Unity@Rhino - AMC Bridge

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ENGINEERING SOFTWARE DEVELOPMENT MADE EASYUnity@Rhino User Guidefor Windows PC(February 2016)Copyright 2016 AMC Bridge

2Contents:WELCOME TO THE UNITY@RHINO APPLICATION . 3INSTALLATION .4GETTING STARTED .6UNITY@RHINO CONFIGURATION . 7GRAPHICS TAB .7SELECTION OF OBJECTS FOR WALKING THROUGH . 11CREATING THE UNITY@RHINO PACKAGE . 13LAUNCHING THE UNITY@RHINO PACKAGE. 14MOVING AROUND THE 3D MODEL . 16WALKING MODES .17CHANGING PLAYER HEIGHT .18ABOUT UNITY@RHINO . 19UNINSTALLATION . 20www.amcbridge.com

3Welcome to the Unity@Rhino applicationUnity@Rhino is a plug-in connecting Rhino3D and Unity gaming developmentplatform.The plug-in supports export of 3D model geometry from Rhino to Unity enabling usersto have first person 3D shooter game like experience while using Rhino created modelas the 3D environment.The main features include: Export of 3D model geometry with materials and textures from Rhino toUnity@Rhino. Manipulation of the resulting 3D model in a similar fashion to a 3D first-personshooter game. Generation of a standalone executable package for viewing the exported Rhinomodel in a three-dimensional representation that requires neither Rhinoceros3D nor Unity installations. Selection of objects for walking through (e.g. windows and doors).Unity@Rhino is compatible with Rhino 5 for Windows.www.amcbridge.com

4Installation1. Download the applicable version of Unity@Rhino integration2. Double click on the downloaded file to start installation3. Read and accept Unity@Rhino license Agreement:4. Press Install. The installation progress will be displayed5. When Unity@Rhino is installed the respective message will appear:www.amcbridge.com

56. Press Finish to complete the installation.www.amcbridge.com

6Getting StartedThis chapter provides an overview of the Unity@Rhino graphical user interface (GUI)and description of the basic features.Run Rhino 5. The Unity@Rhino panel will be displayedRun exports model and opens it in the viewer.Set Type allows user to select objects for walking through.About opens Unity@Rhino information window.If the toolbar is missing, verify that the Unity@Rhino plug-in and toolbar are switchedon in Rhino 5.In Rhino, go to: Tools Options. Toolbars Enable Unity@Rhino toolbarwww.amcbridge.com

7Unity@Rhino ConfigurationWhen Unity@Rhino package is created, application will launch it automatically.Launching starts with the configuration dialog that offers the following settings:Graphics settingsInput settingsRun viewerQuit the viewerConfiguration window includes:1. Graphics tab - allows selecting graphical settings for viewer.2. Input tab - allows setting control buttons for viewer.3. Play! button - launches Unity@Rhino viewer.4. Quit button - closes configuration window.Graphics tabThe Graphics tab allows selecting a set of parameters for viewing a model inUnity@Rhino viewer.The Screen resolution box offers a list of the available screen resolutions.www.amcbridge.com

8The Graphics quality box offers a list of the available graphic levels.The Select monitor box enables user to choose the available monitors for viewing. Ifonly one monitor is used, Select monitor drop down list contains only Display 1 item.Activate Windowed checkbox to launch viewing in the individual movable window. It willbe displayed in the resolution selected from the Screen resolution list.www.amcbridge.com

9If Windowed checkbox isn’t active, viewing will be launched in the full screen mode.www.amcbridge.com

10Input tabThe Input tab enables user to set the control keys for viewing a model in Unity@Rhino.To change control keys, double-click on the corresponding action. The InputConfiguration window includes helpful information for setting current action control.After pressing a button or key for selected action, new value will be added to the Inputtab and saved for future launching.www.amcbridge.com

11Selection of objects for walking throughRhino does not provide object categories such as walls, doors, windows, roofs, etc.Therefore, there is no way to determine which objects can be walked through.‘Selection of objects for walking through’ option in Unity@Rhino allows user to specifyobjects such as doors and windows to walk through. These objects will also havepredefined textures. The choice is saved to the Rhino file so that next time there will beno need to specify the objects once again.1. Press Set Type on Unity@Rhino toolbarSet objects type dialogue will appear.List of selected objectsObject typesDiscard changes and close the windowApply types to selected objects2. Select the objects to apply the typeswww.amcbridge.com

123. Set the types for the selected objects4. Press OK to confirm the choicewww.amcbridge.com

13Creating Unity@Rhino package1. Press Run on Unity@Rhino toolbar2. Select destination folder for the standalone viewer package3. A progress bar shows the export progress:When export process is over, a standalone executable package for viewing Rhino modelin three-dimensional representation is created. It is absolutely independent from anycommercial applications and libraries. After converting it will be launched automatically.www.amcbridge.com

14Launching the Unity@Rhino packageThis chapter provides how to put to use a standalone executable package for viewingRhino model in a three-dimensional representation.1. Open the folder selected for saving Unity@Rhino package.2. Double-click Unity@Rhino.exe to start the configuration.3. Select preferred settings and click Play! to proceed4. Wait while loading will be finishedwww.amcbridge.com

15The Rhino model in a three-dimensional representation with possibility of first-personview is ready to use.www.amcbridge.com

16Moving around the 3D modelUnity@Rhino provides moving around the 3D model with the first-person view. Here isthe default controls for moving:ControlPrimarySecondaryHorizontal ( )Right ( )DHorizontal (-)Left ( )AVertical ( )Up ( )WVertical (-)Down ( )SWalk Through All OnJWalk Through All OffKPlayer heightLJumpSpaceHorizontalJoystick 0 axis 0VerticalJoystick 0 axis 1SubmitReturnJoystick button 0CancelEscJoystick button 1Move around the model, through the specified objects, up and down stairs using keys , , , , w, s, a, d. Jump by pressing Space if there is a small obstacle on the way.Press j to walk through all objects, press k to return to the normal mode. Press l tochange player size.www.amcbridge.com

17Walking ModesTo be able to walk inside the model, specify the objects for walking through. If the objectsare not specified, switching to the mode for walking through any object is still available.Press J button, the model color will be changed. To return to the normal mode, press Kbutton.Normal mode (‘K’)Walk through all objects (‘J’)www.amcbridge.com

18Changing Player Height1. Press L button. A scroll bar will appear in the lower-left corner of the screen:2. Move the slider to the right to make the player higher and move it to the left tomake the player lower.www.amcbridge.com

193. Press L to return to the normal mode.About Unity@RhinoAbout dialog window contains information about the current Unity@Rhino version, linkto contact support and a link to the website.www.amcbridge.com

20UninstallationTo uninstall the application, open the Control Panel and choose Uninstall a programfrom the Programs category.Choose Unity@Rhino from the list of programs.Click Uninstall.www.amcbridge.com

21Thank you for using Unity@Rhino.Share your opinion about the plug-in with us. Your input is essential to us for refining theexisting applications and developing new tools.If you have any questions about our application please contact AMC Bridge supportteam via e-mail: support@amcbridge.com.Thank you for your feedback!www.amcbridge.com

Unity@Rhino is a plug-in connecting Rhino3D and Unity gaming development platform. The plug-in supports export of 3D model geometry from Rhino to Unity enabling users to have first person 3D shooter game like experience while using Rhino created model as the 3D environment. The main features include:

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