CTAN 464L Digital Lighting And Rendering

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CTAN 464L Digital Lighting and Rendering17909D, Fall 2016,2 UnitsInstructor :Eric Hanson, hanson@usc.edu 310.962.7261 cellClass meetsTuesdays1-3:50p, RZC117Lab meets Thursdays-9:50p,7RZC117Office hoursTuesdays and Thursdays-4p,1 SCB210PStudent Assistant: Hyeon Jeong Cho, hyeonjec@usc.eduCourse Description:This course will survey the tools and techniques to successfully create cinematic lighting andrendering in computer-generated imagery (CGI), using Autodesk Mayaanimation3Dsoftware. Thecourse will assist the advancing animation or visual effects student with all aspects of CGI rendering,from developing fully digital scenes to integrating CGI with-action.liveTraditional direct lighting aswell as advanced globalillumination techniques used in the visual effects industry will be presented.The course will encompass a series of hands-on workshops, so a prior working knowledge of Mayais essential. Approachesto final compositing is also covered using The Foundryuke.NPrerequisites:CTAN 462, Visual Effects, or CTAN 452, Introduction to 3D Computer AnimationCourse Length:15 weeks, meeting once a week,three hours each class meeting.Optional Books:“Advanced Maya Texturing and Lighting” (second edition)“Digital Lighting and Rendering” (second edition), Jere"Encyclopedia of Visual Effects", Damian Allen and Brian Connor, PeachpitPress 2006. ( 40.00)“Matter of Light and-Light,Depth”,1992. ( 35.00)Ross Lowell, Lowel“Light-Science and Magic”, Fil Hunter, Focal Press, 2007. (“Lighting for Television and Film”, Gerald Millerson, F“Maya 6ips”,KillerEricT Hanson, New Riders 2004. ( 26.00)“The Art of Maya”, Alias Wavefront, 2000. ( 60.00, www.Optional Educational DVD’s:“Practical Light and Color”, Jeremy Vickery, The Gnomon“Digital- LightingSets 2 andic Hanson,Texturing”,The Gnomon Workshop,Er2005.“Digital- RenderingSets 3 and Compositing”, Eric Hanson, The GnoSoftware Used:Autodesk Maya,Solid Angle Arnold, Pixar RenderMan, Foundry Nuke, Adobe PhotoshopGrading Breakdown:Participation @10%Weekly Assignments @30%Final Project @30%Final Exam 30%The final project consists of (3) final still renderings of a supplied 3d model. The work will serve todemonstrate the range of techniques conveyed throughout the class, and allows the studenttodevelop polished, elaborate work for their showreel.Weekly assignments are due in the following class from when they are assigned.Final exam is multiple choice in format.

Schedule:Week 1, Aug 23: Introduction to CGI LightingBasics of CinematicLightingLight PropertiesKey to Fill RatioEstablishing EmotionEstablishing KeyWorking with ColorAssignment: Light SceneOptional Reading pg. 22-32 LanierWeek 2, Aug 30 : Character LightingReview of CG Light Sources3 Point SetupBasic Maya RigsIPRIn-Class Exercises- BuddhaAssignment: Light Scene- 3 Point, Hi/Lo KeyOptional Reading pg. 1-21, 38-51 LanierWeek 3, Sept 6: Direct Lighting Fundamentals 1Direct Lighting TechniqueDirect Lighting RigsLight LinkingLighting InteriorsPoint ArraysShadow MappingColor MappingIncandescence MappingIn-Class Exercises- Cave TempleAssignment: Light Scene- Interior of RoomOptional Reading pg. 53, 62, 69-99 LanierWeek 4, Sept 13: Direct Lighting Fundamentals 2Shader Glow BloomsOptiFX ReviewFogs,Glows, FlaresLighting ExteriorsEnvironment SkiesHDR CheatsIn-Class ExercisesAssignment: Light Scene- LighthouseOptional Reading pg. 54-60 LanierWeek 5, Sept 20: Global Illumination FundamentalsGlobal Illumination TermsMental Ray ReviewHDR LightingPhysical Sky

Photon MappingHemispherical SamplingCausticsSubsurface ScatteringPortal LightRendermanIn-Class Exercises- MR ex, HandAssignment: Light Scene- Car w/ HDROptional Reading pg. 338-357, 375-411, 416-424 LanierWeek 6, Sept 27: Introduction to Texturing 1Texturing FundamentalsUV Mapping3D Texture PaintingTexture Nodes- 2DTexture Nodes- 3DLabel MappingProjection TypesIn-Class ExercisesAssignment: UV Map Scene- SiloOptional Reading pg. 103-133, 266-272 LanierWeek 7, Oct 4: Introduction to Texturing 2Animated MapsMipmapsMapping Fractal NoiseRamp TextureLayered TexturesEnvironment TexturesPSD Texture NodeIn-Class ExercisesAssignment: Texture Scene- Silo, TrainWeek 8, Oct 11: Introduction to Shaders 1BasicShader ReviewAdvanced Shader ReviewShader NetworksData Types and FlowColor Mult and OffsetAge and WeatheringSpecular MappingIn-Class Exercises- Sunset, Ramp, WeatheringAssignment: Render Scene- Train, SiloOptional Reading pg. 170-176, 234 LanierWeek 9, Oct 18: Introduction to Shaders 2Rendering MetalsBump and Displacement MappingRendering GlassUse Background ShaderIn-Class ExercisesAssignment: Render Scene- Train, SiloOptional Reading pg. 129-133, 289-293, 366-371 Lanier

Week 10, Oct 25: Introduction to Shaders 3Utility NodesFacing RatioSurface LuminanceFX Animation w/ ShadersIn-Class ExercisesAssignment: Render Scene-Train, SiloOptional Reading pg. 201-227 LanierWeek 11, Nov 1: CameraworkBasic Camera AttributesPerspectiveCorrectionCamera Animation StrategiesCurve RandomizationShaker NodeTracked CurvesMulti-Node Camera SetupMotion Control RigsCamera ProjectionIn-Class ExercisesAssignment: Animate Camera in SceneWeek 12, Nov 8: Production RenderingRendering byLayerZ-Depth RenderingOpenEXR FormatDepth of FieldVector Motion BlurIn-Class ExercisesAssignment: Render Scene- Train, SiloOptional Reading pg. 301-331, 405, 438-445 LanierWeek 13, Nov 15: Compositing Technique in RenderingNukevs AfterEffectsNodal TreesSweetening CG RendersIn-Class ExercisesAssignment: Composite Scene- Train, SiloWeek 14, Nov 22: Wrap Up/ Studio HelpWeek 15, Nov 29: Wrap Up/ Last ClassStudy Days: Saturday, December–3Tuesday, December 6Final Exam, Tues Dec 13, 11a-1p, Submission of Final Project

Statement on Academic Conduct and Support SystemsAcademic ConductPlagiarism–presenting someone else’s ideas as your–is a own,serious academic offense with serious consequences.Please familiarize yourself with the discussion of plagiarismin SCampus in Section 11,Behavior Violating University ns/. Other forms of academic dishonesty are equallyunacceptable.See additional information inSCampus and university policies on fic-misconduct/.eitheDiscrimination, sexual assault, and harassment are not tolerated by the university.You are encouraged to reportany incidents to the Office of Equity and Diversityhttp://equity.usc.edu/ or to the Department of PublicSafety c-safety/online-forms/contact-us. This is importantfor the safety whole USC community.Another member of the university community–such as a friend, classmate,advisor, or faculty member–can help initiate the report, or can initiate the report on behalf of anotherperson. The Center for Women and Menhttp://www.usc.edu/student-affairs/cwm/ provides 24/7 confidentialsupport, andthe sexual assault resource center webpagesarc@usc.edudescribes reporting options and otherresources.Support SystemsA number of USC’s schools provide supportwriting. Check withforyour studentsadvisor or program staff to find out more.Students whose primary language is not English should check withthe American Language Institutehttp://dornsife.usc.edu/ali, whichsponsors courses and workshops specifically forinternational graduate students.The Office of Disability Services terprograms/dsp/home index.htmlprovides certification forstudents with disabilities and helps arrange the relevant accommodations.If an officially declared emergencymakes travel to campus infeasible,USC Emergency Information http://emergency.usc.edu/will provide safety andother updates, including ways in which instruction will be continued by means of blackboard, teleconferencing,and other technology.Disruptive Student BehaviorBehavior that persistently or grossly interferes with classroom activities is considered disruptive behavior and maybe subject to disciplinary action. Such behavior inhibits other students' ability to learn and an instructor's ability toteach. A student responsible for disruptive behavior may be required to leave class pending discussion andresolution of the problem and may be reported to the Office of Student Judicial Affairs for disciplinary action.PLEASE NOTE:FOOD AND DRINKS (OTHER THAN WATER) ARE NOT PERMITTED IN ANY INSTRUCTIONAL SPACES IN THECINEMATIC ARTS COMPLEX

CTAN 464L Digital Lighting and Rendering 17909D, Fall 2016, 2 Units Instructor : Eric Hanson, hanson@usc.edu 310.962.7261 cell Class meets Tuesdays 1-3:50p, RZC117 Lab meets Thursdays 7-9:50p, RZC117

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