Elemental Evils - Supporting D&D Miniatures Since 2008

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Magmin FirestarterForest Gnome RangerLevel 3 ) Elemental FireLevel 4 ) Gnome MartialAttacksAC15CR1AC14Level 1 ) Beast FireLevel 1 ) Gnome StealthAttacksM Fiery Touch: 7 vs. Reflex; 5 fire damage.c Firestarter: (burst 1) Automatic hit; 5 ongoingfire damage (save ends) AND make a Fiery Touchattack against that enemy.Fire SnakeSvirfneblin RogueAttacksAttacksR Swiftshot: Make 2 attacks against the sametarget: (sight) 8 vs. AC; 5 damage.AC14ACM Hammer: 6 vs. AC; 5 ORT151412SPEED51418PowersResist 20 Fire, Vulnerable 5 ColdAquaphobe: Whenever this creature enters riverterrain, it takes 5 : May setup in an unoccupied victory area.Small Fey: Invisible to nonadjacent enemies whenoccupying forest or difficult terrain.Goblinfoe: 5 damage against Goblins.Champion PowersSPEEDY Use at start of round: Non-Evil Fey and Gnomeallies have 2 attack until end of round.Y Use when an enemy enters forest terrain: Thatenemy takes 5 damage and is Immobilized untilend of turn.151814145M Flame Tongue: 7 vs. Reflex; 5 fire damage.r Spit Flame: (range 4) 5 vs. AC; 10 fire damage.PowersDeep Stealth: Invisible to nonadjacent enemieswhile adjacent to a wall.Walls as Allies: 2 attack and 5 damage vs.targets adjacent to a wall.12SPEEDPowersResist 20 Fire, Vulnerable 5 ColdAquaphobe: Whenever this creature enters riverterrain, it takes 5 damage.6HPHP2015BLOODBLOOD510Y Use with Elemental Evil: Magmin73412 2015 DDM Guild Elemental Evil 1/44 O S 2015 DDM Guild Elemental Evil 2/44 O S 2015 DDM Guild Elemental Evil 3/44 O S 2015 DDM Guild Elemental Evil 4/44 O SFire Bat FlankerPseudodragon FamiliarShield Dwarf FighterWolf SpiderLevel 5 ) Dragon Arcane UniqueLevel 3 ) Beast FireAttacksAC15AttacksACM Flaming Bite: 9 vs. AC; 10 fire ist 20 Fire, Vulnerable 5 ColdFire Flank: Whenever this creature flanks an enemywith a Fire ally, that enemy has Vulnerable 10 Fire.HP14SPEEDF7ACM Stone Maul: 5 vs. AC; 15 damage.r Hand Axe: (range 4) 5 vs. AC; 5 damage.1918REF1812WILLPowersConceal 11Aid Arcane Champion: Use a Champion power ofan adjacent Arcane ally as if this creature had thatChampion power.HP14SPEED5PowersPunishing Miss: Immediate action, use when anadjacent Goblin, Kobold, or Orc enemy misses withan attack: Make a M attack against that enemy.WILLPowersSPEEDDelayed Appearance: Starts off the battle map.Trapdoor: Use at the start of any round after thefirst: Place this creature in a random victory area.Feed 10: Use when this creature destroys an enemy:This creature heals 10 HP and can take no actionsuntil the end of its next turn.158HPHP35303040BLOODBLOODBLOODBLOOD1515Y Use with Elemental Evil: Fire Bat2015Y Use with Elemental Evil: Pseudodragon8 2015 DDM Guild Elemental Evil 5/44 O SM Two Fangs: 9 vs. AC; 10 damage AND10 ongoing poison damage (save ends).FORT1620WILLPowersAttacksAttacksM Poison Sting 12 vs. AC; 5 5 poison damage.FORT15Level 6 ) Beast SpiderLevel 2 ) Dwarf Rage14 2015 DDM Guild Elemental Evil 6/44 O T155 2015 DDM Guild Elemental Evil 7/44 O M 2015 DDM Guild Elemental Evil 8/44 O M

Ghoul StalkerTroglodyte WardenLevel 7 ) Undead StealthLevel 6 ) Troglodyte Arcane PowersChosen Prey: Use at start of this creature’s turn,if there is no enemy Chosen Prey: Choose a living Elf,Half-Elf, or Human enemy.Focus: 2 attack and 5 damage against theenemy Chosen Prey.Stalk: Use when the enemy Chosen Prey ends a turn:Move up to 4 squares. Each square entered duringthe move must be closer to the enemy Chosen Preythan the previous square.18WILL16SPEED6HP4040BLOODBLOOD2020Y Use with Elemental Evil: GhoulDread WarriorEarth Cult WarriorLevel 8 ) Martial Immortal UniqueLevel 5 ) Human MartialAttacksM Tooth and Claw: 12 vs. AC; 15 damage ANDDazed (save ends).FORT22CRPowersNauseating Stench: (Aura 1) Non-Troglodyte livingcreatures in aura have -2 AC and may not use minoractions or champion powers.Quick Pursuit: Use after an adjacent enemy shifts:This creature shifts into a square vacated by thatenemy.Champion PowersY Use after losing initiative: All Troglodytes in yourwarband that are not adjacent to an enemy areInvisible until they attack or move.AC18FORT16M Club: 12 vs. AC; 10 damage, ignore resistAND Dazed (save ends).c Seismic Tremor: (burst 1) Automatic hit;Slowed until end of round.AC20FORT20REFREFWILLPowersWILLSPEEDStable Footing: Ignores the extra cost for enteringdifficult terrain.Earthglide: Use at start of this creature’s turn:This creature has Burrow until end of turn.Stoneskin: Minor action: This creature hasResist 10 All until end of its next turn.161616516SPEED5M Blade of Fate: 15 vs. AC; 10 damage.m Slashing Advance: This creature moves up to4 squares, and after entering each square, it maymake a M attack.PowersResist 5 All, Immune Slow, Immune ImmobilizeDeliberate: May not charge.Champion Slayer: 10 damage vs. champions,and this creature’s attacks vs. champions cannotbe redirected.Reflexive Attack: Immediate action, use when thiscreature takes damage: This creature makes aM attack.HPHP60 Champion Power50BLOODBLOOD-25Y Use with Elemental Evil: Troglodyte24Y Use when an enemy uses a champion power:That champion power has no effect. (The poweris still used.)331518 2015 DDM Guild Elemental Evil 9/44 O M 2015 DDM Guild Elemental Evil 10/44 O M 2015 DDM Guild Elemental Evil 11/44 O M 2015 DDM Guild Elemental Evil 12/44 O MWater Cult WarriorAir Cult WarriorGold Dwarf GuardWight BarrowlordLevel 5 ) Human Martial AquaticLevel 5 ) Human MartialAttacksAC16FORT18REF18WILL16AC206HPResist 5 FireExtinguisher: 5 damage vs. Fire enemies.Fire Fighter: Minor action: A square within4 squares of this creature loses fire terrain untilend of battle.20FORTREFREF1616SPEED718WILLPowersResist 10 LightningAerial Fighter: 10 damage vs. enemies with Flight.Wingsuit: Minor action, use when this creature isadjacent to a wall: This creature gains Flight untilend of round.HP16SPEED5HP504550BLOODBLOODBLOOD25M Brother of the Axe: 12 vs. AC; 15 damage.202AC24M Ancient Blade: 16 vs. AC; 15 5 acksR Enchanted Bow: (sight) 11 vs. AC; 10 damage.FORTWILLLevel 11 ) UndeadLevel 6 ) Dwarf MartialAttacksM Sharktooth Sword: 12 vs. AC; 10 damage AND5 ongoing damage (save ends).r Waterspray: (range 4, may target allies) 12 vs.Reflex; push up to 3 squares AND Dazed until endof round.r Douse: (range 4, Fire target only) 12 vs.Fortitude; 10 damage.1AttacksAttacksM Bite: 11 vs. AC; 15 damage.r Spear: (range 4) 10 vs. AC; 10 damage ANDSlowed.CRREFPowersBodyguard: Immediate action, use when anenemy targets an adjacent ally with an attack:Redirect that attack to this creature.Hail a Worthy Foe: Minor action: Choose alevel 5 or higher enemy that has line of sight tothis creature. That enemy chooses one effect:Fight: Immobilized.Flee: Move up to 4 squares. Then, all creaturesnamed Gold Dwarf Guard have 2 attack and 5 damage against that enemy until end of battle.22WILL22SPEED6HP80PowersImmune NecroticVulnerable 10 RadiantStench of Life: (Aura 5) Undead allies in aurahave 2 m attack vs. living targets.Champion PowersY Use when you win initiative: Line of sight is limitedto 6 squares until end of round.Y Use at start of round: Undead creatures have 5 damage until end of round.BLOOD4025Y Use with Elemental Evil: Wight15 2015 DDM Guild Elemental Evil 13/44 O M15 2015 DDM Guild Elemental Evil 14/44 X M4117 2015 DDM Guild Elemental Evil 15/44 X M 2015 DDM Guild Elemental Evil 16/44 X M

Fire Cult WarriorMoon Elf RangerLevel 5 ) Human Martial FireLevel 12 ) Elf ED62Resist 10 FireFirefiend: Scores critical hits on attack rolls ofnatural 19-20 whenever adjacent to fire terrain,a Fire ally, or a Fire enemy.HP21SPEED7HP5070BLOODBLOOD25Level 10 ) Elemental AquaticLevel 10 ) Elemental EarthAttacksAttacksM Two-handed Elfblade: 17 vs. AC; 20 damage.r Elven Bow: (sight, 2 different targets) 18 vs. AC;10 damage AND this creature shifts up to 1 square.24 PowersPowersEvil Water ElementalEvil Earth ElementalAttacksM Firelance: (reach 2) 12 vs. AC; 10 5 firedamage.c Firejet: (blast 3) 11 vs. Reflex; 15 fire damage.REF16CRAC23FORT24M Ram: 13 vs. AC; 20 damage AND push 1.c Crushing Earth: (blast 2) 15 vs. Reflex;Immobilized AND 15 ongoing damage (save endsboth).Champion PowersY Use at start of round: Choose an enemy. Thiscreature has 5 damage vs. that enemy untilend of battle.Y Use when this creature is hit by an attack:An adjacent Beast ally is hit instead.3523FORT22REFREFWILLWILL20 PowersSPEEDB5Tremorsense: Ignores Conceal and Invisible vs.creatures without Flight.Enhanced by Evil: 2 attack and 5 damagewhenever this creature has an Evil ally withArcane, Divine, or Elemental keywords.20 PowersSPEED8HPHP7060BLOODBLOODY Use with Elemental Evil: Earth Elemental 2015 DDM Guild Elemental Evil 17/44 X MDuergar FighterLevel 11 ) Duergar MartialCR4Gnoll FighterLevel 12 ) Gnoll Slow and Heavy Maul: 2 attack vs. targets thathave already taken a turn this round.SPEED21SPEED57HPHP9080BLOODBLOOD45 2015 DDM Guild Elemental Evil 19/44 X MPerytonEarth Genasi FighterPowersBlindsight 6: Ignores Conceal and Invisible vs.creatures within 6 squares.Herd Hunter: Use during setup, only if there are3 or more enemies with the same name: 10 damagevs. each enemy with that name until end of battle.Champion PowersAC21Attacks40ACM Gore: 12 vs. AC; 10 damage.21FORTFORTREFREF241919F7M Greatsword: 12 vs. AC; 20 damage.r Crossbow: (sight) 12 vs. AC; 10 damage.4 as a move action.1719WILLSPEEDY Use at start of round: Choose an enemy. Thiscreature has 5 damage vs. that enemy untilend of battle.Y Use when this creature is hit by an attack:An adjacent Beast ally is hit instead.WILLPowersDiving Charge: 2 attack and 15 damage whencharging.Reckless Charger: Whenever this creature rolls anatural 1-2 when charging: This creature takes5 damage and is Immobilized (save ends).18SPEED5HPHP5560BLOODBLOODPowersStonesurf: Minor action: This creature slidesup to its current speed.Earthsmite: 5 damage vs. enemies adjacent todifficult terrain.Grounded: Immediate action, use when thiscreature fails a save and occupies difficult terrain:Reroll that save.3025221947 2015 DDM Guild Elemental Evil 22/44 X MLevel 8 ) Elemental MartialLevel 7 ) BeastAttacksM Rabid Bite: 18 vs. AC; 15 damage.r Ranger’s Bow: (sight) 18 vs. AC; 20 damageAND -2 attack (save ends).31 2015 DDM Guild Elemental Evil 21/44 X M229 2015 DDM Guild Elemental Evil 20/44 X MAttacksACM Moonstone Maul: 16 vs. AC; 15 damage.FORTWILLCRY Use with Elemental Evil: Water Elemental3143 2015 DDM Guild Elemental Evil 18/44 X MHydrophilic: Use when this creature occupies riverterrain and takes damage: This creature takes-5 damage.Liquid: Can move through squares occupied byenemies.Enhanced by Evil: 2 attack and 5 damagewhenever this creature has an Evil ally withArcane, Divine, or Elemental keywords.303515M Slam: 12 vs. AC; 20 damage AND slide 1.m Drown: (living target only) 15 vs. Reflex;Blinded AND 10 ongoing damage (save ends both).4 as a move action when occupying river terrain.2422Scout: This creature may setup in an unoccupiedvictory area.Maneuver: Minor action: Shift up to 2 squares.AC 2015 DDM Guild Elemental Evil 23/44 X M 2015 DDM Guild Elemental Evil 24/44 X M

Brutal Ogre OverlordLevel 13 ) Ogre Rage UniqueCR2Rampaging ORT21PowersBellow Curse: Minor action: Enemies of level 5or lower within 5 squares take 10 psychic damage.Dominion of Fear: (Aura 5) Allies in aura have 2 attack and take 5 damage whenever theymiss.18Maneater: 5 m damage vs. Human enemies.Ignores Death: Whenever this creature would bedestroyed: Roll 1d20. On 11 , this creature is notdestroyed and has 5 HP instead.SPEEDY Use at start of round: 4 Berserk Frenzy orBellow Curse.Y Use at start of round: Allies score critical hits on anatural 19-20 until end of round.HPBLOODY Use with Elemental Evil: OwlbearLevel 17 ) Planar Immortal AngelAttacks22 PowersSPEEDF10HP70Immune LightningDamaging Push: Use after this creature’s M attack,only if the target ends adjacent to a wall or difficultterrain: The target takes 10 damage.Enhanced by Evil: 2 attack and 5 damagewhenever this creature has an Evil ally withArcane, Divine, or Elemental 550Immune Confused, Immune FlankingCohort: Use during setup: Add 1 Orc from theBorderlands faction with cost 16 or less to yourwarband. (This may exceed normal warband limits.)Champion PowersY Use at any time: Allies with the same name asthis creature’s cohort (including the cohort) have 4 attack until end of round.Y Use at any time: Allies with cost 20 or less have 2 speed until end of round.FORTREF24WILL22SPEED8HP75Y Use with Elemental Evil: Fire Elemental4545 2015 DDM Guild Elemental Evil 27/44 X L 2015 DDM Guild Elemental Evil 28/44 X LHieracosphinxDwarfbred GriffonLevel 7 ) BeastLevel 11 ) SphinxACAttacks25FORT25M Tooth and Claw: 18 vs. AC; 20 damage.m Flyby Attack: This creature moves up to its speedand makes a M attack any time during its move.WILL25Y Use at start of this creature’s turn: All allies within3 squares heal 20 HP.Y Use at start of round: Good creatures in yourwarband have 2 attack and 5 radiant damageuntil end of round.AC211921Ambush: Minor action: Choose 1 enemy that doesnot have line of sight to this creature. 10 damagevs. that enemy until end of turn.WILL19SPEEDF8F6M Raking Claws: 12 vs. AC; 15 damage.FORTREFREFSPEEDChampion PowersImmune FireAquaphobe: Whenever this creature enters riverterrain: This creature takes 5 damage.Pyrophilic: Use when this creature ends its turnin fire terrain: This creature heals 5 HP.Flame Shield: Use when an adjacent enemy hitsthis creature with a m attack: That enemy takes5 fire damage.Enhanced by Evil: 2 attack and 5 damagewhenever this creature has an Evil ally withArcane, Divine, or Elemental keywords.3525 PowersResist 5 AllFaith-Sustained: At start of each round, if a Goodally is not on the battle map, this creature losesResist 5 All.M Jet of Flame: (reach 3) 15 vs. Reflex; 10 fireAND 10 ongoing fire damage.BLOODPowersDwarf Mount: Can have a non-Mounted MediumDwarf ally as a rider.Feathered Distraction: Use after this creature’sM attack: One ally adjacent to the target maymake an opportunity attack vs. the target.HPHP7050BLOODBLOOD2535Y Use with Elemental Evil: GriffonY Use with Elemental Evil: Air Elemental45 2015 DDM Guild Elemental Evil 29/44 X L25AttacksM Sword of Righteousness: 23 vs. AC; 20 20radiant damage.a Column of Flame: (sight, radius 1) 21 vs.Reflex; 10 fire 15 radiant damage.27 PowersWILLACY Use with Elemental Evil: EttinAttacksM Vortex: 18 vs. Fortitude; 5 damage AND push 1AND Blinded.c Storm: (burst 2) 15 vs. Fortitude; 10 lightning 10 thunder damage AND Dazed AND slide targetup to 2 squares.c Lightning Bolt: (line 6) 16 vs. Reflex;15 lightning damage.Level 12 ) Elemental Fire22 PowersPowers21Solar AngelEvil Fire ElementalAttacksM Club: (reach 2) 15 vs. AC; 15 damage.m Twice the Attention: Make two M attacks.35Evil Air Elemental2422BLOOD 2015 DDM Guild Elemental Evil 26/44 X LWILLWILLHP 2015 DDM Guild Elemental Evil 25/44 X LREF2270582226625Level 12 ) Elemental Air3FORT50Y Use with Elemental Evil: OgreFORT22SPEED7Champion PowersACREF19 PowersWILLCRAttacksM Claw: 14 vs. AC; 15 damage AND a Medium orsmaller target is Immobilized (save ends).m Beak: Minor action, once per turn: (Immobilizedtarget only) 16 vs. AC; 10 damage.REF4525Level 10 ) Giant Ettin UniqueAttacksM Brutal Axe: (reach 2) 17 vs. AC; 30 damage.m Berserk Frenzy: Make a M attack vs. eachenemy in reach.BLOODACEttin Mercenary LeaderLevel 7 ) Beast112 2015 DDM Guild Elemental Evil 30/44 X L2537 2015 DDM Guild Elemental Evil 31/44 X L 2015 DDM Guild Elemental Evil 32/44 X L

Air Genasi RogueFire MyrmidonLevel 7 ) Genasi StealthAttacksAC20FORT20REF22 PowersWILL20 Hide: If this creature has ranged cover other thanSPEEDF6HP50BLOODfrom intervening creatures against a nonadjacentenemy, it is Invisible to that enemy.Sneak Attack 10: Whenever this creature hits anenemy granting it combat advantage: 10 damageon that attack.Covering Cloud: Use at start of this creature’sturn: Each square within 6 squares of this creaturegains smoke terrain (in addition to existing terrain)until start of this creature’s next cksM Twin Swords: (2 different targets) 17 vs. AC;10 5 fire damage.FORT26Level 9 ) Beast Earth PrimalLevel 11 ) Elemental Arcane FireAttacksM Shortsword: 12 vs. AC; 10 damage AND thiscreature may slide 1.r Dielectric Bow: (sight) 12 vs AC; 10 lightningdamage.Basilisk BruteSalamander EvokerLevel 12 ) Elemental Construct Fire20PowersImmune FireAquaphobe: Whenever this creature enters riverterrain: This creature takes 5 damage.Flame Shield: Use when an adjacent enemy hitsthis creature with a m attack: That enemy takes5 fire HP8065BLOODBLOOD40c Burning Hands: (blast 3) 15 vs. Reflex; 15 firedamage AND 5 ongoing fire damage.a Fireball: (nearest, radius 2) 18 vs. Reflex;20 fire damage. On miss, 10 fire damage.m Tail Grapple: Minor action: Automatic hit;Immobilized AND 5 ongoing fire damage (saveends both, or ends if this creature moves or makesa Tail Grapple attack).Immune Fire, Vulnerable 5 ColdAquaphobe: Takes 5 damage each time it entersa square containing river terrain.Waves of Flame: (Aura 1) Enemies and allies thatstart a turn in aura take 5 fire damage.SPEED5HP3049 2015 DDM Guild Elemental Evil 34/44 MDarkenbeastBlack Dragon HarasserLevel 5 ) Beast ShapeshifterLevel 9 ) Dragon AquaticY Use with Elemental Evil: BasiliskAttacksAC19FORT17r Imprinted Magic Missile: (sight) Automatichit; 15 damage, ignore Insubstantial AND thiscreature takes 20 damage.SPEEDF622FORT20REF1717Blue Dragon BravadoLevel 9 ) Dragon ArcaneAttacksACM Rancid Bite: 10 vs. AC; 10 damage.REFWILL1r Acid Spittle: (range 5) 15 vs. Reflex; 10 aciddamage.20Vulnerable 10 RadiantTransmorgified Domestic Animal: Use when anenemy destroys this creature: Score 8 VP.Evil Arcane Master: Your warband must include anEvil Arcane creature of level 8 or higher.HP23FORT23REF21Resist 15 AcidHarasser: 5 damage whenever there are 1 orfewer enemies within 5 squares of this creature.F8 Champion PowersHPACWILL20 PowersSPEEDY Use when an enemy takes acid damage: Slide thatenemy up to 4 squares or 4 Acid Jet.21SPEEDF8HP6565BLOODBLOODBLOOD30116Level 9 ) DragonCR2AC23FORT22REFM Venomous Fangs: 14 vs. AC; 10 10 poisondamage AND 5 ongoing poison damage (save ends).c Gas Cloud: (blast 4) 16 vs. Fortitude;20 poison damage. 4 when first bloodied.22WILL23 PowersPowersResist 15 PoisonSPEEDChampion PowersY Use when a Dragon hits with a m attack: ThatDragon has 2 attack until end of battle.Y Use when an enemy takes lightning damage:That enemy and each adjacent creature take10 thunder damage.F9HP65BLOODChampion PowersY Use when this creature flanks an enemy: Anally flanking that enemy make an immediateM attack against that enemy.Y Use when an enemy flanks an ally of this creature:That ally slides up to 2 squares.30Y Use with Elemental Evil: Green DragonY Use with Elemental Evil: Blue Dragon35 2015 DDM Guild Elemental Evil 38/44 MGreen Dragon BravuraAttacksM Bite : 14 vs. AC; 10 10 lightning damage.m Ground Burst: Move exactly 4 squares withBurrow, then make a M attack against eachadjacent enemy. 4 when first bloodied.r Lightning Strike: (range 12) 14 vs. Reflex;15 lightning damage.30Y Use with Elemental Evil: Black Dragon 2015 DDM Guild Elemental Evil 37/44 MCRResist 15 Lightning4020 2015 DDM Guild Elemental Evil 36/44 MAttacksM Bite: 15 vs. AC; 10 10 acid damage.c Acid Jet: (line 8) 15 vs. Reflex; 20 acid damage.WILLPowers3937 2015 DDM Guild Elemental Evil 35/44 MCRResist 5 AllStone: Use when a living, non-Earth enemyin line of sight rolls a natural 1-4 on a save vs.Immobilized: That creature is Helpless and hasResist 20 All (save ends both) instead.65Y Use with Elemental Evil: Salamander 2015 DDM Guild Elemental Evil 33/44 MPowersBLOOD3020M Stonecrushing Maw: 12 vs. AC; 20 damage,ignores resist.r Granite Gaze: Minor action: (range 4, non-Earthtargets only, ignores Invisible) 14 vs. Will;Immobilized (save ends).3736 2015 DDM Guild Elemental Evil 39/44 M 2015 DDM Guild Elemental Evil 40/44 M

:KLWH 'UDJRQ ,FHoHQGLevel 15 ) Dragon Demon ColdCR3Brass Dragon 6REF25 Powers2526Immune ColdWinter Comes: Use at start of this creature’s turn:Line of sight is limited to 10 squares, river terrainbecomes slippery terrain, and non-Cold creatureshave -1 speed until end of next round.Champion PowersY Use when you win initiative: All creatures within5 squares of this creature take 10 cold damage.Y Use when an enemy takes cold damage: Thatenemy is also Immobilized (save ends).WILLLevel 15 ) Dragon Aquatic Unique26SPEEDF8HP80 2015 DDM Guild Elemental Evil 41/44 LResist 10 FireUndercover Disguise: Use during setup: Thiscreature is Invisible, and loses Flight, until after itmakes a m or a attack.Champion PowersY Use when an enemy within 3 squares fails a save:That enemy is Helpless until end of its next turn.Y Use when you win initiative: Score 5 VP.BLOODAC28FORT28REF2SPEEDF7HP90Savage When Cornered: Use at start of thiscreature’s turn, only when flanked: This creature’sM attacks are minor actions this turn.Y Use at start of this creature’s turn: Push eachenemy and ally within 4 squares up to 4 squares.Y Use at end of a Dragon’s turn: That Dragon makesa M attack against each adjacent enemy. 2015 DDM Guild Elemental Evil 43/44 LElemental Bane WeaponLevel 8–15 ) Martial OR Divine 6PowersResist 5 FireElemental Bane: Use at start of this creature’s turn:Choose one of Earth, Air, Fire, or Aquatic. This creaturehas 10 m damage vs. enemies with that keyworduntil damaged by an enemy with that keyword.6SOHQGLG %HDVWLevel 1–6 ) Beast 6 3%XULHG 'UDJRQ RDUGLevel 10 ) Dragon 6Summon StonesLevel 6 ) Earth OR Arcane OR Primal 6PowersPowersClaim the Hoard: Use at end of round, only if thiscreature occupies one of your victory areas: Scoredouble VPs for occupying victory areas this round.Raise the Earth: Minor action: Choose a squarein line of sight that is 5 or more squares away from allspike stone and statue terrain. That square becomesspike stone or statue terrain (choose one) until endof battle. 5 5 2015 DDM Guild Elemental Evil 4/6PowersSPEEDHP80BLOODImmune ConfusedOpportunity Master: Use after this creature makesan opportunity attack: Roll 1d20. On 10-20, makeanother opportunity attack (ignoring normallimits) vs. the same target, using a M attack thiscreature has not used this turn.55Elemental EvilDesign: D. Garry StupackDevelopment: Ira Fay, D. Garry Stupack, James PratherGraphic Design: Kevin Tatroe, Joel Broveleit, Ira Fay,D. Garry StupackSpecial Thanks: DDM Guild’s supporters; Kierin Chaseand Peter Lee at Wizards of the Coast. 3Hardy: Use during setup: This creature’s maximum HPincreases by 10. (Do not change the bloodied value.) 325 2015 DDM Guild Elemental Evil 5/6Powers 2015 DDM Guild Elemental Evil 2/626 2015 DDM Guild Elemental Evil 44/44 LPowers 2015 DDM Guild Elemental Evil 3/626REFY Use with Elemental Evil: ChimeraIgnore Mortal Coil: Use when this creature is hit by anattack: This creature ignores all non-damage effects ofthat attack. 3FORTM Great Lion: 16 vs. AC; 30 damage.M Black Dragon: 18 vs. AC; 20 damage.M Black Ram: 18 vs. AC; 15 damage AND push 2.m Coordinated Attack: Make 2 differentM attacks.c Dragon Breath: (line 8) 18 vs. Reflex;15 acid damage.74Powers 2015 DDM Guild Elemental Evil 1/62460Y Use with Elemental Evil: Bronze Dragon 6ACF6Champion Powers61Level 5 ) Arcane OR Divine OR StealthLevel 13 ) Magical Beast Demon DragonWILL45Ring of Fire ResistanceDark ChimeraAttacksM Bite: 22 vs. AC; 20 damage.c Lightning Strike: (line 12) 20 vs. Fortitude;25 lightning damage 10 lightning damage iftarget occupies river terrain. On miss, 10 lightningdamage.28 Powers28 Resist 10 LightningBLOOD40 2015 DDM Guild Elemental Evil 42/44 L 6CRWILLPowers83Level 8–21 ) Immortal non-SpiderHeroic Bronze DragonAttacksM Bite: 19 vs. AC; 20 damage.a Fire Blast: (radius 2 within 10) 18 vs. AC;15 fire damage. 4 when first bloodied.c Pacifist Oratory: (blast 3, non-Evil Human, Elf,Half-Elf, or Dwarf targets only) 16 vs. Will;10 ongoing psychic damage.Y Use with Elemental Evil: Brass DragonY Use with Elemental Evil: White DragonSupernatural Resilence1AttacksM Toothy Maw: 20 vs. AC; 15 10 cold damage.c Hoar Frost: (blast 5) 18 vs. Fortitude; 30 colddamage. On miss, 5 cold damage. 4 when thiscreature destroys an enemy with a M attack.REFWILLCRLevel 14 ) Dragon Shapeshifter Unique 2015 DDM Guild Elemental Evil 6/6Dungeons & Dragons, D&D, D&D Miniatures, Wizards of theCoast are trademarks of Wizards of the Coast, Inc. and usedunder license. All Wizards character names, and the distinctlikenesses thereof are property of Wizards of the Coast, Inc. Thismaterial is protected under the copyright laws of the UnitedStates of America. 2015 DDM Guild and Wizards of the Coast.This DDM Guild product contains no Open Game Content.These cards are current as of December 15, 2015.

Dec 15, 2015 · YUse with Elemental Evil: Magmin 2015 DDM Guild Elemental Evil 1/44 O S Svirfneblin Rogue Level 1 Gnome Stealth) Attacks M Hammer: 6 vs. AC; 5 damage. Powers Deep Stealth: Invisible to nonadjacent enemies while adjacent to a wall. Walls as Allies: 2 attack and 5 damage vs. targets adjacent to a wall. AC 14 FORT 14 REF 14 WILL 14 5 HP .

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