to 0.30Bent legsUp to 0.20Legs separatedUp to 0.50Up to 0.30Up to 0.50Up to 0.30Up to 2.00Incorrect alignment in the Handstand Showing a shoulder angle less than 180 Pike Arch Failure to show an inverted vertical position from hands to hips(performing a forward rolling action)Each 0.10Additional hand placements (taking steps/hops on the hands) Max. 0.30Up to 0.10Incorrect foot formUp to 1.00Failure to land in a straight lying position on the back14

VAULT Chapter 1 Values and DeductionsBRONZE VAULT 2: JUMP TO HANDSTAND – FALL TO FLAT BACK (SV 10.0)Minimum of 16” ( 1”) mat, no repulsion required.Each phase up to 0.30Each phase up to 0.50Failure to maintain a straight body position Arch PikeEach phase up to 0.30 Legs bentEach phase up to 0.20 Legs separatedEach phase up to 0.10 Incorrect foot formEach phase up to 0.10 Incorrect head alignmentUp to 0.30 Deviation from a straight directionGeneralFaultsUp to 0.30 Insufficient dynamics (speed/power)0.50 Assistance (spot) of coach on the landing1.00 Spot during any phase of Vault (Max. spot deduction 1.50)*VOID Run approach which results in gymnast coming to rest or supporton top of the mat stack without execution of the vault (example:Rebounds from board, jumps to place hands on mat, does notpass through the vertical plane and returns to the board or landson the mat stack between the board and hand placement)*VOID Performing incorrect vault (i.e., squat on)No Deduction 1st Balk*VOID Performing a 2nd or 3rd BalkFirst FlightSee Vault General Faults aboveUp to 0.50 Arms bent2.00 Completely bent arms, causing head to contact the matUp to 0.30 Incorrect shoulder alignment(showing a shoulder angle less than 180 degrees)SupportPhaseUp to 2.00 Failure to show an inverted vertical position from hands to hips(performing a forward rolling action)Up to 1.00 Contacting the mat stack with the hands after vertical0.05 - 0.50 Contact from 1 to 45 past vertical0.55 - 1.00 Contact from 46 to 89 past verticalEach 0.10 Additional hand placements (taking steps/hops on hands) Max. 0.303.00 Failure to contact mat with both hands(performs a front layout or touch with only one hand)PostHandstandPhaseUp to 1.00 Failure to finish in a straight lying position on the backExamples for applying this deduction:1.00 Gymnast lands on her feet, salutes, & steps off mat.0.50 Gymnast lands on her seat (90 hip angle), salutes & steps off mat.0.50 Gymnast lands on her back with an arch & bent legs, salutes, &steps off the mat.If the gymnast makes any of the above execution errors, then lies backto a straight lying position, NO DEDUCTION for failure to finish in astraight lying position is taken; however, execution deductions may beapplied for the errors while the gymnast is falling to her back(Post-Handstand Phase).The evaluation ends when in a straight lying position.* If a gymnast attempts Bronze Vault Option #2: Jump to Handstand - Fall to Flat Back, but performs anincomplete or incorrect vault, instead of taking a 0 score (VOID) on Bronze Vault option #2, she could usethat attempt as a VOID for Bronze Vault Option 1A (deduction of 4.50) and still perform Vault 1B to achieve a score.15Revised July 2016

VAULT Chapter 1 Values and DeductionsSILVER DIVISIONSilver: There are Two Allowable Vaults in this Division. The Alternative springboard apparatus and manufactured “Jr.” vault board are allowed.The gymnast may perform the same vault twice or one of each vault.Performance of an unallowable vault will result in an event score of “0” (VOID).Spotting deductions apply to all phases of Silver vaults 1 & 2.Vault 1A: STRETCH JUMP onto Vault Table; (SV 5.00). THENVault 1B: KICK TO HANDSTAND (Hands may be placed on vault table or mat stack); fall to flat back landing on mats stacked8” ( 2”) above Table (SV 4.5).Each part of the vault is evaluated separately. Add the two scores from 1A and 1B to arrive at the final vault score (Max. 9.50)SILVER VAULT 1A: STRETCH JUMP ONTO VAULT TABLE (SV 5.00)Each 0.30ApproachStretch Jumpfrom Boardonto VaultTable5.00 (VOID 1A)Runs onto the board and steps up onto Vault Table or rebounds from boardto come to rest or support on the Vault Table on body parts other thanthe feet firstUp to 0.50Lack of height on Stretch JumpUp to 0.50Up to 0.50Up to 0.50Up to 0.30Failure to maintain a stretched body position during jump Pike Tuck ArchUp to 0.30Incorrect arm and head alignmentUp to 0.20Legs separatedUp to 0.10Incorrect foot formUp to 0.50Failure to land in demi-plie, with control and proper body positionUp to 0.10Failure to join (slide) heels together on controlled extension of landing withfeet a maximum of hip-width apartUp to 0.10Entire foot/feet slide or lifted off floor to join on controlled extension of landingwith feet a maximum of hip-width apartUp to 0.10Landing with feet staggered (one foot in front of the other)0.10Up to 0.30General FaultsAdditional jumps on the board (double bouncing)0.50No deductionVOID (1A)Landing with feet further than hip-width apartInsufficient dynamics (speed/power)Fall (onto hands, knees /or hips) after landing stretch jump on feet first1st BalkPerforming a 2nd or 3rd balkVault 1B: KICK TO HANDSTAND, FALL TO FLAT BACK (SV 4.5)Gymnast may place hands on the vault table or on the mat stackEach up to 0.20ApproachHandstandPost-HandstandLandingRevised July 2016Failure to maintain arms next to ears, while reaching for the matUp to 0.10Failure to use levering action into the HandstandEach 0.50Extra Kick-up to HandstandUp to 0.50Bent armsUp to 0.30Bent legsUp to 0.20Legs separatedUp to 0.50Up to 0.30Up to 0.50Up to 0.30Up to 2.00Incorrect alignment in the Handstand Showing a shoulder angle less than 180 Pike Arch Failure to show an inverted vertical position from hands to hips(performing a forward rolling action)Each 0.10Additional hand placements (taking steps/hops on the hands) Max. 0.30Up to 0.10Incorrect foot formUp to 1.00Failure to land in a straight lying position on the back16

VAULT Chapter 1 Values and DeductionsSILVER VAULT 2: HANDSPRING onto the Vault Table,Repulsion to flat back, landing on mats stacked 8” ( 2”) above Table (SV 10.0)Each phase up to 0.30Each phase up to 0.50Failure to maintain a straight body position Arch - Failure to maintain a straight body position Pike - Failure to maintain a straight body positionEach phase up to 0.30 Legs bentEach phase up to 0.20 Legs separatedEach phase up to 0.10 Incorrect foot formEach phase up to 0.10 Incorrect head alignmentUp to 0.30 Deviation from a straight directionGeneralFaultsUp to 0.30 Insufficient dynamics (speed/power)0.50 Assistance (spot) of coach on the landing1.00 Spot during any phase of vault (Max. spot deduction 1.50)*VOID Run approach which results in the gymnast coming to rest orsupport on top of the Vault Table without execution of the vault.Example: Rebounds from board, places hands on table, arrives in 3/4handstand position, loses momentum and steps down onto table or fallsback onto board.*VOID Performing incorrect vault (i.e., squat on)No Deduction 1st Balk*VOID Performing a 2nd or 3rd balkFirst FlightSee Vault General Faults aboveUp to 0.50 Arms bent (90 or more max. deduction)2.00 Head contacting the table in support phase (includes 0.50 ded. forextreme arm bend)Up to 0.30 Incorrect shoulder alignment (shoulder angle less than 180 )Up to 2.00 Failure to show an inverted vertical position from hands to hips(performing a forward rolling action)SupportPhaseUp to 1.00 Contacting the table with the hands after vertical0.05-0.50 Contact from 1 to 45 past vertical0.55-1.00 Contact from 46 to 89 past verticalUp to 0.50 Too long in support (lack of repulsion)Each 0.10 Additional hand placements (taking steps/hops on the hands) Max. 0.301.00 Performing a one-handed vaultVOID Failure to touch the table with both hands (performs a front layout)Post Handstand PhaseLandingPhaseUp to 0.50 Insufficient heightUp to 0.30 Insufficient distanceUp to 0.20 Body part hitting/brushing table upon landingUp to 1.00 Failure to finish in a straight lying position on the backExamples of applying this deduction:1.00 Gymnast lands on her feet, salutes, & steps off mat.0.50 Gymnast lands on her seat (90 hip angle), salutes & steps off mat.0.50 Gymnast lands on her back with an arch and bent legs, salutes, &steps off the mat.If the gymnast makes any of the above execution errors, then lies back to astraight lying position, NO DEDUCTION for failure to finish in a straight lyingposition is taken; however, execution deductions may be applied for the errorswhile the gymnast is falling to her back (Post-Handstand Phase). The evaluationends when in a straight lying position.VOID Gymnast lands standing or sitting on the table after passing throughinverted position* If a gymnast attempts Silver Vault Option #2: Jump to Handstand-Repulsion to Flat Back on Mat Stack, but performsan incomplete or incorrect vault, refer to options at bottom of page 15 - Bronze Vault #2.17Revised July 2016

VAULT

Total Spot deduction 1.5 Alternative Springboard Apparatus is NOT allowed. Spot on landing 0.5 Spot during any other phase 1.0 Max. Total Spot deduction 1.5 Timing Warm-up: 30 sec. Guaranteed 1 warm-up vault Warm-up: 45 sec. Guaranteed 1 wa

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