Document Version: 5.3.1 July 21, 2012

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Camera Axe 5 User ManualDocument Version: 5.3.1July 21, 2012Authors: Maurice Ribble and Andrew Morgan

IntroductionDifferences between Camera Axe 5 and Camera Axe 5 ShieldHardwareDisplayPower SwitchActivate ButtonSelect ButtonMenu ButtonArrow/Cursor ButtonsCamera Flash ButtonsCamera/Flash LEDsCamera/Flash PortsSensor PortsUSB PortMenusEnabling or Disabling MenusAdvanced Sensor MenuProjectile MenuValve MenuIntervalometer MenuGeneral Settings MenuOther MenusGravity MenuIR Remote MenuStacker MenuPanorama MenuJog MenuSensorsLight SensorLaser SensorMicrophone SensorProjectile SensorValve SensorPhotogate SensorMotion/Distance SensorCamera Shutter Sync SensorClip SensorMulti-Flash Board

IntroductionThe Camera Axe is a tool for photographers to trigger cameras or flashes based on signals fromvarious inputs. It is useful for catching phenomena that happen too quickly for human reflexes,like photographing a popping balloon, a shooting bullet, or a milk droplet splash. Other uses canbe to catch things photographers don't want to wait around for like birds flying to a bird feeder orsurveillance of people walking down a hallway. It can also run an advanced intervalometer or driveexternal motors. The possibilities are endless. This document describes the operation of the CameraAxe 5 and the Camera Axe 5 Shield hardware and menus. This manual was written for the CameraAxe 5.3 software. Other versions of the software function similarly but there will be some minordifferences in operation.For those who like learning from videos there is a large (and growing) collection of videos about theCamera Axe at between Camera Axe 5 and Camera Axe 5 ShieldThe Camera Axe 5 is a fully assembled and tested device. Units shipped after July 1, 2012 use 6 AAbatteries or can be powered from the USB cable, but the USB cable does not charge the batteries. Itis suggested if running this version of the Camera Axe off the USB cable to turn the power switch off(it will stay on and run completely off the power provided from the USB cable). Units shipped beforeJuly 1, 2012 come with a rechargeable battery and a USB cable to do the recharging. The rest appliesto both types of the Camera Axe 5. Use the USB cable to upgrade the firmware. It also comes witha custom designed enclosure. The extra third LED on this board is used to indicate if power is beingprovided from the USB cable.The Camera Axe 5 Shield is a kit that must be soldered together. The user must supply an ArduinoUno (or compatible) development board and a way to power the device. Since this version gets it’spower from the Arduino there is no power switch. This version does not come with an enclosure.This shield version does use the same software and has all the same functionality as the standardCamera Axe 5 in a much cheaper package for the DIY/Maker crowd.HardwareThe top of the both versions has a display screen, a number of buttons, a power switch (not on shieldversion), and two LEDs. The third LED on standard Camera Axe 5 is used to indicate if power iscoming from the USB port. On the sides are two of plugs to attach the camera(s) and/or flash(s) andup to two sensors. The standard version also has a USB port used for charging or reprogramming theCamera Axe. The shield version gets its power from the Arduino board and the Arduino board has aUSB port for programming.The microcontroller used in the Camera Axe is an ATmega328 with the Arduino bootloader installed.Arduino is a common open source platform that makes programming microcontrollers like theAtmega328 very easy. For more information about how to load new version of the Camera Axesoftware or to start making your own modifications visit Programming.DisplayThe Camera Axe uses a 2” X 1” LCD capable of displaying 128X64 pixels. This display isused to provide input capability using the menu functions described below and feedback to theuser.

Power SwitchThe shield version has no power switch. To turn the power on/off on the shield version youcan either add a switch between the battery providing power to the Arduino or just unplugpower from the Arduino.The power switch turns on/off the unit. When the unit is powered on it goes through a startupsequence. In the startup, the microcontroller input and output pins are set up, the defaultvalues are loaded from the EEPROM and the display is setup. If the Activate button isdepressed during the startup process, the unit will be reset to the factory default values.The system stores changes to parameters in flash memory so the settings are saved evenwhen the batteries are removed.Activate ButtonThe activate button turns on/off the monitoring of the sensors. When activated, the unit beginsmonitoring the sensor status according to the design of the currently shown menu options.This is known as the photo mode. When in photo mode, the other buttons are ignored exceptwhere noted below in the descriptions of the menus. Pressing the activate button againdeactivates the monitoring and returns the system to the menu mode. In menu mode, thesystem parameters can be adjusted as described in the Menu sections below.The activate button will also turn off the display, to save power, when in the photo mode if thedisplay is set to turn off in 10 seconds.If the Activate button is depressed during the startup process, the unit will be reset to thefactory default values.Select ButtonThe select button toggles the edit mode on and off. When in edit mode, the value of individualparameters can be adjusted using the arrow buttons. When not in edit mode, the arrowbuttons move from field to field within the current menu. Only one value can be selected/changed at a time.Menu ButtonThe menu button cycles the display between the different menu options. The various menuoptions are described in detail below. Pressing the menu button also deactivates the editmode and resets the cursor position to the first item in the next menu.Arrow/Cursor ButtonsIn edit mode, the left and right button moves the cursor to the previous/next digit in the settingbeing adjusted.When the up or down button are pressed in the edit mode, the value at the current cursorposition is raised/lowered. Every time a value is changed on the display, it is written to themicrocontroller’s flash memory so if the power is turned off that value will be remembered.When not in edit mode, the arrow keys are used to navigate around the display to move fromone menu parameter to another. The currently selected parameter is indicated by a flashingcursor.

Camera Flash ButtonsThere are two buttons by the Camera/Flash ports. These buttons will manually trigger theCamera or Flash attached to these ports. Beyond being useful as a manual trigger, this is alsonice to test your scene setup to make sure the exposure is correct.In general, the way the buttons are used is to use the Menu button to toggle to the desired menuoption (described below), then use the Arrow buttons to navigate on the display to the desired settingto change. Once the cursor is on the setting value, the Select button is pressed to enter the editmode. Once in the edit mode the individual values can be adjusted. The up and down Arrow buttonschange the value up/down and the right and left buttons allow selecting the next/previous digit fornumerical values. Once the value is at the desired setting/value, the Select button is pressed againto exit the edit mode. From here, the Arrow buttons can be used to navigate to another parameter, ifnecessary. Once all of the settings have been adjusted as desired, the Activate button is pressed toenter the photo mode. At this point, the sensors are active and a picture can be taken. When donetaking images, press the Activate button again to re-enter the menu mode and repeat the process.Camera/Flash LEDsThe LED next to the Camera/Flash 1 and Camera/Flash 2 labels indicate when the device istriggered. A green color means the focus line is active. A red color means the shutter line isactive. An orange color means both the focus and shutter lines are active. The focus line canalso mean that the camera is being kept in in a ready state if auto focus has been disabledwhich will give a shorter shutter lag on most cameras.Camera/Flash PortsTwo of the 3.5 mm jacks on the side of the Camera Axe are camera/flash ports. These portsare labeled Camera/Flash 1 and Camera/Flash 2. These ports are used to connect either acamera or flash to be triggered. The Camera/Flash 1 port is named Device 1 in the menusand the Camera/Flash 2 port is named Device 2.The way the Camera Axe triggers cameras and flashes is by allowing current to pass throughand the camera or flash provides the voltage. It works like a switch.There is a wide range of camera cables and cameras supported by the Camera Axe. Lookat this page for more details on different cameras/cables: CameraCablesThere is also a wide range of flash cables supported by the Camera Axe. Look at this pagefor more details on using different types of flashes: FlashCablesSensor PortsThe other two 3.5 mm jacks on the side of the Camera Axe are sensor ports. These ports arelabeled Sensor 1 and Sensor 2. These ports are used to connect a wide variety of sensors tothe Camera Axe. Several of the available sensors are described below.The 3.5 mm jack for sensors provides power, ground, and access to an analog pin on themicrocontroller. The tip of the 3.5mm plug is 5V, the base of the 3.5 mm plug is ground, andmiddle of the 3.5 mm plug is the sensor. Starting with Camera Axe 5 (Camera Axe 4 does notsupport this) the power pin can also optionally be configured as another analog data pin whichis useful for some sensors.

There is input protection on the these sensor pins, but to be safe you should not exceed 40mAof current on any of the sensor pins. There is an optional mode that can be turned on insoftware for the tip of the sensor pin that can source up to 100 mA. Also make sure any inputvoltages are within the range of 0 to 5 volts.USB PortOn the standard Camera Axe there is also a USB port. This port is used for programming theCamera Axe with new firmware and to recharge the internal battery.On the Camera Axe Shield the USB port is located on the Arduino board. This can be used topower the Camera Axe shield or to reprogram the board. The Arduino also has a 2.1mm dcjack that can provide power. It accepts 6-12V DC power.MenusThe Camera Axe provides several different sets of menu operations as described below. Based onthe pressing of the Activate button, the Camera Axe will either be in the “menu” or “photo” mode.When the Camera Axe is in the menu mode, the various settings can be adjusted according to thedescription below. When the Camera Axe is in photo mode, the unit is monitoring the sensors and isready to trigger an image.NOTE: Except for the settings in the General Settings menu, the settings in each menu areindependent. For example, the settings in the Advanced Sensor menu do not affect theoperation of the Camera Axe when using the Projectile, Valve or Intervalometer menus.Depending on the menu function, there are two different ways that the Camera Axe readssensor values.Depending on the menu function, there various ways the middle sensor pin works: analogRead – This returns an analog value between 0 and 1023 proportional to the sensorvoltage of 0 to 5 volts. The Camera Axe displays values from 0 to 999. This is the slower wayto read the sensor value (still quite fast at 20 microseconds) but it provides the ability to readthe range of values from the sensor. This method is used by the Advanced Sensor menu toallow triggering on a setting or threshold value. digitalRead – This is the fastest way to read the sensor state. It only returns a high (1) or low(0) value. This method is used by the Projectile and Fast Trigger menus. Digital out - In this mode sensor pin acts as a digital output sending 0 or 5V. The maximumoutput current is around 30 mA. This mode is used by the valve sensor to trigger to allow theCamera Axe to trigger the valve.The tip of the sensor has all the functionality above plus the ability to optionally switch in a largercurrent (up to at 100 mA). This larger current is used to power various sensors that may require morepower.Enabling or Disabling MenusStarting with version 5.3 of the Camera Axe software there were more menus than could fit intomemory on the microcontroller. To address this issue and to keep the number of menus to areasonably small number while giving users the option of enabling more menus a feature was addedto the code to make it very easy for you to turn on or off different menus. You can can see howto load the latest software on the programming page ( Programming). The only modification you need to make to add or remove menus is this snippet

of code from CameraAxe.ino.#define USE ADVANCEDMENU#define USE PROJECTILEMENU#define USE VALVEMENU#define USE INTERVALOMETERMENU//#define USE GRAVITYMENU//#define USE IRREMOTEMENU//#define USE STACKERMENU//#define USE PANORAMAMENU//#define USE JOGMENUIf there is a “//” in front of the lines then the menu is removed. If those slashes are not there then thatmenu is included. If you include too many menus you will get an error stating that program did not fit.Only the most tested and used menus are included by default. You can add quite a few more menusbefore you will run out of space.Advanced Sensor MenuThe advanced sensor menu is shown in the image below. Due to the display size, the entire menushown below is not visible at the same time. Pressing the up and down arrows will scroll the displayto show the rest of the menu. This is a flexible mode that works well with most sensors. As describedabove, the select and arrow buttons allow the user to navigate to the different parameters to set upthe menu functions.Advanced Sensor MenuDevice1Device2Trig SenSensor1NoneDelay ms000.0000.0Bulb sec002.0002.0PrefocusNoNoSensor1Sensor2Trig TypHighHighTrig Val700/500700PowerOnOn(Advanced Sensor Menu - Values highlighted in black are modifiable.)The top area of the menu sets the device settings. Devices are the camera or flash plugged into theports on the side of the unit. Device1 refers to the Camera/Flash 1 port and Device2 refers to theCamera/Flash 2 port. The bottom area selects the sensor that is associated with a particular device.For understanding how the menu is configured, the menu consists of four sections that work togetherto configure the device and sensor setting. Each device can be triggered by either (or both) sensor.The upper left section configures device 1, the upper right section configures device 2, the lower leftsection configures sensor 1 and the lower right configures sensor 2. See the example configurationsbelow for more information on the configuration of this menu.

The table below shows the different settings available for each parameter and a brief description ofthe function of that parameter.ParameterOptionsDescriptionTrigger SensorSensor1Sensor2S1 or S2S1 and 2NoneThis setting determines which sensor triggers thedevice. For example, if Device1 is set with TriggerSensor Sensor1 then when sensor 1 is triggered,device 1 will fire. When S1 or S2 is selected,the device will fire if either sensor is triggered andwhen S1 and 2 is selected, the device will fireonly if both sensors are triggered. The setting ofNone will turn off triggering of that device.Delay msNumeric valueThis is the number of millisecond delay betweenbetween 000.0 and when the sensor is triggered and the device will999.9fire. Using the Select and Arrow buttons allowschanging one of the four numeric values at a timeuntil the desired delay is set.Bulb secNumeric valueThe number of seconds that the device will bebetween 000.0 and activated.999.9PrefocusNoYesIf set to Yes, the pre-focus pin will be pulled highwhen the Activate button is pressed, to put the unitinto photo mode, causing the camera to pre-focus(if the camera supports this capability).NOTE: Leave this set to No for flashes.OptionsDescriptionDevice SettingsPrameter

Trigger TypeLowHighThreshldDigitalTrigger ValueNumeric valuebetween 000 and999PowerOnOff Dev1Off Dev2A setting of Low will trigger when the sensorreading is lower than the setting.A setting of High will trigger when the sensorreading is higher than the settingWith a Threshld setting, when you activate thesensor it records the base value and then a triggerhappens when a difference greater than thethreshold value is recorded. Then once the bulbhas finished, a new base value is recorded. Seethe example in the Light Sensor section of thedocument for how this would be used.A setting of Digital will cause digital readings to betaken instead of analog readings. So instead of areading from 0 to 999 you will only get a 0 (low) or1 (high). This mode is faster, but will not work withsensors that depend on analog readings.First value is the trigger value you set, and secondvalue is the current value read by sensor. Thecurrent sensor value, which is displayed to theright of this value, is updated every 500 ms.Or Hi/Low ifWhen set to a trigger type of Threshld, theTrigger Type set to updating value is the difference between the highDigitaland low sensor readings during that samplingperiod.If trigger type is set to digial then this will dislay Hior Low instead of a number.This setting allows the sensor to be turned offwhen the device associated with that sensor istriggered.For example, if there is a laser sensor connectedto the Sensor1 port and a light sensor connectedto the Sensor2 port. You could set Device1(camera) to trigger based on input from sensor2(light sensor). Then if Sensor1 (laser) turns it’spower off based on to Device2 (camera linked tolight sensor). When the laser triggers the lightssensor the laser will turn off. You can also use themore powerful “and” or “or” trigger modes of thedevices to make very flexible decisions on when toturn off the power to a sensor.Sensor SettingsAn example of using the Advanced Sensor Menu with a microphone is described below in theMicrophone Sensor section of the document.

Projectile MenuThis menu is a special purpose menu for the projectile sensor. The menu parameter settings aredescribed in the table below.Projectile MenuDistance06.0Low/High TriggerLowDistance UnitsInch(Projectile Menu - Values highlighted in black are eric valuebetween 00.0 and99.9The distance from the second sensor LED tothe position of the projectile when the flashfires.Low/High TriggerLowHighDetermines whether to trigger on low or highsensor values. The projectile sensor has highvalues when nothing is between the sensors sothis should be set to a value of Low when usingthe projectile sensor described below.Distance UnitsInchCmSet to determine whether the user provideddistance is in inches or centimeters. Thedistance is measured from Sensor 2 to whereyou want the projectile when the flash fires.See the section below for more details and example of how to use this menu with the projectilesensor.Valve MenuDue to the display size, the entire menu shown below is not visible at the same time. Pressing the upand down arrows will scroll the display to show the rest of the menu. This is a special purpose menufor the valve sensor. The menu parameter settings are described in the table below.Valve Menu

V1 Drop1 Size004V1 Drop2 Delay000V1 Drop2 Size000V1 Drop3 Delay000V1 Drop3 Size000Flash Delay200V2 Start Offset000V2 Drop1 Size004V2 Drop2 Delay000V2 Drop2 Size000Flash Delay Auto Inc00Number of Shots000Sec Between Shots00NUmber of Repeats0(Valve Menu - Values highlighted in black are modifiable.)The following settings are useful for a 1 valve setup. The valve sensor should be plugged into theSensor1 port.ParameterOptionsDescriptionV1 Drop1 SizeNumeric valuebetween 000 and999The number of milliseconds that the valve will beopen to release a drop.V1 Drop2 DelayNumeric valuebetween 000 and999The number of milliseconds after the first drop tostart the second drop.V1 Drop2 SizeNumeric valuebetween 000 and999The number of milliseconds that the valve will beopen to release the second drop.V1 Drop3 DelayNumeric valuebetween 000 and999The number of milliseconds after the seconddrop to start the third drop.

V1 Drop3 SizeNumeric valuebetween 000 and999The number of milliseconds that the valve will beopen to release the third drop.Flash DelayNumeric valuebetween 000 and999The number of milliseconds to wait after thesecond drop to trigger the flash.The following settings are only useful for advanced users with 2 valve sensors. The second valvesensor should be plugged into the Sensor2 port.ParameterOptionsDescriptionV2 Start OffsetNumeric valuebetween 000 and999The number of milliseconds from when the firstvalve start to when the second valve starts. Ifyou want the drops at the same time set this to0.V2 Drop1 SizeNumeric valuebetween 000 and999The number of milliseconds that the valve will beopen to release a drop.V2 Drop2 DelayNumeric valuebetween 000 and999The number of milliseconds after the first drop tostart the second drop.V2 Drop2 SizeNumeric valuebetween 000 and999The number of milliseconds that the valve will beopen to release the second drop.The following settings are useful for users who want to take automatically take a series of shots thatdemonstrate what is happening over time. One use of photos taken in this mode would be to make amovie of what happens to the droplet over time.ParameterOptionsDescriptionFlash Delay AutoIncNumeric valuebetween 00 and 99The number of milliseconds to automaticallyincrease the flash delay between each shot.Each time you press Activate the valve will beactivated and the “Flash Delay” menu settingabove will be updated with a new value if thisis non-zero. This can also be used with thesettings below.

Number of ShotsNumeric valuebetween 000 and999This is the number of increments to the FlashAuto Delay Inc setting above that will be made.It is also the number of shots to be takenautomatically unless Number of Repeats is setto non zero.Sec BetweenShotsNumeric valuebetween 00 and 99The number of seconds between each shottaken. Only matters if Number of Shots orNumber of Repeats is non zero.Number ofRepeatsNumeric valuebetween 0 and 9The number of times the the exact samesettings are used before applying the FlashDelay Auto Inc. If this is set to 1 the totalnumber of shots taken will be twice the settingin Number of Shots, if this is 2 the total numberof shots will the 3 times the setting in Number ofShots.To use this menu, plug the valve sensor into Sensor 1 (and Sensor 2 if your using two valves). Plugan external flash into Camera/Flash 2 and plug the camera into Camera/Flash 1 (camera cable isoptional since you could trigger that manually with a long exposure). See the section below on thevalve sensor for more information on using this menu.Intervalometer MenuThis is a menu for taking time-lapse shots.Intervalometer MenuStart Delay00:00:00Interval00:00:30# Shots (0 Inf)0000Bulb (Sec)001.0HDR Shots0Mirror LockupNo(Intervalometer Menu - Values highlighted in black are modifiable.)ParameterOptionsDescriptionStart Delayhours:minutes:secondsThe start delay determines the time betweenthe activation and the first shot.

Intervalhours:minutes:secondsThe amount of time between shots in hours,minutes and seconds.# Shots (0 Inf)Numeric value between0000 and 9999The total number of intervals that will bedone. Setting this to 0 will take keep takingshots until this mode is exited or the CameraAxe runs out of batteries.Bulb (sec)Numeric value between000.0 and 999.9How long the camera/flash will be triggeredduring each interval. Many Cameras have aminimum duration for this triggering.HDR StopsNumeric value between0 and 9This determines the number of “extra”shots that are taken during an interval. Forexample, a value of 0 will take one shotduring each interval. A value of 2 will takethree shots during each interval. The “HDR”is accomplished by doubling the bulb time foreach shot (see the example below). For thismode to work your camera must be in “bulb”mode.Mirror LockupYesNoThis adds another shutter trigger for eachshot. To use this your camera must supportmirror lockup and have that setting enabled.The camera is triggered to raise the mirrorand then two seconds later (to allow thevibration to settle) there is another shuttertrigger to take the shot. This works with thecamera in mirror lockup mode for camerasthat require two shutter presses to take theshot in mirror lockup mode. In this mode, themirror lockup shutter trigger is ½ second plusthe 1.5 second delay.An example of how this might be used:ParameterOptionsStart Delay00:00:05Interval00:01:00# Shots (0 Inf)2Bulb (sec)001.0HDR Stops3Mirror LockupNo

This would trigger a total of 8 shots. The first one would be after 5 seconds with a 1 second shuttertrigger. The 2nd would be about a half second later with a 2 second shutter trigger, the 3rd wouldhave a 4 second shutter trigger and the 4th would have an 8 second shutter trigger. The 5th through8th shots would start at 1 minute 5 seconds from activation and would have shutter trigger times of1,2,4,8 seconds respectively. This menu is really only used for taking shots in the dark or with heavyneutral density filters on the lens because the shortest shutter times that can be done (for a 4 shotHDR sequence would be 0.1, 0.2, 0.4 and 0.8 seconds). The reason the minimum granularity 1/10thof a second is because many cameras don't allow a bulb time of less than this. Even 1/10th of asecond may be too quick for some cameras. If you’re have trouble with your camera not triggeringreliably try increasing this. One second should be a safe value for all cameras.General Settings MenuThe general settings menu allows the backlight to be turned on or off or set to stay on for 10 secondsafter the last button press. When the unit is set to turn off the backlight after 10 seconds, pressingthe Activate button to enter photo mode will also turn off the backlight. The backlight is the largestcontributing factor to power usage on the Camera Axe so turning it off greatly extends battery life.General Settings v5.3BacklightOnStartup ModeMenuPreset GroupPreset 1(General Settings Menu - Values highlighted in black are modifiable.)This menu lets you control the startup mode and switch between preset groups as described below.The menu also shows the current version of the software.ParameterOptionsCommentBacklightOnOff10 secIf On, the backlight stays on all the time, if set to Off, thebacklight will be off. If set to 10 sec, the backlight will turnoff after 10 seconds with no button press or when theActivate button is pressed.Startup ModeMenuPhotoBy default the Camera Axe always starts up into Menumode. This can be changed into starting on Photo modeif you just want to turn on the Camera Axe and have it beready to take photos without hitting the activate button.Preset GroupPreset 1Preset 2Preset 3Preset 4The four group presets can be used to store commonlyused menu settings and then switch between them so youdon’t need to remember all the individual settings.PROGRAM NOTE: The countdown timer for turning off the backlight is initially set in the Setupfunction and is reset if necessary in the detectButtonPress function.

Other MenusThese menus aren’t included by default, but they can but they can be enabled very easily asdescribed in the Enabling or Disabling Menus section above. Only a brief general description of eachof these menus will be included here.Gravity MenuThis menu uses the projectile sensor, but this software instead of assuming a constant velocityprojectile it assumes the object is dropped vertically and that there is a constant acceleration fromgravity. It allows you to easily capture a splash from an object being dropped into a liquid or anobject shattering when it hits the ground. Distance is the distance from the bottom of the sensor tothe ground. The shutter lag is the amount of shutter lag in your camera and it allows this menu toautomatically trigger the camera. Most camera manuals unfortunately don’t have this informationsince it can change with firmware or the current mode of the camera, but it might be worth checkingto see if yours does. There are videos on that show how the shutter lag ona camera, or you try an internet search to see if someone else has found the shutter lag for yourcamera. Using shutter lag in this menu requires that the time from the object passing through thesensor to when it hits the ground is greater than the shutter lag. If this option isn’t working it meansyou should manually trigger your camera in bulb mode instead of having the Camera Axe do thetriggering of the camera.Gravity MenuDistance12.0Distance UnitsInchShutter Lag (ms)0000(Gravity Menu - Values highlighted in black are modifiable.)IR Remote MenuThis menu doesn’t actually add a new menu. It adds additional options to the General Settings Menuso that you can trigger IR based cameras from the other menus. The modified General SettingsMenu looks like this:General Settings v5.3BacklightOnStartup ModeMenuPreset GroupPreset 1Camera 1 TypeWiredCamera 2 TypeWired(Genereal Settings Menu - Values highlighted in black are modifiable.)

The default mode is “Wired” and that functions the Camera Axe as it works without the IR RemoteMenu compiled in. The other options are: Canon, Canon100, Minolta, Nikon, Olympus, Pentax, andSony. To trigger these cameras via IR a special IR module must be plugged into the Camera Axe.There is no official version of this module available for the Camera Axe yet, but there are some peopleon the forums who have made such modules and can expla

Laser Sensor Microphone Sensor Projectile Sensor Valve Sensor Photogate Sensor Motion/Distance Sensor Camera Shutter Sync Sensor Clip Sensor Multi-Flash Board. . Camera Axe 5 in a much cheaper package for the DIY/Maker crowd. Hardware The top of the both versions has a display screen, a number of buttons, a power switch (not on shield

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